Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 493746721517567046 86 anet the Conjurer (level 4, 0/36 HPs) Began as a Hill Orc Conjurer on Dec 12, 2022. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:05:41 (2086 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2086, Time: 00:05:41 Health: 0/36 AC: 11 Str: 9 XL: 4 Next: 49% Magic: 2/6 EV: 2 Int: 20 God: Gold: 101 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - +8 dagger of Scorn {protect, Dex+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . m - +0 ring mail rPois . Reflect . n - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.26/turn e - ring of protection from cold MPRegen 0.10/turn s - +4 ring of protection @: paralysed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 whip of electrocution b - a +0 sling d - the +8 dagger of Scorn (weapon) {protect, Dex+3} (You found it on level 2 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). w - a +0 spear Missiles t - 5 poisoned darts Armour h - a +0 robe l - a +0 scale mail m - a +0 ring mail (worn) n - a +2 hat (worn) o - a +0 leather armour Jewellery e - a ring of protection from cold (left hand) s - a +4 ring of protection (right hand) Scrolls g - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} p - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of blinking {unknown} x - a scroll of identify {unknown} Potions c - a potion of haste {unknown} f - a potion of berserk rage {unknown} j - 2 potions of invisibility {unknown} k - 2 potions of degeneration {unknown} q - a potion of mutation {unknown} r - a potion of magic Skills: - Level 2.0 Fighting - Level 3.0 Axes + Level 0.2 Ranged Weapons - Level 1.0 Throwing - Level 2.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 r - Searing Ray Conj 34% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 30% 2 Dazzling Flash Conj/Hex 18% N/A 52% 3 Scorch Fire 4% 2d5 54% 2 Vhi's Electric Charge Tloc/Air 2% N/A 80% 3 Flame Wave Conj/Fire 9% 2d6 88% 4 Fulminant Prism Conj/Hex 4% 3d5 89% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 89% 4 Arcjolt Conj/Air 4% 1d14 99% 5 Lightning Bolt Conj/Air 4% 1d16 99% 5 Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Grinder Message History You hear a shout! Grinder comes into view. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (75% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is lightly wounded. Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you! You writhe in agony. You feel agile. The +8 dagger of Scorn {protect, Dex+3} hums with potential! d - the +8 dagger of Scorn (weapon) {protect, Dex+3} Grinder says, "You look like you could use a good racking." Grinder barely misses you. You closely miss Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. You completely miss Grinder. Grinder is heavily wounded. Grinder blinks! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! You die... .. . #. #. #.### . #..<# . ###.## .# #..# #.##.. ##.##...... #####@....# #......##.# #.####.#..# #.#.# #5..# #.:..# #....... #.......).. #............ You could see Grinder. Vanquished Creatures Robin (D:2) 2 adders (D:2) A dart slug (D:1) 3 bats 5 endoplasms 2 giant cockroaches 8 goblins (D:2) 5 hobgoblins (D:2) 8 jackals 2 quokkas (D:2) 3 ball pythons 3 frilled lizards 4 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 12 | D:1 | Found Tucicwet's General Store. 200 | D:1 | Reached skill level 1 in Fighting 200 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/4 489 | D:1 | Learned a level 2 spell: Searing Ray 883 | D:2 | Reached skill level 1 in Axes 930 | D:2 | Reached skill level 1 in Throwing 932 | D:2 | Reached XP level 3. HP: 28/29 MP: 5/5 1112 | D:2 | Reached skill level 1 in Armour 1232 | D:2 | Noticed Robin 1248 | D:2 | Reached XP level 4. HP: 34/36 MP: 6/6 1257 | D:2 | Killed Robin 1424 | D:2 | Identified the +8 dagger of Scorn {protect, Dex+3} 2073 | D:3 | Noticed Grinder 2085 | D:3 | Paralysed by Grinder for 5 turns 2086 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, shop, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_broadway_a, co_window_paths_c, co_window_cross_4, co_window_2corner, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a D:2: layout_basic, uniq_robin D:3: layout_rooms, nzn_wu_jian_contemplation, gammafunk_ghost_gnarly_gnolls, hellmonk_ecumenical_altar_crossroads, grunt_ministairs_5, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Axes | 1 2 3 | 3.0 Throwing | 1 | 1.0 Armour | 1 2 | 2.0 Ranged Weapons | | 0.2 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Whip | 81 | 30 || 111 Dagger | | 7 || 7 Fire: Sling | | 14 || 14 Cast: Magic Dart | 12 | || 12 Searing Ray | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Robe | 13 | || 13 Ring mail | 39 | 25 || 64 Dodge: Dodged | 70 | 28 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2096 | 1912 | 184 | 10 | 1513 | 3 | 698.7 | Dungeon | 2096 | 1912 | 184 | 10 | 1513 | 3 | 698.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1227 daAuts D:1: 846 daAuts D:3: 22 daAuts