Dungeon Crawl Stone Soup version 0.30-a0-585-g93115170b9 (webtiles) character file. Game seed: 1368416972945974678 71 anet the Conjurer (level 4, -1/35 HPs) Began as a Hill Orc Conjurer on Jan 2, 2023. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:31 (1601 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1601, Time: 00:04:32 Health: -1/35 AC: 2 Str: 9 XL: 4 Next: 24% Magic: 1/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 mace of protection (weapon) Armour f - a +0 robe (worn) g - a +0 ring mail Scrolls e - 2 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} d - 2 potions of degeneration {unknown} h - 2 potions of lignification {unknown} i - a potion of might {unknown} k - a potion of invisibility {unknown} l - a potion of curing {unknown} m - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 1.4 Axes + Level 0.4 Ranged Weapons + Level 0.6 Throwing + Level 1.2 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.2 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 1.3 Fire Magic + Level 1.4 Invocations + Level 0.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 fly, Terence D:2 Robin Message History You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence is moderately wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. You punch Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! You die... ##...## #..P~≈♣~♣P..##.##.# ##'## #..)~♣♣~~P..##.##.# #.# #.>)P~~~PP~.##.##.# #####.### ###.~~~P~P#.##.##.# ........# ##.~~~~.#.##.##.# ####...(### ###.####.......### # #.......# #.# ####......# # ##......########.# ######.. ##...........@@.# ### #.....########## #.....# #.##### #.# #.# #.# ####### #####.### #.....# ........########.###.# #### You could see Terence. Vanquished Creatures An adder (D:2) 2 gnolls A worm (D:2) A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 goblins 2 rats (D:1) 36 creatures vanquished. Vanquished Creatures (others) 11 plants (D:1) 11 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 305 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached skill level 1 in Axes 763 | D:1 | Reached skill level 1 in Fire Magic 843 | D:1 | Reached skill level 1 in Invocations 844 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/5 904 | D:1 | Reached skill level 1 in Fighting 904 | D:1 | Reached skill level 1 in Armour 904 | D:1 | Reached skill level 1 in Shields 1345 | D:2 | Noticed Robin 1345 | D:2 | Noticed Terence 1510 | D:1 | Reached XP level 4. HP: 30/35 MP: 3/6 1601 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, corexii_item_surrounded_by_moat, chequers_arboretum, hangedman_feature_mirror, serial_bayou_lagoon_a D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 | 1.4 Fire Magic | 1 | 1.3 Invocations | 1 | 1.4 Fighting | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Ranged Weapons | | 0.4 Throwing | | 0.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 59 | || 59 Mace | 19 | 12 || 31 Punch | | 1 || 1 Cast: Magic Dart | 59 | 4 || 63 Searing Ray | | 2 || 2 Armor: Robe | 17 | 6 || 23 Dodge: Dodged | 83 | 10 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1626 | 1468 | 158 | 42 | 1119 | 2 | 813.0 | Dungeon | 1626 | 1468 | 158 | 42 | 1119 | 2 | 813.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1531 daAuts D:2: 95 daAuts