Dungeon Crawl Stone Soup version 0.30-a0-476-g330ca2eb8e (webtiles) character file. Game seed: 14487374404856602801 79 anet the Ducker (level 4, 0/33 HPs) Began as a Djinni Hedge Wizard on Dec 21, 2022. Slain by an orc ... wielding a +2 mace of venom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (1906 turns). anet the Ducker (Djinni Hedge Wizard) Turns: 1906, Time: 00:05:17 Health: 0/33 AC: 3 Str: 13 XL: 4 Next: 62% Gold: 148 EV: 13 Int: 15 God: SH: 0 Dex: 19 rFire + + . SeeInvis . c - +4 falchion "Zuguv" {vorpal, rC- Will+ Str+2 Dex+6} rCold x x . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois ∞ Reflect . r - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn g - ring of willpower MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - the +4 falchion "Zuguv" (weapon) {vorpal, rC- Will+ Str+2 Dex+6} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. Will: It increases your willpower. q - a +0 trident Missiles m - 4 poisoned darts Armour b - a +0 robe d - a +0 ring mail i - a +0 scale mail j - a +0 leather armour (worn) l - a scarf of harm r - a +0 hat (worn) Jewellery g - a ring of willpower (left hand) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - 3 scrolls of fog {unknown} n - a scroll of magic mapping {unknown} s - a scroll of immolation {unknown} Potions f - a potion of berserk rage {unknown} o - a potion of curing {unknown} p - a potion of lignification {unknown} Skills: + Level 1.9 Fighting + Level 1.6 Long Blades - Level 0.1 Ranged Weapons - Level 0.1 Throwing + Level 1.2 Armour + Level 2.9 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 2.4 Spellcasting - Level 0.1 Invocations - Level 0.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 10% 1 b - Slow Hex 36% N/A 10% 1 c - Blink Tloc 18% N/A 16% 2 d - Call Imp Summ 9% N/A 16% 2 e - Cigotuvi's Dreadful Necr/Pois/Air 18% N/A 16% 2 f - Mephitic Cloud Conj/Pois/Air 9% N/A 30% 3 g - Freeze Ice 36% 1d5 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger You freeze the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (lightly wounded) You freeze the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (heavily wounded) You freeze the orc. You kill the orc! You hear a splashing noise. A rat comes into view. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +2 mace of venom and wearing a +0 ring mail Some shallow water. An orc comes into view. It is wielding a +0 club. The orc moves out of view. Items here: )))) [. Okay, then. You feel stronger. You feel agile. c - the +4 falchion "Zuguv" (weapon) {vorpal, rC- Will+ Str+2 Dex+6} The orc hits you with a +2 mace of venom! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc but do no damage. The orc hits you with a +2 mace of venom. You die... ### ..#♣# #.PP♣## ##+## #~PP~~###...## #♣~~PP##.....## .~~P~~♣.......## ~♣~ .~~~~~♣........###♣~~~PP .~~~PP~.......<'@o~♣ ..~~~PP)....[.>####~~P~~ ..~~~≈~~......## ~P~ .~~~≈≈≈~♣....## P ..~P~~~~♣...## .~~~~~P~♣#+## ..~~~P~~♣#.# ...~~~~~~#.#### ...)~~~~♣.....# You could see an orc. Vanquished Creatures An orc priest (D:2) 4 orcs (D:3) 6 bats 4 endoplasms 4 goblins 3 jackals A quokka (D:2) A ball python (D:1) 3 frilled lizards 5 kobolds 7 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:2) A kobold (D:2) 4 creatures vanquished. Vanquished Creatures (others) 17 plants (D:3) 17 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Cigotuvi's Dreadful Rot, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 329 | D:1 | Reached skill level 1 in Fighting 383 | D:1 | Reached skill level 1 in Long Blades 869 | D:2 | Reached XP level 3. HP: 15/27 MP: 0/0 869 | D:2 | Learned a level 1 spell: Freeze 1269 | D:2 | Found a shadowy altar of Dithmenos. 1690 | D:3 | Found a hide-covered altar of Uskayaw. 1780 | D:3 | Identified the +4 falchion "Zuguv" {vorpal, rC- Will+ Str+2 | Dex+6} 1815 | D:2 | Reached skill level 1 in Armour 1815 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/0 1906 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross D:2: layout_rooms, basic_altar D:3: layout_loops_corners, jmf_multi_god_temple, serial_shops, shop, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_shore_a Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Long Blades | 1 | 1.6 Armour | 1 | 1.2 Ranged Weapons | | 0.1 Throwing | | 0.1 Dodging | | 2.9 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 2.4 Invocations | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Falchion | | 1 || 1 Cast: Magic Dart | 97 | || 97 Call Imp | 1 | || 1 Freeze | 4 | 10 || 14 Stab: Sleeping | 2 | || 2 Armor: Robe | 6 | || 6 Leather armour | 3 | || 3 Dodge: Dodged | 25 | 6 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1905 | 1788 | 117 | 75 | 1434 | 3 | 635.0 | Dungeon | 1905 | 1788 | 117 | 75 | 1434 | 3 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 713 daAuts D:3: 321 daAuts