Dungeon Crawl Stone Soup version 0.30-a0-859-gf88a04b62d (webtiles) character file. Game seed: 18358166190340778034 46 anet the Conjurer (level 3, 0/21 HPs) Began as a Gargoyle Conjurer on Mar 6, 2023. Slain by Terence ... wielding a +0 mace (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1421 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 1421, Time: 00:04:28 Health: 0/21 AC: 8 Str: 12 XL: 3 Next: 68% Magic: 2/6 EV: 10 Int: 18 God: Gold: 129 SH: 0 Dex: 8 Spells: 3/6 levels left rFire + . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . k - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn j - ring of protection from fire MPRegen 0.10/turn (no ring) @: very slightly contaminated A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +0 robe h - a +0 leather armour k - a +0 ring mail (worn) Jewellery j - a ring of protection from fire (left hand) l - a ring of magical power Scrolls d - 3 scrolls of magic mapping {unknown} m - a scroll of blinking {unknown} n - a scroll of identify {unknown} o - a scroll of fog {unknown} Potions e - a potion of ambrosia {unknown} f - 2 potions of lignification {unknown} g - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: + Level 2.2 Fighting + Level 1.3 Maces & Flails - Level 0.1 Ranged Weapons - Level 0.1 Throwing + Level 0.8 Armour + Level 1.7 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Earth Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 7% 1 r - Searing Ray Conj 34% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. Terence drinks a potion. Terence seems to speed up. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 mace. x2 Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, fast, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. Magic courses through your body. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, fast, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray hits Terence. Terence is severely wounded. Terence says, "How do you enjoy it?" Terence hits you but does no damage. x2 The searing ray misses Terence. Terence hits you with a +0 mace. You die... .... #...#...# +..###..+ #...#...### #.......#.# #.......#.## ####'####..# #...##....# ###.......# ####..@.# ####@# .# .# .. .. ### You could see Terence (fast). Vanquished Creatures An adder (D:2) 2 bats 11 endoplasms A giant cockroach (D:1) 2 goblins 3 jackals (D:1) 5 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 132 | D:1 | Reached skill level 1 in Fighting 152 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 155 | D:1 | Learned a level 2 spell: Searing Ray 428 | D:1 | Found Moeck's Antique Weapon Boutique. 529 | D:1 | Reached skill level 1 in Maces & Flails 783 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1412 | D:2 | Noticed Terence 1418 | D:2 | HP: 1/21 [Terence/+0 mace (4)] 1421 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, serial_shops, nicolae_lakefront_shop D:2: layout_rooms, dreamdust_princess_corridor, minmay_door_square, roderic_lattice_a, chequers_serial_rivers_small_3, kennysheep_generic_room_8, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Maces & Flails | 1 | 1.3 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.8 Dodging | | 1.7 Stealth | | 2.1 Shields | | 0.1 Spellcasting | | 2.0 Conjurations | | 4.3 Earth Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Club || 1 Mace || 3 Punch || 1 Cast: Magic Dart || 58 Searing Ray || 3 Use: Potion || 1 Armour: Ring mail || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1420 | 1369 | 51 | 20 | 1161 | 2 | 710.0 | Dungeon | 1420 | 1369 | 51 | 20 | 1161 | 2 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1014 daAuts D:2: 405 daAuts