anet Level 1 of the Dungeon (3, -4, D:1) a +0 dagger (10, -6, D:1) a +0 club (13, -13, D:1) 5 large rocks (13, 15, D:1) a +0 dagger (15, 22, D:1) a +0 club (19, -6, D:1) a book of Changes (21, -5, D:1) a +0 robe (27, 27, D:1) a +0 club (33, 0, D:1) 3 stones (42, 33, D:1) a +0 short sword 3 stones (48, 25, D:1) a +0 hand axe (56, 5, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -32, D:2) 16 stones (5, 3, D:2) a +0 quarterstaff (5, 8, D:2) 19 stones (9, -29, D:2) a +0 club (9, 1, D:2) a +0 short sword (10, -36, D:2) a dart slug corpse (10, -31, D:2) a +0 dagger a goblin corpse (12, -21, D:2) a ball python corpse (skeletalised by now) (17, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -35, D:2) a +0 flail a +0 dagger an orc corpse a kobold corpse (30, -40, D:2) a book of Touch (35, -46, D:2) a quokka corpse (38, -46, D:2) a +0 ring mail (51, -21, D:2) a +0 flail the +5 shortbow of Peril {vorpal, *Corrode rC+ Dex+3} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a potion of might (51, -20, D:2) a +0 spear (still there?) a gnoll corpse (still there?)