Dungeon Crawl Stone Soup version 0.29-a0-844-ge8845773e3 (webtiles) character file. Game seed: 7398218230804830999 132 anet the Conjurer (level 5, -5/32 HPs) Began as a Gargoyle Conjurer on July 15, 2022. Slain by a hell rat (13 damage) ... in a sewer. The game lasted 00:07:00 (2741 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 2741, Time: 00:07:00 Health: -5/32 AC: 9 Str: 12 XL: 5 Next: 15% Magic: 0/8 EV: 10 Int: 19 God: Gold: 137 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit . q - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) b - a +0 sling m - a +0 mace Missiles f - 11 stones p - 2 poisoned darts r - 6 datura-tipped darts Armour c - a +0 leather armour e - a +0 robe q - a +0 ring mail (worn) Scrolls d - 5 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} j - 3 scrolls of noise {unknown} l - 2 scrolls of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of blinking {unknown} Potions i - 2 potions of curing {unknown} k - a potion of haste {unknown} Skills: + Level 3.3 Fighting + Level 3.2 Armour - Level 2.0 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 r - Searing Ray Conj 36% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 41% 3 Blink Tloc 2% N/A 47% 2 Fulminant Prism Conj/Hex 5% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 82% 4 Manifold Assault Tloc 1% N/A 100% 5 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History (Press . to maintain the ray.) Unknown command. The searing ray misses the hell rat. The hell rat closely misses you. The hell rat twitches its whiskers. The hell rat bites you! The searing ray hits the hell rat. The hell rat is moderately wounded. The hell rat splashes around in the water. The searing ray misses the hell rat. You finish channelling your searing ray. The hell rat splashes around in the water. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The hell rat closely misses you. You barely miss the hell rat. The hell rat is moderately wounded. The hell rat splashes around in the water. You hit the hell rat but do no damage. The hell rat is poisoned. The hell rat is moderately wounded. The hell rat bites you! You hit the hell rat. The hell rat looks as sick as possible! The hell rat is moderately wounded. The hell rat barely misses you. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, extremely poisoned, 78% to hit) The searing ray hits the hell rat. The hell rat is severely wounded. (Press . to maintain the ray.) The hell rat barely misses you. The searing ray hits the hell rat. The hell rat is almost dead. The hell rat barely misses you. The hell rat bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you! You die... #..≈###†≈.# ##≈≈##≈##†.## #.≈.#..≈#..≈# #..##!.≈##..# #..#$?≈≈.#.≈# #∩∩#∩!≈≈≈'..# #≈.#!!≈≈≈#≈.# #≈≈##!.≈##r†# #≈..#≈≈ #≈@.# ##≈≈## ##≈≈## #.≈.###...# ##≈≈≈.≈≈≈## #≈.≈.≈†≈# ###≈..### ##### You could see a hell rat (very poisoned). Vanquished Creatures Natasha (D:3) 3 adders 2 river rats (Sewer) 2 worms 2 dart slugs An orc (D:3) 3 endoplasms 3 giant cockroaches 2 goblins (D:1) 5 hobgoblins 5 quokkas 7 ball pythons 3 bats 3 frilled lizards (D:1) 2 kobolds 11 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 93 | D:1 | Found a faded altar of an unknown god. 136 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached skill level 1 in Armour 136 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 1006 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1009 | D:1 | Learned a level 2 spell: Searing Ray 1212 | D:2 | Found Tulufiett's Armour Shoppe. 1385 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2201 | D:3 | Found a blossoming altar of Fedhas. 2269 | D:3 | Noticed Natasha 2280 | D:3 | Killed Natasha 2305 | D:3 | Found a glowing drain. 2331 | Sewer | Entered a sewer 2340 | Sewer | HP: 1/28 [river rat (8)] 2344 | Sewer | Reached XP level 5. HP: 2/32 MP: 0/8 2741 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_ring, serial_shops, shop D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, cheibrodos_sewer_entry_bend, minmay_misc_feat_more_columns, kennysheep_another_room, minivault_11, uniq_natasha Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Armour | 1 2 3 | 3.2 Dodging | 2 | 2.0 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 49 | 40 || 89 Fire: Sling | 23 | 26 || 49 Cast: Magic Dart | 19 | 5 || 24 Searing Ray | 2 | 11 || 13 Use: Potion | | 1 || 1 Armor: Leather armour | 10 | || 10 Ring mail | | 24 || 24 Dodge: Dodged | 27 | 30 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2775 | 2583 | 192 | 327 | 1740 | 4 | 693.8 | Dungeon | 2345 | 2153 | 192 | 44 | 1693 | 3 | 781.7 | Sewer | 430 | 430 | 0 | 283 | 47 | 1 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 1013 daAuts Sewer: 430 daAuts D:3: 175 daAuts