Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 12167898363408897888 426 anet the Chopper (level 6, 0/52 HPs) Began as a Hill Orc Conjurer on Mar 1, 2023. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:10:11 (4813 turns). anet the Chopper (Hill Orc Conjurer) Turns: 4813, Time: 00:10:12 Health: 0/52 AC: 12 Str: 10 XL: 6 Next: 97% Magic: 0/8 EV: 10 Int: 20 God: Gold: 187 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . A - +3 ring mail rPois . Reflect . u - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . n - +0 pair of gloves Will ..... r - +0 pair of boots Stlth + B - amulet of regeneration HPRegen 1.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 sling w - a +0 spear Missiles v - 8 poisoned darts E - a throwing net Armour c - a +0 robe n - a +0 pair of gloves (worn) r - a +0 pair of boots (worn) u - a +0 helmet (worn) x - a +0 scale mail y - a +0 leather armour A - a +3 ring mail (worn) Jewellery f - an amulet of faith B - an amulet of regeneration (around neck) Scrolls e - 6 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} o - a scroll of fog {unknown} p - a scroll of teleportation {unknown} s - a scroll of blinking {unknown} t - a scroll of torment {unknown} z - a scroll of poison {unknown} D - a scroll of vulnerability {unknown} F - a scroll of noise {unknown} Potions d - 3 potions of mutation {unknown} g - 4 potions of might {unknown} j - 3 potions of curing k - a potion of magic l - 2 potions of attraction {unknown} m - 2 potions of brilliance {unknown} q - 2 potions of haste C - a potion of cancellation {unknown} Skills: + Level 4.2 Fighting + Level 4.2 Axes + Level 2.1 Ranged Weapons - Level 0.1 Throwing + Level 3.2 Armour - Level 2.0 Dodging - Level 1.5 Stealth - Level 0.1 Shields + Level 1.7 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 8% 1 r - Searing Ray Conj 34% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 45% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 75% 3 Kindle Blastsparks Fire/Tloc/Air 2% 2d10 75% 3 Fulminant Prism Conj/Hex 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 86% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Yredelemnul Message History Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. The ogre hits you with a +0 giant club! The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! a - a +0 hand axe (weapon) You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You barely miss the ogre. The ogre is severely wounded. You closely miss the ogre. You punch the ogre, but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... ....##.#..# #.......# #.##....# #.......# #####.†.# #.......# #.##....# #....#########. #......@....... #......O####### #......###.# ####...# #.# ...... ... #####. #.## #. ..# ## #.# .# You could see an ogre. Vanquished Creatures 3 lemures (D:4) 2 scorpions (D:4) 2 hounds (D:4) Terence (D:2) An iguana (D:4) 6 gnolls (D:4) 3 adders A worm (D:3) 9 orcs 4 bats 8 endoplasms 9 giant cockroaches 9 goblins 9 hobgoblins 7 quokkas 8 ball pythons 3 frilled lizards 10 kobolds 6 rats 101 creatures vanquished. Vanquished Creatures (others) 6 fungi (D:4) A plant (D:1) 7 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached skill level 1 in Fighting 165 | D:1 | Reached skill level 1 in Axes 165 | D:1 | Reached XP level 2. HP: 20/23 MP: 0/4 176 | D:1 | Learned a level 2 spell: Searing Ray 1137 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/5 1583 | D:2 | Reached skill level 1 in Ranged Weapons 1645 | D:2 | Noticed Terence 1658 | D:2 | Killed Terence 1659 | D:2 | Reached skill level 1 in Armour 1659 | D:2 | Reached XP level 4. HP: 7/36 MP: 1/6 1907 | D:2 | Found a faded altar of an unknown god. 1926 | D:2 | Found a basalt altar of Yredelemnul. 2976 | D:3 | Reached XP level 5. HP: 37/41 MP: 2/7 3924 | D:4 | Reached XP level 6. HP: 50/50 MP: 0/8 4303 | D:4 | Found a staircase to the Ecumenical Temple. 4813 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_bayou_pond_c D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, basic_altar, minmay_tromino_i4, uniq_terence D:3: layout_loops_ring, amcnicky_mini_pool_small, hangedman_decor_growths, grunt_decor_clamped, roderic_three_in_a_row, minmay_quadrilaterals D:4: layout_basic, doesnt_xom_only_xom, minmay_temple_entry_statues_pillars, minmay_misc_feat_iff, dreamdust_gnoll_farm, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 4 | 4.2 Axes | 1 2 3 4 | 4.2 Ranged Weapons | 1 2 | 2.1 Armour | 1 2 3 | 3.2 Dodging | 2 | 2.0 Throwing | | 0.1 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 55 | 101 || 156 Punch | | 1 || 1 Fire: Sling | 15 | 65 || 80 Cast: Magic Dart | 52 | 1 || 53 Searing Ray | 3 | 27 || 30 Armour: Robe | 14 | || 14 Ring mail | | 76 || 76 Dodge: Dodged | 47 | 74 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4866 | 4621 | 245 | 212 | 3675 | 4 | 1216.5 | Dungeon | 4866 | 4621 | 245 | 212 | 3675 | 4 | 1216.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1366 daAuts D:3: 1189 daAuts D:2: 1178 daAuts D:4: 1132 daAuts