anet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 41, D:1) a +0 whip (1, 9, D:1) a +0 club (7, 26, D:1) 3 stones (17, 32, D:1) a +0 whip (21, 35, D:1) a +0 robe Level 2 of the Dungeon [Shop] Nezead's Weapon Shoppe a +0 rapier (48 gold) the +7 war axe of the Enchanted Forest {flame, Dex+3} (655 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a +0 dagger (24 gold) the +3 greatsling "Punk" {acid, rCorr} (375 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 arbalest of freezing (121 gold) 6 poisoned darts (28 gold) a +0 dagger (24 gold) a +2 flail of protection (194 gold) (0, 0, D:2) a +0 club (16, -10, D:2) a +0 dagger (16, 13, D:2) a +0 short sword 3 stones (20, -21, D:2) a +0 robe (21, 21, D:2) 4 stones (23, 19, D:2) a +0 mace (24, -3, D:2) a +0 pair of gloves (24, 12, D:2) a +0 club (31, 25, D:2) a +0 club a +0 leather armour (35, 13, D:2) a +0 robe (39, -18, D:2) a +0 hammer (42, 33, D:2) a +0 dagger 5 stones (49, 25, D:2) a +0 war axe Level 3 of the Dungeon (9, -1, D:3) a +0 ring mail (10, 10, D:3) a +0 helmet (13, 5, D:3) a +0 robe (15, -41, D:3) 2 stones (19, -4, D:3) 5 stones (20, -42, D:3) a +0 leather armour (20, -3, D:3) a +0 club a +0 leather armour (28, -22, D:3) a +0 club (28, 1, D:3) a +0 flail (31, -30, D:3) 9 stones (36, -19, D:3) 2 stones (37, -12, D:3) a +0 dagger (53, -46, D:3) a +0 dagger (53, -44, D:3) a +0 whip a +0 animal skin a +0 dagger a +0 club a +4 dagger (53, -42, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger (56, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -26, D:4) a +0 dagger (11, -40, D:4) 6 stones a +0 dagger (12, -40, D:4) 3 stones (12, 2, D:4) 7 stones (32, -13, D:4) a +0 chain mail (35, -55, D:4) a +0 dagger of draining (37, -39, D:4) a +0 short sword (40, -57, D:4) a +0 giant club (43, 3, D:4) a +0 bardiche (47, -13, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) an orb of guile (2, 2, D:5) a +0 trident (4, 23, D:5) a +0 chain mail (6, 20, D:5) a +0 short sword of holy wrath (9, 10, D:5) 6 stones (11, 17, D:5) a +0 chain mail (20, 14, D:5) a +0 hand axe (23, -6, D:5) a +0 scale mail (30, 30, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 31, D:6) a +0 robe (3, 2, D:6) a +0 leather armour (10, 19, D:6) a gold piece (11, 18, D:6) 2 gold pieces (11, 19, D:6) a gold piece (11, 20, D:6) a gold piece (21, 18, D:6) a +0 chain mail (23, -1, D:6) a +0 hand axe (23, 27, D:6) a +0 leather armour (24, 0, D:6) a +0 chain mail a +3 dagger (26, 8, D:6) 5 stones (29, 0, D:6) a +0 hand axe a +0 scale mail a +0 short sword a +0 ring mail (35, -13, D:6) a +0 quarterstaff (36, 10, D:6) a +0 halberd (36, 11, D:6) a +0 robe a +0 falchion a +0 robe a +2 great sword (36, 32, D:6) a +0 chain mail (37, 9, D:6) 3 potions of degeneration (37, 25, D:6) 8 stones (38, 25, D:6) a +0 robe a +0 battleaxe (64, 28, D:6) 4 stones Level 7 of the Dungeon [Shop] Esosoho's Book Shoppe Great Wizards, Vol. II (494 gold) a book of Air (286 gold) a book of Hexes (468 gold) Ozocubu's Autobiography (312 gold) a book of Minor Magic (234 gold) a book of the Wilderness (494 gold) a book of Touch (338 gold) a Grand Grimoire (442 gold) a book of Callings (260 gold) (0, 0, D:7) a +0 flail a +0 whip a +0 robe a +0 club (0, 1, D:7) a +0 flail (1, -1, D:7) a +0 club (3, 22, D:7) a stone (13, -22, D:7) a +0 flail (16, 11, D:7) a +0 scale mail a +0 trident (17, 13, D:7) a +0 flail (17, 14, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (19, 14, D:7) a +0 leather armour 2 boomerangs a +0 hand axe a +0 club (21, -18, D:7) a scroll of immolation a potion of cancellation a scroll of poison a potion of brilliance a scroll of amnesia a scroll of enchant weapon a potion of ambrosia a potion of invisibility a potion of lignification a scroll of vulnerability a scroll of magic mapping a potion of heal wounds a scroll of brand weapon (21, 27, D:7) a +0 leather armour (32, -10, D:7) a +0 dire flail (35, 12, D:7) a +0 whip a +0 leather armour (38, -10, D:7) a +0 falchion (38, -9, D:7) a +0 war axe (38, -8, D:7) a +0 flail a +0 ring mail a +0 mace (39, -8, D:7) a +0 scale mail a +0 short sword (40, -9, D:7) a +0 club a +0 chain mail a +0 short sword (40, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, -26, D:8) a +0 animal skin a +0 vampiric halberd (7, -15, D:8) a +0 leather armour (10, -27, D:8) a +0 robe a +0 dagger a +0 club a +0 whip a +0 robe a +0 dagger (10, -5, D:8) 2 stones (11, -28, D:8) a +0 whip (22, -36, D:8) a +0 rapier (22, -35, D:8) a +0 robe a +0 dagger (23, -33, D:8) a +0 robe a +0 dagger (35, 5, D:8) a +0 dagger (43, -28, D:8) a +0 robe (54, -16, D:8) a +0 leather armour (56, -26, D:8) a +0 antimagic flail (56, -15, D:8) a +0 whip (60, -4, D:8) a +0 helmet Level 9 of the Dungeon (2, 8, D:9) 3 stones (6, -35, D:9) a stone (6, -31, D:9) 3 large rocks (7, -33, D:9) 2 large rocks (9, -34, D:9) a stone (9, -10, D:9) a +0 flail of protection (10, -32, D:9) 5 gold pieces (10, -4, D:9) a +0 dagger (11, -35, D:9) a stone (11, -32, D:9) a stone (13, -34, D:9) a potion of degeneration a +0 whip (13, -31, D:9) a stone a +0 dagger (13, -30, D:9) a +0 dagger (13, -29, D:9) a +0 club a +0 club (14, -36, D:9) a +0 short sword (14, -35, D:9) a +0 dagger (14, -34, D:9) a +0 club (33, -19, D:9) 6 stones a +0 robe a +0 dagger a +0 scale mail a +0 hand axe a +0 hand axe a +0 plate armour a +0 glaive (35, -19, D:9) a +0 scale mail a +0 dagger (41, -26, D:9) a +0 whip of flaming (41, -25, D:9) a +2 dagger of venom (44, -26, D:9) a scroll of amnesia a potion of ambrosia a potion of cancellation a potion of attraction (50, -33, D:9) 6 stones (51, -24, D:9) a +0 leather armour (51, -1, D:9) a +0 giant club a +0 giant spiked club (56, -39, D:9) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -2, Lair:1) a +0 spear (8, -2, Lair:1) a scroll of enchant weapon (10, -4, Lair:1) 9 gold pieces (16, -24, Lair:1) a +0 rapier (17, -25, Lair:1) the ring of Moderation {Fire rPois Will+ Int-4 Dex+4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. (unseen) (17, -23, Lair:1) a +0 pair of gloves (18, -23, Lair:1) a scroll of fear (19, -24, Lair:1) 11 gold pieces (33, -25, Lair:1) a komodo dragon corpse (38, -28, Lair:1) 9 stones