Dungeon Crawl Stone Soup version 0.31-a0-1223-gfd5aef93c1 (webtiles) character file. Game seed: 14581754461750028670 6 anet the Stinger (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Dec 14, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (175 turns). anet the Stinger (Djinni Hedge Wizard) Turns: 175, Time: 00:00:55 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 0% Gold: 41 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of might {unknown} e - a potion of invisibility {unknown} f - a potion of lignification {unknown} g - 2 potions of heal wounds {unknown} h - a potion of haste {unknown} Skills: * Level 0.2 Fighting * Level 0.1 Long Blades * Level 0.1 Ranged Weapons * Level 0.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 0.2 Shields + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes Level 0.0 Charms + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Transmutations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Poison Magic * Level 0.2 Invocations * Level 0.2 Evocations * Level 0.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Slow Hex 40% N/A 6% 1 c - Blink Tloc 20% N/A 10% 2 d - Call Imp Summ 20% N/A 10% 2 e - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your cerulean imp hits the jackal with a -3 spear. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Your cerulean imp hits the jackal with a -3 spear. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Your cerulean imp hits the jackal with a -3 spear. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. Your cerulean imp hits the jackal but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your cerulean imp hits the jackal but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you but does no damage. Your cerulean imp completely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the jackal. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ####.....###..###. #. ..#...#.######..~~ #.# #..........##<##~~ #..# ###..##.##..####.# #.. ###..#..###.####.# #..#....#.## #.###.#. #.#.##...# #.###.## # #...##.[## ##.#.## ...?####@##..# #####.### ......Jhh##### ## #.... ....####5# ####. . ..# #. ### #. #. ## You could see an endoplasm, 2 jackals and a friendly cerulean imp (summoned). Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 175 | D:1 | HP: 1/21 [jackal (1)] 175 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_rooms, minmay_lizard_pond Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 13 Call Imp || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 138 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 138 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts