Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 13653523720031675192 96 anet the Conjurer (level 4, 0/25 HPs) Began as a Gargoyle Conjurer on Feb 2, 2023. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:27 (1947 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 1947, Time: 00:04:27 Health: 0/25 AC: 11 Str: 12 XL: 4 Next: 67% Magic: 5/7 EV: 10 Int: 19 God: Gold: 114 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 ring mail rPois ∞ Reflect . r - +0 helmet rElec + Harm . p - +0 cloak {rCorr} rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) w - a +0 spear A - a +0 war axe Armour d - a +0 robe e - a +0 ring mail (worn) p - a +0 cloak of preservation (worn) r - a +0 helmet (worn) Scrolls c - a scroll of brand weapon {unknown} g - 2 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of poison {unknown} o - a scroll of torment {unknown} q - a scroll of fog {unknown} Potions f - 2 potions of heal wounds {unknown} i - a potion of invisibility {unknown} j - a potion of flight {unknown} k - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 0.8 Maces & Flails + Level 0.7 Ranged Weapons + Level 0.5 Throwing + Level 1.5 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 1.3 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations + Level 1.3 Earth Magic + Level 1.4 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 r - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 36% 1 Dazzling Flash Conj/Hex 20% N/A 41% 3 Hailstorm Conj/Ice 10% 3d5 41% 3 Frozen Ramparts Ice 2% 1d1 73% 3 Inner Flame Hex/Fire 1% N/A 73% 3 Fulminant Prism Conj/Hex 5% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 83% 4 Cause Fear Hex 0% N/A 98% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You barely miss Terence. Terence is lightly wounded. Terence completely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 mace. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. Your magical contamination has completely faded away. Magic courses through your body. Terence barely misses you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. You die... ######..#....# #>..)†)....#.# ####### #.##########.# #.....# #.#........#####.###.# #.#....###.#...#...#.# #.#....#<..#.#.###.#.### #.#....#)#.#.#.....#...# #....).).#...###.#.###.##### ###+#)####.### #@#...#.....# .........#.# #@###.#####.# .........#.#.<.......# #.# .........#.#.....##### #.##### ........##.####### #.....# ........##.#....# #####.# .#########.#.##.# ####.# .# #.....#.##.# #....# .#####.#####.##.# #.#### You could see Terence. Vanquished Creatures Robin (D:2) 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 3 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 5 ball pythons 2 bats (D:1) 4 frilled lizards 11 goblins A kobold (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 306 | D:1 | Learned a level 2 spell: Searing Ray 630 | D:1 | Reached skill level 1 in Earth Magic 775 | D:1 | Reached skill level 1 in Shields 878 | D:1 | Reached skill level 1 in Fighting 878 | D:1 | Reached skill level 1 in Invocations 961 | D:1 | Reached skill level 1 in Armour 961 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 1330 | D:2 | Found Dioguy's Book Boutique. 1558 | D:2 | Noticed Robin 1717 | D:2 | Killed Robin 1718 | D:2 | Reached XP level 4. HP: 23/25 MP: 1/7 1934 | D:2 | Noticed Terence 1947 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, basic_altar, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 1 | 1.3 Shields | 1 | 1.3 Fighting | 1 | 1.4 Invocations | 1 | 1.4 Armour | 1 | 1.5 Maces & Flails | | 0.8 Ranged Weapons | | 0.7 Throwing | | 0.5 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.3 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 22 | 20 || 42 Flail | | 5 || 5 Punch | | 1 || 1 Cast: Magic Dart | 37 | || 37 Searing Ray | 9 | 4 || 13 Use: Potion | | 1 || 1 Armour: Ring mail | 17 | 9 || 26 Dodge: Dodged | 16 | 14 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1952 | 1902 | 50 | 89 | 1517 | 2 | 976.0 | Dungeon | 1952 | 1902 | 50 | 89 | 1517 | 2 | 976.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:2: 702 daAuts