Dungeon Crawl Stone Soup version 0.29-a0-559-g359e09b9d1 (webtiles) character file. Game seed: 12065768972340826080 812 anet the Conjurer (level 7, -2/57 HPs) Began as a Hill Orc Conjurer on June 10, 2022. Slain by an ice beast (12 damage) ... on level 5 of the Dungeon. The game lasted 00:15:45 (5693 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 5693, Time: 00:15:46 Health: -2/57 AC: 6 Str: 10 XL: 7 Next: 93% Magic: 1/9 EV: 10 Int: 20 God: Gold: 377 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . D - orb {guile} rNeg . . . Spirit . j - +0 ring mail rPois . Reflect . o - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.19/turn e - ring of willpower MPRegen 0.11/turn s - ring of wizardry @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 377 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 hunting sling h - a +2 long sword of holy wrath w - a +0 spear E - the +1 short sword "Vuuhacs" {pain, *Noise rElec rC- rN+++} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Missiles p - 5 poisoned darts y - a boomerang of dispersal Armour f - a +0 leather armour j - a +0 ring mail (worn) o - a +0 helmet (worn) r - a +0 scale mail D - an orb of guile (worn) Jewellery e - a ring of willpower (left hand) s - a ring of wizardry (right hand) Scrolls d - a scroll of magic mapping {unknown} g - 3 scrolls of vulnerability {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of silence {unknown} q - 2 scrolls of enchant armour {unknown} t - a scroll of fog {unknown} u - a scroll of acquirement {unknown} v - 3 scrolls of identify {unknown} B - 4 scrolls of teleportation {unknown} F - a scroll of immolation {unknown} Potions c - 6 potions of flight {unknown} i - a potion of ambrosia {unknown} k - a potion of heal wounds {unknown} l - a potion of magic x - 2 potions of degeneration {unknown} z - a potion of lignification {unknown} A - a potion of might {unknown} C - a potion of invisibility {unknown} Skills: + Level 3.0 Fighting - Level 4.0 Axes + Level 1.9 Slings + Level 1.9 Crossbows + Level 2.7 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 2.8 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.9 Fire Magic + Level 3.9 Invocations - Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 21% 3 Tukima's Dance Hex 1% N/A 43% 3 Fulminant Prism Conj/Hex 4% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 54% 4 Leda's Liquefaction Hex/Erth 0% N/A 82% 4 Passage of Golubria Tloc 1% N/A 82% 4 Lee's Rapid Deconstruct Erth 0% 3d5* 98% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 98% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Fedhas Shops: D:3 * Annotations: D:4 1 runed translucent door, ohados's ghost, novice KoAM Message History You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray misses the ice beast. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. a - a +0 hand axe (weapon) You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast barely misses you. x2 You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast attacks as you move away! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ...... .....<.....$.. ...... ............. ............ ........... .......... ......... #.Y...... #@### #...# # ###.#####.##.# #.#...#....# #..........# #...(......# #..........# #..........# ####.........# You could see an ice beast. Vanquished Creatures An ice beast (D:3) 3 elf zombies 2 elf skeletons (D:4) 3 human zombies (Ossuary) A jelly (D:4) 2 hounds A human skeleton (D:4) An orc wizard (D:3) 2 mummies (Ossuary) 2 adders An ufetubus (D:4) 4 dart slugs 12 orcs 3 endoplasms A giant cockroach (D:3) 10 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds 5 quokkas 8 ball pythons 7 bats 3 frilled lizards 9 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 12 kobold zombies (Ossuary) An orc skeleton (D:4) 8 orc zombies 4 rats 3 rat zombies (Ossuary) 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 784 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 791 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:1 | Found a faded altar of an unknown god. 1168 | D:1 | Reached skill level 1 in Invocations 1469 | D:1 | Reached skill level 1 in Axes 1469 | D:1 | Reached XP level 3. HP: 19/27 MP: 5/5 2625 | D:3 | Reached skill level 1 in Fighting 2625 | D:3 | Reached skill level 1 in Armour 2625 | D:3 | Reached skill level 1 in Fire Magic 2626 | D:3 | Reached skill level 1 in Slings 2626 | D:3 | Reached skill level 1 in Shields 2626 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/6 2786 | D:3 | Noticed an ice beast 2908 | D:4 | Reached skill level 1 in Crossbows 2908 | D:4 | Reached skill level 1 in Evocations 2908 | D:4 | Reached XP level 5. HP: 23/41 MP: 2/7 2914 | D:4 | Found a sand-covered staircase. 2935 | Ossuary | Entered an ossuary 3309 | Ossuary | Reached XP level 6. HP: 28/48 MP: 3/8 3438 | Ossuary | Reached XP level 7. HP: 31/55 MP: 0/9 4288 | D:4 | Found a runed translucent door. 4879 | D:4 | Noticed ohados's ghost (novice KoAM) 5054 | D:3 | Identified the +1 short sword "Vuuhacs" {pain, *Noise rElec | rC- rN+++} 5090 | D:3 | Found Zenookku's Assorted Antiques. 5498 | D:5 | Entered Level 5 of the Dungeon 5554 | D:5 | Found a blossoming altar of Fedhas. 5693 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic D:3: layout_rooms, serial_shops, nicolae_shop_behind_doors, small_statue_intersection D:4: layout_loops_ring, nicolae_ossuary_entry_catacombs, ebering_ghost_sewer_d D:5: layout_basic, fedhas_altar_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 3 | 3.9 Axes | 1 2 3 4 | 4.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 | 2.7 Fire Magic | 1 2 | 2.9 Slings | 1 | 1.9 Shields | 1 2 | 2.8 Crossbows | 1 | 1.9 Evocations | 1 2 | 2.0 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 28 | | || 28 Hand axe | 12 | 36 | 138 || 186 Long sword | | 36 | 28 || 64 Punch | | | 3 || 3 Fire: Hunting sling | 45 | 76 | 62 || 183 Cast: Magic Dart | 31 | 2 | 1 || 34 Searing Ray | 2 | 9 | 4 || 15 Armor: Robe | 2 | | || 2 Ring mail | 10 | 53 | 85 || 148 Dodge: Dodged | 40 | 48 | 101 || 189 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5814 | 5485 | 329 | 223 | 3899 | 6 | 969.0 | Dungeon | 4924 | 4595 | 329 | 36 | 3597 | 5 | 984.8 | Ossuary | 889 | 889 | 0 | 187 | 302 | 1 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1774 daAuts D:4: 1402 daAuts Ossuary: 889 daAuts D:2: 812 daAuts D:3: 771 daAuts D:5: 163 daAuts