Dungeon Crawl Stone Soup version 0.29-a0-92-gee772dd00f (webtiles) character file. Game seed: 6448758168662963754 367 anet the Conjurer (level 6, 0/49 HPs) Began as a Hill Orc Conjurer on Feb 10, 2022. Slain by a hound (5 damage) ... on level 4 of the Dungeon. The game lasted 00:10:09 (5007 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 5007, Time: 00:10:11 Health: 0/49 AC: 3 Str: 16 XL: 6 Next: 69% Magic: 0/8 EV: 12 Int: 20 God: Gold: 169 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . a - +5 club rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn g - +6 ring of dexterity MPRegen 0.11/turn h - +6 ring of strength @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +5 club (weapon) b - a +0 hunting sling w - a +0 trident A - a +0 hand axe Missiles c - 120 stones e - 51 sling bullets o - 13 arrows Armour d - a +0 robe f - a +0 leather armour (worn) n - a +0 ring mail Jewellery g - a +6 ring of dexterity (left hand) h - a +6 ring of strength (right hand) Wands q - a wand of digging (9) Scrolls j - 2 scrolls of torment {unknown} k - a scroll of magic mapping {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} Potions i - a potion of ambrosia {unknown} p - a potion of curing {unknown} r - a potion of heal wounds {unknown} s - a potion of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 2.5 Axes + Level 1.7 Slings + Level 1.8 Crossbows + Level 2.1 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 2.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.5 Invocations - Level 2.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 r - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ? Annotations: D:1 fly D:3 Grinder Message History The hound is lightly wounded. Fire: 121 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 48% to hit) You shoot a stone. The stone barely misses the hound. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 69% to hit) The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The searing ray misses the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound. The hound is severely wounded. The hound barely misses you. a - a +5 club (weapon) The hound misses you. You hit the hound but do no damage. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. The hound bites you but does no damage. A hound skeleton comes into view. The hound closely misses you. The hound closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 100% to hit) The magic dart hits the hound. The hound is almost dead. The hound bites you. You die... #......## ###......##....# ##..............# ##..........#....# ### #.............##.##..# #..........#...#.. .Z #..........#.#...# .#### #..........#.##..##....# #..........#.#.@h..# ##.............###Z# #.............## #.## #.............# #..# #.............# ##.# #.............# #....# #...#.#.......# ###..# ##..#.#.).....# ..# ##.#.######<.# (# You could see a hound and a hound skeleton. Vanquished Creatures An ice beast (D:3) An ogre (D:4) Jessica (D:3) 4 gnolls 4 adders A shadow imp (D:3) 2 worms 4 dart slugs 2 orcs (D:3) 4 ball pythons 4 bats 3 endoplasms 10 goblins 4 hobgoblins 6 jackals 4 quokkas 3 frilled lizards 4 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 368 | D:1 | Learned a level 2 spell: Searing Ray 554 | D:1 | Found a faded altar of an unknown god. 1317 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 1501 | D:2 | Reached skill level 1 in Axes 1501 | D:2 | Reached skill level 1 in Invocations 1900 | D:2 | Reached skill level 1 in Fighting 2193 | D:2 | Reached skill level 1 in Shields 2691 | D:3 | Noticed an ice beast 2723 | D:3 | Reached skill level 1 in Evocations 2724 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/6 2766 | D:3 | Reached skill level 1 in Armour 2875 | D:3 | Found Seyq Loe's Magic Scroll Shop. 2962 | D:3 | Reached skill level 1 in Crossbows 3028 | D:2 | Reached skill level 1 in Slings 3453 | D:3 | Noticed Grinder 3559 | D:3 | Reached XP level 5. HP: 40/40 MP: 4/7 4252 | D:3 | Noticed Jessica 4255 | D:3 | Killed Jessica 4468 | D:3 | Killed an ice beast 4469 | D:3 | Reached XP level 6. HP: 6/48 MP: 0/8 5007 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_small_3, serial_bayou_pond_a D:2: layout_loops_corners, roderic_serpentine_path D:3: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, uniq_grinder, uniq_jessica D:4: layout_rooms, zin_scriptorium, enter_ossuary_2, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_cross_3, co_window_corner_b, co_window_unsneaky_path_a, co_window_corner_b, co_window_corner_b, glass_columns_b, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 1 2 | 2.5 Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.3 Shields | 1 2 | 2.0 Evocations | 1 2 | 2.0 Armour | 1 2 | 2.1 Crossbows | 1 | 1.8 Slings | 1 | 1.7 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Spear | 5 | || 5 Hand axe | | 10 || 10 Club | | 7 || 7 Fire: Hunting sling | 12 | 44 || 56 Cast: Magic Dart | 17 | 13 || 30 Searing Ray | 18 | 26 || 44 Armor: Robe | 1 | || 1 Leather armour | | 9 || 9 Dodge: Dodged | 13 | 38 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5028 | 4498 | 530 | 417 | 3417 | 4 | 1257.0 | Dungeon | 5028 | 4498 | 530 | 417 | 3417 | 4 | 1257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2132 daAuts D:3: 1410 daAuts D:1: 1311 daAuts D:4: 173 daAuts