Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 7896043300670701338 142 anet the Conjurer (level 5, -4/29 HPs) Began as a Gargoyle Conjurer on Feb 11, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:07:02 (2479 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 2479, Time: 00:07:02 Health: -4/29 AC: 14 Str: 13 XL: 5 Next: 25% Magic: 1/8 EV: 10 Int: 18 God: Gold: 130 SH: 3 Dex: 8 Spells: 4/8 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith . t - +0 buckler rNeg + . . Spirit . e - +0 ring mail rPois ∞ Reflect . i - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn p - +4 ring of protection MPRegen 0.11/turn (no ring) @: very slightly contaminated A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +4 hand axe of flaming b - a +0 sling d - a +2 dagger of venom (weapon) Armour e - a +0 ring mail (worn) i - a +0 helmet (worn) j - a +0 leather armour l - a +0 robe t - a +0 buckler (worn) w - a +0 scale mail Jewellery p - a +4 ring of protection (left hand) Wands n - a wand of flame (13) Scrolls g - a scroll of identify {unknown} o - a scroll of amnesia {unknown} q - a scroll of fear {unknown} r - a scroll of vulnerability {unknown} v - a scroll of immolation {unknown} Potions c - a potion of berserk rage {unknown} f - a potion of magic h - 5 potions of curing {unknown} k - a potion of might {unknown} m - 2 potions of flight {unknown} s - a potion of mutation {unknown} u - a potion of haste {unknown} Skills: + Level 1.5 Fighting - Level 1.0 Maces & Flails - Level 1.0 Ranged Weapons - Level 1.0 Throwing + Level 1.7 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 1.7 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations + Level 1.7 Earth Magic + Level 1.7 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 r - Searing Ray Conj 34% 2d5 13% 2 s - Sandblast Erth 16% 2d6 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 24% 3d8 41% 3 Passwall Tmut/Erth 3% N/A 47% 2 Dazzling Flash Conj/Hex 18% N/A 52% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 58% 2 Scorch Fire 2% 2d5 58% 2 Swiftness Air 1% N/A 83% 3 Flame Wave Conj/Fire 9% 2d6 90% 4 Fulminant Prism Conj/Hex 4% 3d5 90% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 90% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You start resting. Magic restored. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (81% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest looks satisfied for a moment. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! Your +2 dagger of venom begins to drip with poison! d - a +2 dagger of venom (weapon) The orc priest hits you with a +0 club. You hit the orc priest. The orc priest is poisoned. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ... ####.#.....)...# .... #.#....†...(# .o. #.#.........# ... #.#.........# #.# ####.#...<.....# #.####.# #.##.########### #......###.##.####### ##......##.......# #.......o@.#####.# #.......[........# #..........####### .............###### ...#...............# ....###....##.......# ... #....##.......# .. #....##.......# #.... #.......# You could see an orc priest (very poisoned). Vanquished Creatures An orc priest (D:3) Terence (D:2) 3 adders (D:2) 2 worms (D:2) 2 dart slugs (D:2) 4 orcs 6 ball pythons 3 endoplasms 4 giant cockroaches A goblin (D:2) 3 hobgoblins (D:2) 3 kobolds (D:2) 3 quokkas 6 bats 3 frilled lizards 4 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 380 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 383 | D:1 | Learned a level 2 spell: Searing Ray 385 | D:1 | Learned a level 1 spell: Sandblast 915 | D:1 | Found a faded altar of an unknown god. 1240 | D:2 | Reached skill level 1 in Earth Magic 1302 | D:2 | Reached skill level 1 in Shields 1304 | D:2 | Reached skill level 1 in Armour 1305 | D:2 | Reached skill level 1 in Fighting 1305 | D:2 | Reached skill level 1 in Invocations 1305 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/6 1809 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/7 2074 | D:3 | Noticed Terence 2087 | D:2 | Killed Terence 2088 | D:2 | Reached skill level 1 in Maces & Flails 2198 | D:3 | Reached skill level 1 in Ranged Weapons 2286 | D:2 | Reached skill level 1 in Throwing 2404 | D:3 | Reached XP level 5. HP: 18/29 MP: 2/8 2479 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, shapermc_ecumenical_altar_pompeii, interstate_on_off D:2: layout_rooms, grunt_ministairs_15 D:3: layout_basic, nicolae_ru_great_annihilating_truth, minmay_bisected, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 1 | 1.7 Shields | 1 | 1.7 Armour | 1 | 1.7 Fighting | 1 | 1.5 Invocations | 1 | 1.7 Maces & Flails | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.3 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 7 | 14 || 21 Hand axe | | 6 || 6 Fire: Sling | 32 | 15 || 47 Cast: Magic Dart | 24 | 1 || 25 Searing Ray | 14 | 5 || 19 Armour: Ring mail | 18 | 21 || 39 Dodge: Dodged | 20 | 18 || 38 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2494 | 2381 | 113 | 261 | 1741 | 3 | 831.3 | Dungeon | 2494 | 2381 | 113 | 261 | 1741 | 3 | 831.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1176 daAuts D:2: 1155 daAuts D:3: 162 daAuts