Dungeon Crawl Stone Soup version 0.29-a0-92-gee772dd00f (webtiles) character file. Game seed: 6118303600082642167 938 anet the Chopper (level 8, -14/66 HPs) Began as a Hill Orc Conjurer on Feb 10, 2022. Demolished by an ogre (19 damage) ... on level 5 of the Dungeon. The game lasted 00:12:53 (6346 turns). anet the Chopper (Hill Orc Conjurer) Turns: 6346, Time: 00:12:53 Health: -14/66 AC: 5 Str: 16 XL: 8 Next: 12% Magic: 1/11 EV: 11 Int: 17 God: Gold: 221 SH: 0 Dex: 9 Spells: 4/10 levels left rFire + . . SeeInvis . a - +3 short sword "Toxtos" {flame, rPois rF+ rC- rCorr} rCold x . . Faith . (no shield) rNeg . . . Spirit . p - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . e - scarf {repulsion} rCorr + Rampage . q - +0 pair of gloves Will ..... C - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.21/turn c - ring of flight MPRegen 0.12/turn r - ring "Engus" {rPois rCorr Str+6 Int-3} @: flying, repel missiles A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons a - the +3 short sword "Toxtos" (weapon) {flame, rPois rF+ rC- rCorr} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. b - a +0 hunting sling d - the +5 dagger of Ruination {venom, rC+ Int+2} (You found it on level 4 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rC: It protects you from cold. h - the +6 dagger of Broken Luck {holy, Str+2 Stlth+} (You took it off a hobgoblin on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). Stlth: It makes you more stealthy. w - a +0 spear A - a +0 hand axe Z - the +9 spear of Ifimimis {vorpal, Fragile Int+6 SInv} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Missiles f - 61 bolts i - 139 stones k - 5 boomerangs (quivered) D - 18 arrows Armour e - a scarf of repulsion (worn) o - a +0 robe p - a +0 leather armour (worn) q - a +0 pair of gloves (worn) z - a +3 ring mail C - a +0 pair of boots (worn) I - a +0 scale mail Magical Staves g - a staff of air Jewellery c - a ring of flight (left hand) r - the ring "Engus" (right hand) {rPois rCorr Str+6 Int-3} (You found it on level 3 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. s - a ring of fire Scrolls m - 2 scrolls of enchant weapon {unknown} n - 2 scrolls of amnesia {unknown} u - a scroll of fear {unknown} x - a scroll of blinking {unknown} y - a scroll of fog {unknown} F - 2 scrolls of identify {unknown} H - a scroll of noise {unknown} J - a scroll of silence {unknown} Potions j - 3 potions of haste {unknown} l - 2 potions of curing {unknown} t - 2 potions of attraction {unknown} v - a potion of degeneration {unknown} B - a potion of flight {unknown} E - a potion of magic {unknown} G - a potion of lignification {unknown} Skills: + Level 4.1 Fighting + Level 4.1 Axes + Level 2.1 Slings + Level 2.1 Crossbows + Level 3.2 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 3.1 Shields + Level 1.6 Spellcasting - Level 4.0 Conjurations + Level 0.2 Fire Magic + Level 4.1 Invocations + Level 2.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 c - Conjure Flame Conj/Fire 8% 6-21 30% 3 r - Searing Ray Conj 30% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 24% 1 Pain Necr 4% 1d4 24% 1 Dazzling Flash Conj/Hex 16% N/A 30% 3 Corpse Rot Necr/Air 2% N/A 34% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 38% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 56% 3 Vampiric Draining Necr 1% 2d6 56% 3 Sticky Flame Conj/Fire 8% 2d3 69% 4 Fulminant Prism Conj/Hex 4% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 71% 4 Dispel Undead Necr 1% 3d6 93% 4 Summon Ice Beast Ice/Summ 1% N/A 93% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:4 =[(: Message History You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Okay, then. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 76% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray hits the ogre. The ogre is moderately wounded. The ice beast barely misses you. The ogre misses you. The searing ray hits the ogre. The ogre is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! You die... .......# ...##.# #..##.##. ##.....†.. ##.#.##.##. ##.###.#.# #.## ##..# ##.###O#.# ##.#@##.# ###### ##Y###.# ###..... ### #.# #....... #.# #.#.#### #.######.#.# # #........#.# # #.########.# # #..........# # ############ # You could see an ice beast and an ogre. Vanquished Creatures An ogre (D:4) A phantom (D:4) A bullfrog (D:3) A wyvern zombie (D:4) A scorpion (D:4) A water moccasin zombie (D:4) A bullfrog zombie (D:5) A centaur zombie (D:4) A hound (D:5) An iguana (D:5) An orc wizard (D:5) 4 scorpion zombies (D:4) 4 hound zombies (D:4) A hound skeleton (D:4) 4 gnolls (D:3) 11 adders A white imp (D:5) 2 adder zombies (D:4) 2 dart slugs 3 orcs 10 ball pythons 5 bats 9 endoplasms 2 giant cockroaches 6 goblins 8 hobgoblins 7 quokkas A frilled lizard (D:3) 6 kobolds 6 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 302 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:1 | Reached skill level 1 in Invocations 1035 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/5 1444 | D:2 | Reached skill level 1 in Axes 1692 | D:2 | Reached skill level 1 in Fighting 1692 | D:2 | Reached skill level 1 in Armour 1744 | D:2 | Identified the +3 short sword "Toxtos" {flame, rPois rF+ | rC- rCorr} 1844 | D:2 | Reached skill level 1 in Shields 1880 | D:2 | Found a faded altar of an unknown god. 1926 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/6 2291 | D:3 | Reached skill level 1 in Evocations 2293 | D:3 | Reached skill level 1 in Slings 2458 | D:3 | Noticed a bullfrog 2471 | D:3 | Killed a bullfrog 2472 | D:3 | Reached skill level 1 in Crossbows 2472 | D:3 | Reached XP level 5. HP: 8/41 MP: 1/7 2802 | D:3 | Got the Grimoire of the Supportive Birds 2820 | D:3 | Identified the ring "Engus" {rPois rCorr Str+6 Int-3} 3794 | D:4 | Found Foosyffisch's Antique Armour Emporium. 3794 | D:4 | Found Etwisaun's Weapon Boutique. 3797 | D:4 | Identified the +5 dagger of Ruination {venom, rC+ Int+2} 3995 | D:4 | Identified the +9 spear of Ifimimis {vorpal, Fragile Int+6 | SInv} 4043 | D:4 | Reached XP level 6. HP: 30/48 MP: 8/8 4189 | D:4 | Identified the +6 dagger of Broken Luck {holy, Str+2 | Stlth+} 4224 | D:4 | Reached XP level 7. HP: 36/56 MP: 6/9 4480 | D:4 | Found Quppaq's Book Shoppe. 4515 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5037 | D:4 | Found Wixevigg's Jewellery Emporium. 5962 | D:5 | Entered Level 5 of the Dungeon 6007 | D:5 | Reached XP level 8. HP: 66/66 MP: 7/11 6139 | D:5 | Learned a level 3 spell: Conjure Flame 6346 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners, kennysheep_boxes D:2: layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_basic D:4: nicolae_cairo_tiling_very_big, layout_basic, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_stone, nicolae_shop_trees, shop_coins, nicolae_diamond_shop, serial_undead, serial_undead_a, serial_undead_b, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_f, corexii_checkpoint_a, minmay_snake_closets D:5: layout_loops_ring, solitary_fountain, st_stairs_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 4 | 4.1 Axes | 1 2 4 | 4.1 Fighting | 1 2 4 | 4.1 Armour | 1 2 3 | 3.2 Shields | 1 2 3 | 3.1 Evocations | 1 2 | 2.1 Slings | 1 2 | 2.1 Crossbows | 1 2 | 2.1 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.6 Conjurations | | 4.0 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Club | 1 | | || 1 Short sword | | 24 | 4 || 28 Dagger | | 38 | 36 || 74 Punch | | 2 | 1 || 3 Fire: Hunting sling | | | 13 || 13 Throw: Boomerang | 11 | 13 | 1 || 25 Cast: Magic Dart | 33 | 1 | || 34 Searing Ray | 11 | 20 | 29 || 60 Armor: Robe | 6 | | || 6 Leather armour | | 15 | 25 || 40 Dodge: Dodged | 5 | 39 | 44 || 88 Repelled | 1 | | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6347 | 6087 | 260 | 119 | 5264 | 5 | 1269.4 | Dungeon | 6347 | 6087 | 260 | 119 | 5264 | 5 | 1269.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2130 daAuts D:3: 1534 daAuts D:1: 1284 daAuts D:2: 1014 daAuts D:5: 384 daAuts