Dungeon Crawl Stone Soup version 0.29-a0-972-g43c84944fd (webtiles) character file. Game seed: 1588776638086694927 61 anet the Conjurer (level 4, 0/35 HPs) Began as a Hill Orc Conjurer on July 31, 2022. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (2474 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2474, Time: 00:04:58 Health: 0/35 AC: 6 Str: 9 XL: 4 Next: 7% Magic: 0/6 EV: 8 Int: 20 God: Gold: 93 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +11 hammer of Puzun {venom, rC+ Will++ Dex+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . s - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth .......... o - amulet of regeneration HPRegen 0.91/turn m - ring of flight MPRegen 0.10/turn (no ring) @: flying, very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - the +11 hammer of Puzun (weapon) {venom, rC+ Will++ Dex+3} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. Will: It greatly increases your willpower. c - the +5 hammer of Gaheit {vamp, rElec MP+9} (You found it on level 2 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). h - a +0 falchion of holy wrath Armour g - a +0 ring mail i - a +0 leather armour k - a +0 robe s - a +0 scale mail (worn) Magical Staves l - a staff of fire Jewellery m - a ring of flight (left hand) o - an amulet of regeneration (around neck) Scrolls e - 2 scrolls of identify {unknown} q - a scroll of magic mapping {unknown} r - a scroll of immolation {unknown} Potions b - a potion of magic d - 5 potions of curing {unknown} f - a potion of degeneration {unknown} j - 2 potions of resistance {unknown} n - a potion of heal wounds {unknown} p - a potion of cancellation {unknown} t - 2 potions of lignification {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Axes + Level 0.7 Ranged Weapons + Level 1.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 1.2 Fire Magic + Level 1.6 Invocations - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 26% 1 r - Searing Ray Conj 34% 2d5 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 87% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 93% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 98% 3 Fulminant Prism Conj/Hex 4% 3d6 99% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 99% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History You now have 93 gold pieces (gained 8). An ogre and an orc come into view. The orc shouts! You hear a shout! Casting: Magic Dart (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway? Aiming: Searing Ray (quite dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway? Aiming: Searing Ray (quite dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (78% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway? Aiming: Searing Ray (quite dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (78% to hit) You miscast Searing Ray. Nothing appears to happen. You thump the orc! You kill the orc! You sock the ogre! The ogre is poisoned. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .... #.## #.# #)# #)########## #.##........ #..)#.################## ....)................... ###.#.#....#####@####### # #.#.#....# #O# # #.#.#....# #.# ###....###.#####.# .......# #.##....# .......# #.##....# .......# #.##....# .......# #.##..... ####...# #.##..... You could see an ogre (very poisoned). Vanquished Creatures A dart slug (D:2) 10 orcs (D:3) 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 3 quokkas 3 ball pythons 3 bats 2 frilled lizards (D:2) 5 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 420 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 423 | D:1 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Reached skill level 1 in Invocations 1332 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 1340 | D:2 | Reached skill level 1 in Fire Magic 1713 | D:2 | Reached skill level 1 in Axes 1713 | D:2 | Found a runed translucent door. 1715 | D:2 | Identified the +5 hammer of Gaheit {vamp, rElec MP+9} 1721 | D:2 | Noticed Crazy Yiuf 1727 | D:2 | Identified the +11 hammer of Puzun {venom, rC+ Will++ | Dex+3} 2063 | D:2 | Noticed an eye of devastation 2065 | D:2 | Found a faded altar of an unknown god. 2067 | D:2 | Noticed a great orb of eyes 2067 | D:2 | Noticed a golden eye 2067 | D:2 | Noticed a floating eye 2346 | D:3 | Reached skill level 1 in Fighting 2420 | D:3 | Reached skill level 1 in Shields 2421 | D:3 | Reached skill level 1 in Evocations 2426 | D:3 | Reached skill level 1 in Armour 2437 | D:3 | Reached XP level 4. HP: 35/35 MP: 6/6 2462 | D:3 | Noticed an ogre 2474 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.6 Fire Magic | 1 | 1.2 Axes | 1 | 1.2 Fighting | 1 | 1.1 Shields | 1 | 1.0 Evocations | 1 | 1.0 Armour | 1 | 1.0 Ranged Weapons | | 0.7 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 4 | || 4 Unarmed | 4 | || 4 Whip | 17 | || 17 Hand axe | 15 | || 15 Punch | 1 | || 1 Mace | 26 | 4 || 30 Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 2 | || 2 Ring mail | 22 | || 22 Scale mail | 6 | || 6 Dodge: Dodged | 48 | || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2487 | 2314 | 173 | 7 | 1963 | 3 | 829.0 | Dungeon | 2487 | 2314 | 173 | 7 | 1963 | 3 | 829.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:2: 1090 daAuts D:3: 159 daAuts