Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file.

Game seed: 12167898363408897888

426 anet the Chopper (level 6, 0/52 HPs)
             Began as a Hill Orc Conjurer on Mar 1, 2023.
             Slain by an ogre
             ... wielding a +0 giant club
              (15 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:10:11 (4813 turns).

anet the Chopper (Hill Orc Conjurer)                Turns: 4813, Time: 00:10:12

Health: 0/52       AC: 12    Str: 10    XL:     6   Next: 97%
Magic:  0/8        EV: 10    Int: 20    God:    
Gold:   187        SH:  0    Dex:  9    Spells: 5/8 levels left

rFire   . . .      SeeInvis .   a - +0 hand axe
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   A - +3 ring mail
rPois   .          Reflect  .   u - +0 helmet
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   n - +0 pair of gloves
Will    .....                   r - +0 pair of boots
Stlth   +                       B - amulet of regeneration
HPRegen 1.08/turn               (no ring)
MPRegen 0.11/turn               (no ring)

@: no status effects
A: no striking features
a: no special abilities


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 187 gold pieces.

Inventory:

Hand Weapons
 a - a +0 hand axe (weapon)
 b - a +0 sling
 w - a +0 spear
Missiles
 v - 8 poisoned darts
 E - a throwing net
Armour
 c - a +0 robe
 n - a +0 pair of gloves (worn)
 r - a +0 pair of boots (worn)
 u - a +0 helmet (worn)
 x - a +0 scale mail
 y - a +0 leather armour
 A - a +3 ring mail (worn)
Jewellery
 f - an amulet of faith
 B - an amulet of regeneration (around neck)
Scrolls
 e - 6 scrolls of identify {unknown}
 h - a scroll of fear {unknown}
 i - a scroll of enchant armour {unknown}
 o - a scroll of fog {unknown}
 p - a scroll of teleportation {unknown}
 s - a scroll of blinking {unknown}
 t - a scroll of torment {unknown}
 z - a scroll of poison {unknown}
 D - a scroll of vulnerability {unknown}
 F - a scroll of noise {unknown}
Potions
 d - 3 potions of mutation {unknown}
 g - 4 potions of might {unknown}
 j - 3 potions of curing
 k - a potion of magic
 l - 2 potions of attraction {unknown}
 m - 2 potions of brilliance {unknown}
 q - 2 potions of haste
 C - a potion of cancellation {unknown}


   Skills:
 + Level 4.2 Fighting
 + Level 4.2 Axes
 + Level 2.1 Ranged Weapons
 - Level 0.1 Throwing
 + Level 3.2 Armour
 - Level 2.0 Dodging
 - Level 1.5 Stealth
 - Level 0.1 Shields
 + Level 1.7 Spellcasting
 - Level 4.0 Conjurations
 - Level 0.1 Fire Magic
 - Level 0.1 Invocations
 - Level 0.1 Evocations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       8%          1
r - Searing Ray           Conj           34%        2d5       12%         2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Dazzling Flash           Conj/Hex       18%        N/A       45%         3
 Ignite Poison            Fire/Tmut/Pois 1%         N/A       75%         3
 Kindle Blastsparks       Fire/Tloc/Air  2%         2d10      75%         3
 Fulminant Prism          Conj/Hex       4%         3d5       86%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4       86%         4
 Freezing Cloud           Conj/Ice/Air   3%         6-21      99%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)             Temple (0/1) D:4         

Altars:
Yredelemnul

Message History

Aiming: Searing Ray (safe; 12% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - ogre
Aim: an ogre, wielding a +0 giant club (89% to hit)
The searing ray hits the ogre.
The ogre is lightly wounded.
(Press . to maintain the ray.)
Casting: Searing Ray (safe; 12% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 12% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - ogre
Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit)
The searing ray hits the ogre.
The ogre is moderately wounded.
(Press . to maintain the ray.)
The searing ray hits the ogre.
The ogre is heavily wounded.
The searing ray misses the ogre. The ogre hits you with a +0 giant club!
The searing ray misses the ogre.
You finish channelling your searing ray.
The ogre hits you with a +0 giant club!
a - a +0 hand axe (weapon)
You hit the ogre.
The ogre is severely wounded.
The ogre hits you with a +0 giant club.
You barely miss the ogre.
The ogre is severely wounded.
You closely miss the ogre. You punch the ogre, but do no damage.
The ogre is severely wounded.
The ogre hits you with a +0 giant club!
* * * LOW HITPOINT WARNING * * *
Casting: Searing Ray (safe; 12% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 12% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - ogre
Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit)
The searing ray hits the ogre!
The ogre is almost dead.
(Press . to maintain the ray.)
The ogre hits you with a +0 giant club!
You die...

....##.#..#
  #.......#
  #.##....#
  #.......#
  #####.†.#
  #.......#
  #.##....#
     #....#########.
     #......@.......
     #......O#######
  #......###.#
  ####...# #.#
    ...... ...
   #####.  #.##
       #.  ..#
       ##  #.#
            .#


You could see an ogre.

Vanquished Creatures
  3 lemures (D:4)
  2 scorpions (D:4)
  2 hounds (D:4)
  Terence (D:2)
  An iguana (D:4)
  6 gnolls (D:4)
  3 adders
  A worm (D:3)
  9 orcs
  4 bats
  8 endoplasms
  9 giant cockroaches
  9 goblins
  9 hobgoblins
  7 quokkas
  8 ball pythons
  3 frilled lizards
  10 kobolds
  6 rats
101 creatures vanquished.

Vanquished Creatures (others)
  6 fungi (D:4)
  A plant (D:1)
7 creatures vanquished.

Grand Total: 108 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Hill Orc Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   165 | D:1      | Reached skill level 1 in Fighting
   165 | D:1      | Reached skill level 1 in Axes
   165 | D:1      | Reached XP level 2. HP: 20/23 MP: 0/4
   176 | D:1      | Learned a level 2 spell: Searing Ray
  1137 | D:1      | Reached XP level 3. HP: 28/29 MP: 3/5
  1583 | D:2      | Reached skill level 1 in Ranged Weapons
  1645 | D:2      | Noticed Terence
  1658 | D:2      | Killed Terence
  1659 | D:2      | Reached skill level 1 in Armour
  1659 | D:2      | Reached XP level 4. HP: 7/36 MP: 1/6
  1907 | D:2      | Found a faded altar of an unknown god.
  1926 | D:2      | Found a basalt altar of Yredelemnul.
  2976 | D:3      | Reached XP level 5. HP: 37/41 MP: 2/7
  3924 | D:4      | Reached XP level 6. HP: 50/50 MP: 0/8
  4303 | D:4      | Found a staircase to the Ecumenical Temple.
  4813 | D:4      | Slain by an ogre

Illustrated notes

Levels and vault maps discovered:
D:1:      lightli_arrival_chessboard, layout_basic, serial_bayou_pond_c
D:2:      layout_loops_ring, hellmonk_ecumenical_altar_run_dry, basic_altar,
          minmay_tromino_i4, uniq_terence
D:3:      layout_loops_ring, amcnicky_mini_pool_small, hangedman_decor_growths,
          grunt_decor_clamped, roderic_three_in_a_row, minmay_quadrilaterals
D:4:      layout_basic, doesnt_xom_only_xom,
          minmay_temple_entry_statues_pillars, minmay_misc_feat_iff,
          dreamdust_gnoll_farm, uniq_pikel

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Fighting       |  1     2        4 |  4.2
Axes           |  1  2  3        4 |  4.2
Ranged Weapons |        1        2 |  2.1
Armour         |        1  2     3 |  3.2
Dodging        |              2    |  2.0
Throwing       |                   |  0.1
Stealth        |                   |  1.5
Shields        |                   |  0.1
Spellcasting   |                   |  1.7
Conjurations   |                   |  4.0
Fire Magic     |                   |  0.1
Invocations    |                   |  0.1
Evocations     |                   |  0.1

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Hand axe          |    55 |   101 ||   156
         Punch             |       |     1 ||     1
   Fire: Sling             |    15 |    65 ||    80
   Cast: Magic Dart        |    52 |     1 ||    53
         Searing Ray       |     3 |    27 ||    30
 Armour: Robe              |    14 |       ||    14
         Ring mail         |       |    76 ||    76
  Dodge: Dodged            |    47 |    74 ||   121

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   4866 |   4621 |    245 |    212 |   3675 |   4 | 1216.5 |
       Dungeon |   4866 |   4621 |    245 |    212 |   3675 |   4 | 1216.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1366 daAuts
     D:3: 1189 daAuts
     D:2: 1178 daAuts
     D:4: 1132 daAuts