Dungeon Crawl Stone Soup version 0.30-a0-373-gd37427bb62 (webtiles) character file.

Game seed: 15871633344055592316

99 anet the Conjurer (level 4, 0/27 HPs)
             Began as a Gargoyle Conjurer on Nov 24, 2022.
             Slain by a black bear (4 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:06:39 (3365 turns).

anet the Conjurer (Gargoyle Conjurer)               Turns: 3365, Time: 00:06:40

Health: 0/27       AC: 11    Str: 13    XL:     4   Next: 72%
Magic:  0/7        EV: 11    Int: 18    God:    
Gold:   186        SH:  0    Dex:  8    Spells: 4/7 levels left

rFire   . . .      SeeInvis .   a - +0 mace
rCold   . . .      Faith    .   (no shield)
rNeg    + . .      Spirit   .   i - +0 leather armour
rPois   ∞          Reflect  .   (no helmet)
rElec   +          Harm     .   c - +0 cloak
rCorr   .          Rampage  .   (no gloves)
Will    .....                   m - +2 pair of boots
Stlth   +.........              (no amulet)
HPRegen 0.24/turn               k - ring of wizardry
MPRegen 0.10/turn               (no ring)

@: no status effects
A: sickness immunity, AC +3, negative energy resistance 1, electricity
resistance, torment resistance 1, petrification resistance
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 186 gold pieces.

Inventory:

Hand Weapons
 a - a +0 mace (weapon)
 b - a +0 sling
Missiles
 t - 4 poisoned darts
Armour
 c - a +0 cloak (worn)
 e - a +0 robe
 i - a +0 leather armour (worn)
 m - a +2 pair of boots (worn)
 p - a +0 chain mail
Magical Staves
 q - a staff of fire
Jewellery
 k - a ring of wizardry (left hand)
 r - a ring of protection from cold
Scrolls
 h - 2 scrolls of blinking {unknown}
 j - 4 scrolls of identify {unknown}
 l - 2 scrolls of teleportation {unknown}
 o - 2 scrolls of poison {unknown}
Potions
 d - 2 potions of ambrosia {unknown}
 f - 2 potions of curing {unknown}
 g - a potion of flight {unknown}
 n - 2 potions of magic
 s - a potion of haste {unknown}


   Skills:
 + Level 2.4 Fighting
 + Level 1.4 Maces & Flails
 + Level 0.6 Ranged Weapons
 + Level 2.3 Armour
 + Level 1.9 Dodging
 - Level 2.1 Stealth
 - Level 0.1 Shields
 - Level 2.0 Spellcasting
 - Level 4.3 Conjurations
 - Level 0.1 Earth Magic
 - Level 0.1 Invocations
 - Level 0.1 Evocations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       1%          1
r - Searing Ray           Conj           34%        2d5       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Dazzling Flash           Conj/Hex       18%        N/A       12%         3
 Wereblood                Tmut           1%         N/A       14%         2
 Inner Flame              Hex/Fire       1%         N/A       26%         3
 Flame Wave               Conj/Fire      9%         2d6       34%         4
 Fulminant Prism          Conj/Hex       4%         3d5       34%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4       34%         4
 Sticky Flame             Conj/Fire      9%         2d3       34%         4
 Summon Forest            Summ/Tloc      0%         N/A       91%         5
 Summon Mana Viper        Hex/Summ       1%         N/A       91%         5
 Summon Cactus Giant      Summ           0%         N/A       100%        6
 Summon Hydra             Summ           0%         N/A       100%        7
 Sublimation of Blood     Necr           Unusable   N/A       N/A         2


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Annotations:
D:3 2 transporters, exclusion: black bear


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
Your stone body is resilient. (AC +3)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You are resistant to unholy torment.
You are immune to petrification.

Message History

The black bear goes berserk!
a - a +0 mace (weapon)
The black bear bites you. The black bear completely misses you.
The black bear closely misses you.
You hit the black bear. Your punch misses the black bear.
The black bear is severely wounded.
The black bear barely misses you.
The black bear claws you but does no damage.
The black bear barely misses you. The black bear completely misses you.
The black bear claws you. The black bear barely misses you.
You hit the black bear.
The black bear is almost dead.
The black bear bites you but does no damage.
The black bear claws you. x2
You barely miss the black bear.
The black bear is almost dead.
The black bear closely misses you. The black bear barely misses you.
The black bear closely misses you. The black bear bites you!
The black bear completely misses you.
The black bear claws you but does no damage.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Casting: Searing Ray (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - black bear
Aim: a black bear (severely wounded, berserk, 100% to hit)
The magic dart hits the black bear.
The black bear is almost dead.
The black bear barely misses you. x2
The black bear claws you but does no damage.
The black bear bites you.
* * * LOW HITPOINT WARNING * * *
The black bear claws you.
* * * LOW HITPOINT WARNING * * *
The black bear claws you but does no damage.
You closely miss the black bear.
The black bear is almost dead.
The black bear bites you.
You die...

                  ...        #
    #######       ...      ###
    #.....#      ....     ##..
    #.....#     .....     #..#
    #.<...#  ###.....    ##.##
    #.....#  #.....#     #..##
    #.....####.....#######.#..
    #........@h......?........
    #.....####........#####.#.
    #.....##.......#.##.....#.
    #........#.....#.#........
    #......###.....#..........
########.........#.#.$).......
#...^.......######.#..........
#..........#######............
#......###....................


You could see a black bear (berserk).

Vanquished Creatures
  3 adders (D:2)
  2 dart slugs
  7 bats
  4 endoplasms
  5 giant cockroaches
  8 goblins
  9 hobgoblins
  3 jackals (D:1)
  6 kobolds
  3 quokkas (D:1)
  8 ball pythons
  3 rats
61 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Gargoyle Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
   293 | D:1      | Reached XP level 2. HP: 16/16 MP: 1/5
   296 | D:1      | Learned a level 2 spell: Searing Ray
   323 | D:1      | Reached skill level 1 in Fighting
   323 | D:1      | Reached skill level 1 in Armour
   743 | D:1      | Reached XP level 3. HP: 19/20 MP: 1/6
  1024 | D:1      | Reached skill level 1 in Maces & Flails
  1496 | D:2      | You fall into a shaft and drop 1 floor!
  1504 | D:3      | Noticed a black bear
  1851 | D:2      | Reached XP level 4. HP: 24/26 MP: 0/7
  2768 | D:3      | Found a transporter.
  2823 | D:3      | Found a transporter.
  3365 | D:3      | Slain by a black bear

Illustrated notes

Levels and vault maps discovered:
D:1:      nzn_arrival_crosshair, layout_loops_corners, hangedman_decor_points,
          dreamdust_wishing_well
D:2:      layout_basic
D:3:      gammafunk_steamed_eel, layout_rooms, roderic_nine_men_s_morris

Skill      XL: |  1  2  3 |
---------------+----------+-----
Fighting       |     1  2 |  2.4
Armour         |     1  2 |  2.3
Maces & Flails |        1 |  1.4
Ranged Weapons |          |  0.6
Dodging        |          |  1.9
Stealth        |          |  2.1
Shields        |          |  0.1
Spellcasting   |          |  2.0
Conjurations   |          |  4.3
Earth Magic    |          |  0.1
Invocations    |          |  0.1
Evocations     |          |  0.1

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Unarmed           |    22 |       ||    22
       Club              |     3 |       ||     3
       Mace              |       |     4 ||     4
 Fire: Sling             |       |    31 ||    31
 Cast: Magic Dart        |    33 |     1 ||    34
       Searing Ray       |    16 |    18 ||    34
Armor: Robe              |    11 |       ||    11
       Leather armour    |     1 |     8 ||     9
Dodge: Dodged            |    23 |    18 ||    41

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3376 |   3240 |    136 |     86 |   2765 |   3 | 1125.3 |
       Dungeon |   3376 |   3240 |    136 |     86 |   2765 |   3 | 1125.3 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1510 daAuts
     D:2: 1149 daAuts
     D:3: 716 daAuts