Dungeon Crawl Stone Soup version 0.29-a0-221-gceb61267dd (webtiles) character file. Game seed: 10371456906420610845 121 anet the Conjurer (level 5, -11/40 HPs) Began as a Hill Orc Conjurer on Feb 26, 2022. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 6 of the Dungeon. The game lasted 00:06:56 (3736 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3736, Time: 00:06:56 Health: -11/40 AC: 3 Str: 10 XL: 5 Next: 5% Magic: 0/7 EV: 11 Int: 20 God: Gold: 195 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... c - amulet of regeneration HPRegen 0.93/turn h - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) w - a +0 trident Missiles m - a boomerang (quivered) Armour e - a +0 leather armour (worn) i - a +0 robe j - a +0 ring mail Jewellery c - an amulet of regeneration (around neck) h - a ring of protection from fire (left hand) l - an amulet of faith Scrolls b - a scroll of silence {unknown} d - 3 scrolls of identify {unknown} n - a scroll of teleportation {unknown} o - a scroll of magic mapping {unknown} p - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} g - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Axes + Level 1.0 Slings + Level 1.0 Crossbows + Level 1.2 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.3 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 1.6 Invocations + Level 1.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 r - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 28% 3 Call Canine Familiar Summ 1% N/A 54% 3 Portal Projectile Hex/Tloc 2% N/A 54% 3 Fulminant Prism Conj/Hex 4% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 67% 4 Leda's Liquefaction Hex/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ! Annotations: D:3 exclusion: ogre Message History Throw: 2 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (70% to hit) You throw a boomerang. The boomerang hits the two-headed ogre. The two-headed ogre is lightly wounded. Throw: 2 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 70% to hit) You throw a boomerang. The boomerang barely misses the two-headed ogre. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ############# ##.....#..@..## ##..........O..### #.................. #.................. #.................. #.................. #...............#.. #...............### ##.............## You could see a two-headed ogre. Vanquished Creatures 6 adders A worm (D:2) 2 dart slugs An orc (D:3) 6 bats 9 endoplasms 2 giant cockroaches 3 hobgoblins 2 jackals (D:3) 7 kobolds 3 quokkas 3 ball pythons (D:1) 6 frilled lizards 4 goblins 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 279 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 282 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Found a faded altar of an unknown god. 466 | D:1 | Noticed a golden eye 472 | D:1 | Noticed a great orb of eyes 475 | D:1 | Noticed a shining eye 475 | D:1 | Noticed a floating eye 851 | D:1 | Reached skill level 1 in Axes 1149 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/5 1284 | D:2 | Found Nuinkad's Distillery. 1428 | D:2 | Reached skill level 1 in Invocations 1910 | D:2 | Reached skill level 1 in Fighting 1910 | D:2 | Reached skill level 1 in Armour 1910 | D:2 | Reached skill level 1 in Shields 1910 | D:2 | Reached skill level 1 in Evocations 1910 | D:2 | Reached XP level 4. HP: 30/35 MP: 1/6 2429 | D:2 | Reached skill level 1 in Crossbows 2979 | D:3 | Noticed an ogre 3128 | D:3 | Reached skill level 1 in Slings 3198 | D:3 | Reached XP level 5. HP: 40/40 MP: 4/7 3653 | D:4 | You fall into a shaft and drop 2 floors! 3729 | D:6 | Noticed a two-headed ogre 3736 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: minmay_door_path, layout_basic, serial_shops, nicolae_diamond_shop, minmay_misc_feat_doors D:3: layout_basic D:4: layout_cave_pools, serial_bayou_pond_c, nrook_mini_vaults, grunt_ministairs_1 D:6: layout_rooms, nzn_hepliaklqana_mist_gate, kennysheep_mini, minmay_temple_entry_slanted, serial_shops, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 | 1.6 Invocations | 1 | 1.6 Fighting | 1 | 1.6 Armour | 1 | 1.2 Shields | 1 | 1.3 Evocations | 1 | 1.3 Crossbows | 1 | 1.0 Dodging | 2 | 2.0 Slings | 1 | 1.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Hand axe | | 3 || 3 Throw: Boomerang | | 7 || 7 Cast: Magic Dart | 48 | 18 || 66 Searing Ray | 9 | 16 || 25 Armor: Robe | 14 | || 14 Leather armour | 1 | 1 || 2 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3737 | 3502 | 235 | 0 | 3158 | 5 | 747.4 | Dungeon | 3737 | 3502 | 235 | 0 | 3158 | 5 | 747.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1453 daAuts D:1: 1268 daAuts D:3: 933 daAuts D:6: 83 daAuts