Dungeon Crawl Stone Soup version 0.30-a0-845-g7c6808c8ce (webtiles) character file. Game seed: 4965360772810415647 44 anet the Conjurer (level 3, -4/29 HPs) Began as a Hill Orc Conjurer on Mar 3, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1332 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1332, Time: 00:02:55 Health: -4/29 AC: 2 Str: 9 XL: 3 Next: 60% Magic: 0/5 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) h - a +0 pair of gloves Scrolls e - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} g - a potion of heal wounds {unknown} j - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Axes - Level 0.1 Ranged Weapons - Level 0.1 Throwing - Level 0.1 Armour + Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence! Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe! The adder hisses angrily. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence screams, "I'm going to kill you!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Terence attacks as you move away! Terence hits you with a +0 hand axe! You die... ########## .........# #...[...##### #..........S# .........###.## .............@######## ##.......###..@....... .........# ##......... .......######.#.###### #.. ####.........#...# #... ..............# ..... .#######...#####>..... #................... #.####..######...... #.# #.............# You could see Terence and an adder. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 ball pythons (D:1) 4 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 122 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Reached XP level 2. HP: 13/23 MP: 0/4 209 | D:1 | Reached skill level 1 in Axes 212 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/5 1311 | D:2 | Noticed Terence 1332 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Axes | 1 3 | 3.0 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Short sword || 11 Whip || 3 Spear || 12 Cast: Magic Dart || 38 Searing Ray || 3 Stab: Sleeping || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1221 | 110 | 0 | 1073 | 2 | 665.5 | Dungeon | 1331 | 1221 | 110 | 0 | 1073 | 2 | 665.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1152 daAuts D:2: 179 daAuts