Dungeon Crawl Stone Soup version 0.30-a0-439-g9e77e4d916 (webtiles) character file. Game seed: 15949704271546726585 12 anet the Conjurer (level 2, 0/23 HPs) Began as a Hill Orc Conjurer on Dec 10, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (305 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 305, Time: 00:02:35 Health: 0/23 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 0/4 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 9 Spells: 1/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 sling Armour a - a +0 robe (worn) d - a +0 chain mail Scrolls g - a scroll of noise {unknown} Potions c - a potion of magic e - a potion of haste {unknown} f - 2 potions of attraction {unknown} Skills: + Level 1.5 Fighting - Level 0.1 Axes + Level 0.7 Ranged Weapons - Level 0.1 Throwing - Level 0.1 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 r - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. You die... #######.# ######.#...## #.# #.#..... #.# #...#..#. #.# ..#...#. #.# #...#...# #.# #.# #.# #.. #.. #@# ..# ..# #h# # #h..#. # #.# #...#.. #.. #.# .#...#...# #.# ..#...# . #.######...#...# #...†........# #############.# You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 121 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/4 138 | D:1 | Learned a level 2 spell: Searing Ray 305 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, hex_medium Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Axes | | 0.1 Ranged Weapons | | 0.7 Throwing | | 0.1 Armour | | 0.1 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 22 Punch || 1 Fire: Sling || 22 Cast: Magic Dart || 9 Searing Ray || 1 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 300 | 12 | 0 | 203 | 1 | 312.0 | Dungeon | 312 | 300 | 12 | 0 | 203 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 312 daAuts