Dungeon Crawl Stone Soup version 0.31-a0-1272-g9f703e4c1d (webtiles) character file.

Game seed: 3401614251160259936

251 anet the Conjurer (level 6, -4/52 HPs)
             Began as a Hill Orc Conjurer on Dec 17, 2023.
             Slain by a two-headed ogre
             ... wielding a +0 giant spiked club
              (18 damage)
             ... on level 6 of the Dungeon.
             The game lasted 00:08:59 (4347 turns).

anet the Conjurer (Hill Orc Conjurer)               Turns: 4347, Time: 00:08:59

Health: -4/52      AC:  5    Str: 10    XL:     6   Next: 13%
Magic:  3/8        EV: 10    Int: 20    God:    
Gold:   153        SH:  0    Dex:  9    Spells: 5/8 levels left

rFire   + . .        a - +3 mace
rCold   . . .        g - orb {*Rage}
rNeg    . . .        r - +0 ring mail
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            l - ring of protection from fire
HPRegen 0.28/turn    (no ring)
MPRegen 0.11/turn

%: random rage (20%)
@: no status effects
A: no striking features
a: no special abilities


You were on level 6 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 153 gold pieces.

Inventory:

Hand Weapons
 a - a +3 mace (weapon)
Missiles
 i - 4 poisoned darts
 m - 4 atropa-tipped darts
Armour
 c - a +0 robe
 g - an orb of wrath (worn)
 h - a +0 leather armour of positive energy
 n - a +0 chain mail
 r - a +0 ring mail (worn)
 t - a +1 pair of boots of flying
Jewellery
 l - a ring of protection from fire (left hand)
Wands
 s - a wand of light (14)
Scrolls
 e - 2 scrolls of teleportation {unknown}
 f - 2 scrolls of silence {unknown}
 j - 3 scrolls of identify {unknown}
 k - a scroll of blinking {unknown}
 o - a scroll of amnesia {unknown}
 q - 3 scrolls of fog {unknown}
 u - a scroll of enchant armour {unknown}
Potions
 b - 2 potions of magic
 d - a potion of brilliance {unknown}
 p - 2 potions of curing {unknown}


   Skills:
 + Level 4.0 Fighting
 + Level 4.0 Axes
 - Level 0.1 Ranged Weapons
 + Level 3.0 Armour
 - Level 2.0 Dodging
 - Level 1.5 Stealth
 - Level 0.1 Shields
 - Level 1.5 Spellcasting
 - Level 4.0 Conjurations
 - Level 0.1 Invocations
 - Level 0.1 Evocations
 - Level 0.1 Shapeshifting


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       8%          1
r - Searing Ray           Conj           34%        2d5       12%         2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Dazzling Flash           Conj/Hex       18%        N/A       47%         3
 Fulminant Prism          Conj/Hex       4%         3d5       87%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4       87%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Elyvilon

Annotations:
D:3 2 transporters, jotaen's ghost, amateur MiFi

Message History

Aiming: Searing Ray (safe; 12% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - shadow imp
Aim: a shadow imp (wandering, hasn't noticed you, 75% to hit)
The searing ray hits the shadow imp!
The shadow imp is severely wounded.
(Press . to maintain the ray.)
Unknown command.
The searing ray hits the shadow imp.
You kill the shadow imp!
Training target 4.0 for Fighting reached!
Your Fighting skill increases to level 4!
You need to enable at least one skill for training.
A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a
+0 giant club.
The two-headed ogre shouts in stereo!
Items here: )) [ ††.
Casting: Searing Ray (safe; 12% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 12% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - two-headed ogre
Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club
(89% to hit)
The searing ray hits the two-headed ogre.
The two-headed ogre is lightly wounded.
(Press . to maintain the ray.)
The searing ray hits the two-headed ogre.
The two-headed ogre is lightly wounded.
The searing ray misses the two-headed ogre.
The searing ray hits the two-headed ogre!
The two-headed ogre is moderately wounded.
You finish channelling your searing ray.
The two-headed ogre hits you with a +0 giant spiked club!!
The two-headed ogre barely misses you.
You sock the two-headed ogre!
The two-headed ogre is moderately wounded.
The two-headed ogre closely misses you. x2
You hit the two-headed ogre but do no damage.
The two-headed ogre is moderately wounded.
The two-headed ogre hits you with a +0 giant spiked club!
* * * LOW HITPOINT WARNING * * *
The two-headed ogre hits you with a +0 giant club!!
You die...

     ##########
     #...O@)).#
    #..######.#######
  ....#     #........
.^..O.      ##S..>...
.....         .......
.....         .......
....          .......
....          .##....
              .5 ....


You could see a two-headed ogre.

Vanquished Creatures
  An orc priest (D:6)
  An iguana (D:4)
  An orc wizard (D:3)
  4 adders
  A shadow imp (D:6)
  A white imp (D:6)
  2 worms
  A dart slug (D:2)
  6 orcs
  9 bats
  6 endoplasms
  3 giant cockroaches
  15 goblins
  12 hobgoblins
  17 jackals
  3 kobolds
  2 quokkas
  7 ball pythons
  3 frilled lizards
  2 rats
97 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Hill Orc Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   371 | D:1      | Reached XP level 2. HP: 22/22 MP: 0/4
   411 | D:1      | Reached skill level 1 in Axes
   451 | D:1      | Reached skill level 1 in Fighting
   451 | D:1      | Reached skill level 1 in Armour
   549 | D:1      | Learned a level 2 spell: Searing Ray
  1014 | D:1      | Reached XP level 3. HP: 28/28 MP: 0/5
  1974 | D:2      | Reached XP level 4. HP: 36/36 MP: 1/6
  2744 | D:3      | Reached XP level 5. HP: 42/42 MP: 1/7
  2987 | D:3      | Found a transporter.
  3007 | D:3      | Found a transporter.
  3010 | D:3      | Noticed jotaen's ghost (amateur MiFi)
  3527 | D:4      | Found a white marble altar of Elyvilon.
  4086 | D:4      | You fall into a shaft and drop 2 floors!
  4188 | D:6      | Reached XP level 6. HP: 51/51 MP: 4/8
  4338 | D:6      | Noticed a two-headed ogre
  4347 | D:6      | Slain by a two-headed ogre

Illustrated notes

Levels and vault maps discovered:
D:1:      co_arrival_random_square_maze, layout_loops_ring
D:2:      layout_basic, kennysheep_generic_room_6
D:3:      layout_basic, gammafunk_ghost_stat_death
D:4:      layout_basic, mainiacjoe_overflow_brackets, elyvilon_altar_5,
          serial_corexii_hall, chequers_hall_statues_wall_a,
          chequers_hall_statues_wall_a, uniq_crazy_yiuf_cottage, uniq_robin
D:6:      layout_rooms, nzn_hepliaklqana_mist_gate, okawaru_altar_gauntlet_db,
          minmay_temple_entry_fiery, feat_on_display

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Axes           |     1  2  3  4    |  4.0
Fighting       |     1  2     3  4 |  4.0
Armour         |     1  2     3    |  3.0
Dodging        |              2    |  2.0
Ranged Weapons |                   |  0.1
Stealth        |                   |  1.5
Shields        |                   |  0.1
Spellcasting   |                   |  1.5
Conjurations   |                   |  4.0
Invocations    |                   |  0.1
Evocations     |                   |  0.1
Shapeshifting  |                   |  0.1

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     3 |       ||     3
         Club              |    28 |       ||    28
         Dagger            |     4 |    43 ||    47
         Mace              |       |     2 ||     2
   Cast: Magic Dart        |    55 |    67 ||   122
         Searing Ray       |     9 |    11 ||    20
   Stab: Sleeping          |     1 |       ||     1
 Armour: Robe              |    14 |       ||    14
         Leather armour    |    16 |    11 ||    27
         Ring mail         |       |    10 ||    10
  Dodge: Dodged            |    35 |    30 ||    65

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   4414 |   4043 |    371 |    180 |   3296 |   5 |  882.8 |
       Dungeon |   4414 |   4043 |    371 |    180 |   3296 |   5 |  882.8 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1326 daAuts
     D:3: 1094 daAuts
     D:2: 979 daAuts
     D:4: 753 daAuts
     D:6: 260 daAuts