Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 15419949549995765997 53 anet the Conjurer (level 3, 0/29 HPs) Began as a Hill Orc Conjurer on Apr 2, 2023. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (1815 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1815, Time: 00:04:00 Health: 0/29 AC: 6 Str: 9 XL: 3 Next: 89% Magic: 1/5 EV: 10 Int: 20 God: Gold: 144 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 ring mail rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . h - +0 pair of gloves Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) w - a +0 trident Missiles o - 6 javelins q - 3 poisoned darts Armour d - a +0 ring mail (worn) f - a +0 robe h - a +0 pair of gloves (worn) p - a +0 leather armour r - a +0 scale mail Magical Staves s - a staff of cold Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} g - a scroll of butterflies {unknown} i - 2 scrolls of fog {unknown} j - 4 scrolls of teleportation {unknown} k - 2 scrolls of poison {unknown} m - 2 scrolls of identify {unknown} t - a scroll of immolation {unknown} v - a scroll of noise {unknown} Potions l - 3 potions of curing {unknown} n - a potion of heal wounds {unknown} u - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 2.7 Axes - Level 0.1 Ranged Weapons - Level 0.1 Throwing + Level 1.4 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 r - Searing Ray Conj 34% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 30% 2 Blink Tloc 2% N/A 56% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 56% 2 Lesser Beckoning Tloc 2% N/A 56% 2 Passwall Tmut/Erth 0% N/A 56% 2 Dazzling Flash Conj/Hex 18% N/A 52% 3 Swiftness Air 1% N/A 80% 3 Fulminant Prism Conj/Hex 4% 3d5 90% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 90% 4 Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (75% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder. Grinder is moderately wounded. A bat comes into view. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you! You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. Grinder misses you. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder closely misses you. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #. #.# ##.# ###... .....# #..#### #.....##### #.........# ##@##.###.# #5##.# .# .# #.##.# #.#####.## #.##.# #.##...... #.##.# #.#...#.. #.##.###......## #.##.##........### #.##....#......... ####..........# You could see Grinder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms 3 goblins A hobgoblin (D:2) 3 jackals A quokka (D:2) 4 ball pythons 3 bats 4 frilled lizards 2 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 217 | D:1 | Reached skill level 1 in Fighting 217 | D:1 | Reached skill level 1 in Axes 217 | D:1 | Reached XP level 2. HP: 17/23 MP: 1/4 220 | D:1 | Learned a level 2 spell: Searing Ray 739 | D:2 | Reached XP level 3. HP: 29/29 MP: 1/5 1116 | D:2 | Reached skill level 1 in Armour 1807 | D:3 | Noticed Grinder 1815 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms D:2: layout_loops_cross D:3: layout_loops_ring, dreamdust_divine_triumvirate, minitemple, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Axes | 1 2 | 2.7 Armour | 1 | 1.4 Ranged Weapons | | 0.1 Throwing | | 0.1 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Club || 5 Hand axe || 3 Cast: Magic Dart || 32 Searing Ray || 15 Use: Potion || 1 Armour: Ring mail || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1710 | 106 | 127 | 1382 | 3 | 605.3 | Dungeon | 1816 | 1710 | 106 | 127 | 1382 | 3 | 605.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 646 daAuts D:3: 206 daAuts