Dungeon Crawl Stone Soup version 0.29-a0-419-g77450f2105 (webtiles) character file. Game seed: 12958828265038924235 95 anet the Conjurer (level 4, -9/36 HPs) Began as a Hill Orc Conjurer on May 18, 2022. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:06:06 (2742 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2742, Time: 00:06:07 Health: -9/36 AC: 3 Str: 9 XL: 4 Next: 66% Magic: 11/15 EV: 11 Int: 20 God: Gold: 120 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +1 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn k - ring of magical power MPRegen 0.14/turn m - ring of willpower @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 mace of protection (weapon) h - a +0 flail of holy wrath Missiles j - 2 curare-tipped darts l - 6 poisoned darts Armour c - a +0 leather armour (worn) e - a +0 robe Jewellery k - a ring of magical power (left hand) m - a ring of willpower (right hand) Scrolls f - a scroll of vulnerability {unknown} i - 3 scrolls of identify {unknown} n - 2 scrolls of enchant armour {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} g - a potion of attraction {unknown} Skills: + Level 2.3 Fighting + Level 3.2 Axes + Level 2.2 Armour + Level 1.7 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 r - Searing Ray Conj 34% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 22% 1 Pain Necr 4% 1d4 22% 1 Sting Tmut/Pois 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Dazzling Flash Conj/Hex 18% N/A 30% 3 Corpse Rot Necr/Air 2% N/A 34% 2 Poisonous Vapours Pois/Air 2% N/A 34% 2 Call Canine Familiar Summ 1% N/A 56% 3 Summon Guardian Golem Hex/Summ 1% N/A 56% 3 Tukima's Dance Hex 1% N/A 56% 3 Vampiric Draining Necr 1% 2d6 56% 3 Fulminant Prism Conj/Hex 4% 3d6 69% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 69% 4 Anguish Hex/Necr 0% N/A 92% 4 Olgreb's Toxic Radiance Pois 1% N/A 92% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Temple (0/1) D:6 Altars: Shops: D:2 **( Message History You climb downwards. Found a book of Necromancy and 17 gold pieces. There is a stone staircase leading up here. Found a leather armour. You pick up a book of Necromancy and begin reading... You add the spells Pain, Animate Skeleton and Vampiric Draining to your library. Okay, then. You now have 120 gold pieces (gained 17). A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a Young Poisoner's Handbook. You pick up a Young Poisoner's Handbook and begin reading... You add the spells Sting and Olgreb's Toxic Radiance to your library. A centaur comes into view. Found a forked wooden wand. Found a staircase to the Ecumenical Temple. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You start resting. A centaur is nearby! Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the centaur but does no damage. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ## #. ####.# #.....## #......# # #......# /### #.....@## ..... #.......#..>... #.......c...c.# ...........##.## ..........## ....####... .... #.... ... ##...# #### You could see a centaur. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) 6 bats 5 endoplasms 3 giant cockroaches 2 goblins 7 hobgoblins 5 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 120 | D:1 | Reached skill level 1 in Fighting 326 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/4 329 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:1 | Reached skill level 1 in Armour 541 | D:1 | Reached skill level 1 in Axes 724 | D:1 | Reached XP level 3. HP: 29/29 MP: 0/5 1162 | D:2 | Found Sier Noi's General Store. 1487 | D:2 | Reached XP level 4. HP: 36/36 MP: 2/6 1525 | D:2 | Found Fyevvidi's Antique Weapon Emporium. 1726 | D:2 | Found Utohugoh's Assorted Antiques. 2733 | D:3 | You fall into a shaft and drop 3 floors! 2736 | D:6 | Found a staircase to the Ecumenical Temple. 2736 | D:6 | Noticed a centaur 2742 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, minmay_tetromino_i2 D:2: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_shop_crystal, nicolae_diamond_shop D:3: layout_loops_corners, old_standard_altar, chei_slow_surprise D:6: layout_basic, minmay_temple_entry_wispy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Armour | 1 2 | 2.2 Axes | 1 2 3 | 3.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Mace | 20 | || 20 Cast: Magic Dart | 25 | 7 || 32 Searing Ray | 11 | 9 || 20 Armor: Leather armour | 31 | 1 || 32 Dodge: Dodged | 40 | 1 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2748 | 2459 | 289 | 341 | 1792 | 4 | 687.0 | Dungeon | 2748 | 2459 | 289 | 341 | 1792 | 4 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1504 daAuts D:1: 1221 daAuts D:3: 13 daAuts D:6: 8 daAuts