Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 14551207467754101857 147 anet the Conjurer (level 5, -3/40 HPs) Began as a Hill Orc Conjurer on Feb 28, 2022. Slain by a scorpion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:14 (3361 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3361, Time: 00:06:14 Health: -3/40 AC: 3 Str: 10 XL: 5 Next: 29% Magic: 0/7 EV: 12 Int: 20 God: Gold: 164 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn g - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -10), very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 hunting sling w - a +0 spear Missiles c - 5 poisoned darts A - a throwing net C - a boomerang (quivered) Armour d - a +0 robe r - a +0 ring mail t - a +0 leather armour (worn) u - the +1 chain mail "Zuykeof" {-Tele Harm Int+8 Slay+5} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Jewellery g - a +6 ring of dexterity (left hand) Wands n - a wand of flame (19) Scrolls f - 2 scrolls of teleportation {unknown} h - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of vulnerability {unknown} y - a scroll of immolation {unknown} B - a scroll of holy word {unknown} Potions e - 3 potions of brilliance i - a potion of haste {unknown} p - a potion of flight {unknown} s - a potion of heal wounds v - a potion of magic {unknown} x - 2 potions of resistance {unknown} z - a potion of attraction {unknown} Skills: + Level 1.5 Fighting + Level 1.6 Axes + Level 1.1 Slings + Level 1.2 Crossbows + Level 1.7 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.2 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 1.7 Invocations + Level 1.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 r - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 4% 1d4 22% 1 Dazzling Flash Conj/Hex 18% N/A 28% 3 Fulminant Prism Conj/Hex 4% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 67% 4 Agony Necr 1% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusions: adder and kobold, Sigmund Message History The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion stings you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You barely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion closely misses you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... #.........#........# #.........#.#......# . #...........#......# ..###...........#......# ................#....))# ................#......) ...........##..>........ ...........##........#.. .......@...##........#.. ###....s................ #..................... ###............####.## #)...........# #... #...########## ### #...# #...# You could see a scorpion. Vanquished Creatures A jelly (D:4) 4 gnolls (D:3) 2 adders (D:3) A dart slug (D:1) 7 orcs 4 ball pythons 2 endoplasms (D:3) 2 giant cockroaches 5 hobgoblins 4 kobolds 3 quokkas 4 bats A frilled lizard (D:3) 8 goblins 2 rats A spectral hobgoblin (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 204 | D:1 | Learned a level 2 spell: Searing Ray 336 | D:1 | HP: 1/22 [kobold/+0 dagger (3)] 338 | D:1 | Reached skill level 1 in Invocations 768 | D:1 | Reached XP level 3. HP: 18/27 MP: 1/5 875 | D:1 | Found a faded altar of an unknown god. 1044 | D:2 | Noticed Sigmund 1397 | D:2 | Reached skill level 1 in Axes 1962 | D:3 | Identified the +1 chain mail "Zuykeof" {-Tele Harm Int+8 | Slay+5} 2084 | D:3 | Reached skill level 1 in Fighting 2084 | D:3 | Reached skill level 1 in Armour 2241 | D:3 | Reached XP level 4. HP: 33/35 MP: 1/6 2475 | D:3 | Reached skill level 1 in Crossbows 2673 | D:3 | Reached skill level 1 in Shields 2675 | D:3 | Reached skill level 1 in Evocations 2686 | D:3 | Reached skill level 1 in Slings 3172 | D:4 | Reached XP level 5. HP: 30/40 MP: 1/7 3361 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_ring D:4: layout_basic, lightli_temple_of_fire, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.7 Axes | 1 | 1.6 Fighting | 1 | 1.5 Armour | 1 | 1.7 Crossbows | 1 | 1.2 Shields | 1 | 1.2 Evocations | 1 | 1.3 Slings | 1 | 1.1 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 29 | || 29 War axe | 5 | 3 || 8 Fire: Hunting sling | 22 | 15 || 37 Throw: Boomerang | | 2 || 2 Cast: Magic Dart | 19 | || 19 Searing Ray | 13 | 10 || 23 Use: Potion | 2 | || 2 Armor: Robe | 6 | || 6 Leather armour | 2 | || 2 Dodge: Dodged | 26 | 8 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3395 | 3191 | 204 | 0 | 2779 | 4 | 848.8 | Dungeon | 3395 | 3191 | 204 | 0 | 2779 | 4 | 848.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1215 daAuts D:1: 1107 daAuts D:2: 828 daAuts D:4: 244 daAuts