Dungeon Crawl Stone Soup version 0.29-a0-632-g781b4ac09e (webtiles) character file. Game seed: 4431994520750643029 25 anet the Conjurer (level 3, 0/27 HPs) Began as a Hill Orc Conjurer on June 19, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (674 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 674, Time: 00:02:40 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 4% Magic: 0/5 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of degeneration {unknown} Skills: + Level 0.5 Fighting + Level 0.7 Axes + Level 0.4 Slings + Level 0.5 Crossbows + Level 0.7 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 0.5 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.4 Fire Magic + Level 1.0 Invocations + Level 0.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. x2 You closely miss the bat. The bat closely misses you. x2 The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat closely misses you. You miss the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .... h... ..# # ...# .# # ##.### h..# .# #... ..## h.. .# #.# ...#.. .## ..##.####... #..### ...........######....# ..##...)##.....##....# #........†.....b@....# #.###..#####..###...># # . #. ##..##....# ##. ##.##....# #.. #.......# .#.# .# ####..#.## ..##.# ##....# ####..#.# ##...# †..#..#.######## #...### You could see a bat. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 348 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 352 | D:1 | Learned a level 2 spell: Searing Ray 493 | D:1 | Found a faded altar of an unknown god. 651 | D:1 | Reached skill level 1 in Invocations 658 | D:1 | Reached XP level 3. HP: 10/27 MP: 0/5 674 | D:1 | HP: 1/27 [bat (1)] 674 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 | 1.0 Fighting | | 0.5 Axes | | 0.7 Slings | | 0.4 Crossbows | | 0.5 Armour | | 0.7 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.5 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.4 Evocations | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 10 Club || 28 Punch || 1 Cast: Magic Dart || 35 Searing Ray || 1 Armor: Robe || 16 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 687 | 687 | 0 | 3 | 536 | 1 | 687.0 | Dungeon | 687 | 687 | 0 | 3 | 536 | 1 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts