Dungeon Crawl Stone Soup version 0.29-a0-121-g8efb068a30 (webtiles) character file. Game seed: 11126611586181138849 7 anet the Conjurer (level 2, -2/20 HPs) Began as a Hill Orc Conjurer on Feb 20, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (192 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 192, Time: 00:00:43 Health: -2/20 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 0/4 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles b - 10 stones e - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of degeneration {unknown} d - a potion of mutation {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Axes + Level 0.1 Slings + Level 0.2 Crossbows + Level 0.3 Armour + Level 1.6 Dodging - Level 1.5 Stealth + Level 0.2 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.3 Invocations + Level 0.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the quokka. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. You die... .................# ........≈.......# .......≈≈≈......# ........≈.......# ................# ..###...#....##.# .. #...#.##.#..#### . #..##.#........# ....##.#.....@..# ..# #.#......r.# # ## ##...###.## #. #.#. ##.......# .#..#.#.#####......#### ....................... #..##.................. ###...........†....##### ...................# You could see a quokka. Vanquished Creatures A goblin (D:1) 3 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/4 186 | D:1 | HP: 1/20 [quokka (4)] 192 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms, basic_ecumenical_altar Action || total -------------------------++------- Melee: Club || 4 Cast: Magic Dart || 12 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 183 | 10 | 3 | 124 | 1 | 193.0 | Dungeon | 193 | 183 | 10 | 3 | 124 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts