Dungeon Crawl Stone Soup version 0.30-a0-857-gcaf70739d4 (webtiles) character file. Game seed: 5627643685422547558 49 anet the Conjurer (level 3, 0/29 HPs) Began as a Hill Orc Conjurer on Mar 5, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (1542 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1542, Time: 00:03:34 Health: 0/29 AC: 8 Str: 9 XL: 3 Next: 75% Magic: 5/5 EV: 10 Int: 26 God: Gold: 76 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis + a - +0 whip (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . l - +0 ring mail rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . k - +2 pair of gloves Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn q - ring of the Bespelled Pear {rC- Int+6 SInv Stlth+} MPRegen 0.09/turn (no ring) @: confused, ambrosia-drunk A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 whip of flaming (weapon) b - a +0 sling Armour c - a +0 scale mail d - a +0 robe k - a +2 pair of gloves (worn) l - a +0 ring mail (worn) Jewellery q - the ring of the Bespelled Pear (left hand) {rC- Int+6 SInv Stlth+} (You found it on level 2 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. Scrolls e - a scroll of poison {unknown} g - a scroll of acquirement {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} m - 3 scrolls of identify {unknown} p - a scroll of teleportation {unknown} Potions f - a potion of ambrosia h - a potion of haste {unknown} n - a potion of curing {unknown} o - a potion of magic Skills: - Level 2.0 Fighting + Level 2.4 Axes + Level 0.9 Ranged Weapons - Level 0.1 Throwing - Level 1.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 6% 1 r - Searing Ray Conj 44% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 80% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Terence Message History Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Your +0 whip of flaming stops flaming. b - a +0 sling (weapon) Terence hits you with a +0 flail! Your +0 whip of flaming bursts into flame! a - a +0 whip of flaming (weapon) You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. You burn Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You aren't carrying any items that you can evoke. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. Terence hits you with a +0 flail! You die... . .. ... .... .)... ......######### #.@@..#... #####.#.# #...# ##########..### ...........)..# .........####.†.# ####.>..# ##.# #...## .# #...# # ### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 bats 3 endoplasms 2 giant cockroaches 4 goblins (D:1) 3 hobgoblins 5 jackals (D:1) 4 quokkas 2 ball pythons 2 frilled lizards A kobold (D:1) A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 201 | D:1 | Reached skill level 1 in Fighting 201 | D:1 | Reached skill level 1 in Axes 201 | D:1 | Reached XP level 2. HP: 20/23 MP: 1/4 212 | D:1 | Learned a level 2 spell: Searing Ray 1044 | D:1 | Reached XP level 3. HP: 29/29 MP: 2/5 1352 | D:2 | Reached skill level 1 in Armour 1387 | D:2 | Found a shimmering altar of Xom. 1396 | D:2 | Identified the ring of the Bespelled Pear {rC- Int+6 SInv | Stlth+} 1514 | D:2 | Noticed Terence 1542 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, grunt_decor_junction, minmay_tetromino_o4 D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Axes | 1 2 | 2.4 Armour | 1 | 1.0 Ranged Weapons | | 0.9 Throwing | | 0.1 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Club || 11 Whip || 50 Fire: Sling || 11 Cast: Magic Dart || 33 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 4 Ring mail || 23 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1546 | 1508 | 38 | 37 | 1230 | 2 | 773.0 | Dungeon | 1546 | 1508 | 38 | 37 | 1230 | 2 | 773.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1219 daAuts D:2: 326 daAuts