Dungeon Crawl Stone Soup version 0.29-a0-690-g32ab5fea29 (webtiles) character file. Game seed: 4059970423361590934 307 anet the Conjurer (level 6, -8/37 HPs) Began as a Gargoyle Conjurer on June 25, 2022. Killed from afar by Ijyb (16 damage) ... with a bolt of light ... on level 4 of the Dungeon. The game lasted 00:12:11 (4551 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 4551, Time: 00:12:12 Health: -8/37 AC: 10 Str: 12 XL: 6 Next: 40% Magic: 1/9 EV: 11 Int: 19 God: Gold: 211 SH: 0 Dex: 8 Spells: 7/10 levels left rFire + . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg + . . Spirit . J - +0 leather armour rPois ∞ Reflect . m - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... F - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.12/turn G - ring of protection from fire MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +3 flail b - a +0 hunting sling (weapon) f - the +5 hand axe "Sucialal" {flame, rF+ Str+3} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rF: It protects you from fire. w - a +0 spear Missiles l - 29 stones p - 4 javelins K - 8 poisoned darts Armour c - a +0 ring mail e - a +0 robe m - a +0 helmet (worn) F - a +0 pair of boots (worn) J - a +0 leather armour (worn) Magical Staves u - a staff of poison Jewellery G - a ring of protection from fire (left hand) Scrolls g - 2 scrolls of vulnerability {unknown} i - 2 scrolls of immolation {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of silence {unknown} o - 2 scrolls of magic mapping {unknown} r - 2 scrolls of teleportation {unknown} v - a scroll of amnesia {unknown} y - a scroll of identify {unknown} C - 2 scrolls of torment {unknown} D - a scroll of enchant weapon {unknown} I - a scroll of fear {unknown} Potions d - a potion of invisibility h - 2 potions of lignification {unknown} n - a potion of heal wounds {unknown} q - a potion of attraction {unknown} s - 2 potions of degeneration {unknown} t - a potion of might {unknown} x - a potion of mutation {unknown} z - a potion of brilliance {unknown} A - a potion of flight {unknown} B - a potion of haste {unknown} E - a potion of curing {unknown} H - a potion of magic Skills: + Level 3.5 Fighting + Level 2.6 Maces & Flails + Level 0.0 Slings + Level 3.5 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting - Level 4.3 Conjurations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 r - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 21% 1 Dazzling Flash Conj/Hex 20% N/A 26% 3 Wereblood Tmut 2% N/A 30% 2 Spider Form Tmut/Pois 2% N/A 52% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light hits you!! You are confused. Ouch! That really hurt! You bump into the rock wall. You feel less confused. Ijyb hits you with a +0 dagger. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of light (2) (72% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of light misses you. The searing ray hits Ijyb! Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of light (1) (severely wounded, 72% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light hits you! You die... #. ..# ###..# #.. #.. ##.. ##...## .$#.#...########### ......g............ .#.#..@###.#..#### #......####.#..# #####..........# #######.##.# #.##.######### #.##.........) #.##.######.## #.##........## #.############ You could see Ijyb. Vanquished Creatures An orc priest (D:4) Natasha (thrice) (D:2) An orc wizard (D:4) 7 adders 3 gnolls (D:2) A worm (D:4) 2 dart slugs (D:1) 6 orcs 3 ball pythons 7 endoplasms 13 goblins 6 hobgoblins 3 jackals (D:1) 5 bats 4 frilled lizards 8 kobolds 8 rats 81 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 115 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 236 | D:1 | Learned a level 2 spell: Searing Ray 766 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1443 | D:2 | Reached skill level 1 in Maces & Flails 1443 | D:2 | Reached skill level 1 in Armour 1560 | D:2 | Noticed Natasha 1574 | D:2 | Killed Natasha 1575 | D:2 | Reached XP level 4. HP: 8/27 MP: 1/7 1908 | D:2 | Noticed Natasha 1913 | D:2 | Killed Natasha 2063 | D:2 | Reached XP level 5. HP: 32/32 MP: 5/8 2420 | D:2 | Noticed Natasha 2423 | D:2 | Killed Natasha 3079 | D:3 | Identified the +5 hand axe "Sucialal" {flame, rF+ Str+3} 3394 | D:3 | Reached XP level 6. HP: 37/37 MP: 4/9 3470 | D:3 | Found a bloodstained altar of Trog. 3836 | D:4 | Found a staircase to the Ecumenical Temple. 3851 | Temple | Entered the Ecumenical Temple 4414 | D:4 | Found a hide-covered altar of Uskayaw. 4541 | D:4 | Noticed Ijyb 4551 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2, infiniplex_forest_end_double, infiniplex_forest_fountain, infiniplex_forest_clump_large, infiniplex_forest_split, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, minmay_misc_feat_tiny, minmay_tetromino_i2 D:2: cheibrodos_greedy_goblins, layout_rooms, grunt_ministairs_10, uniq_natasha D:3: layout_loops_cross, lemuel_doored_altar, kennysheep_generic_room_6 D:4: layout_loops_ring, lemuel_tele_altar, minmay_temple_entry_antechambers, minmay_ruptured, uniq_ijyb Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.5 Maces & Flails | 1 2 | 2.6 Armour | 2 3 | 3.5 Dodging | 2 | 2.0 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 4.3 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 20 | || 20 Punch | 1 | || 1 Whip | 6 | || 6 Mace | | 14 || 14 Flail | | 10 || 10 Fire: Hunting sling | | 4 || 4 Cast: Magic Dart | 35 | 31 || 66 Searing Ray | 6 | 24 || 30 Use: Potion | | 1 || 1 Armor: Robe | 6 | || 6 Ring mail | 5 | 20 || 25 Dodge: Dodged | 19 | 24 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4557 | 4238 | 319 | 367 | 3273 | 5 | 911.4 | Dungeon | 4246 | 3934 | 312 | 111 | 3241 | 4 | 1061.5 | Temple | 311 | 304 | 7 | 256 | 32 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1539 daAuts D:2: 1329 daAuts D:3: 955 daAuts D:4: 421 daAuts Temple: 311 daAuts