Dungeon Crawl Stone Soup version 0.29-a0-609-gb56f46d856 (webtiles) character file. Game seed: 11446004632203920753 2 anet the Conjurer (level 1, -1/14 HPs) Began as a Hill Orc Conjurer on June 16, 2022. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (69 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 69, Time: 00:00:45 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 18 God: Gold: 2 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 0.1 Axes + Level 0.0 Slings + Level 0.0 Crossbows + Level 0.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 0.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.0 Fire Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ######### #.......# #.......# #########.......##### .............@g..$..# .........##.........# .........##..†....... .........##.........# #######..##.......... ##8.8#..##.........# #.......##.........# #.......##.........# ##..8....# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 69 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, hangedman_decor_points Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 60 | 8 | 0 | 46 | 1 | 68.0 | Dungeon | 68 | 60 | 8 | 0 | 46 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts