anet Level 1 of the Dungeon (10, -10, D:1) a +0 club (13, 17, D:1) a +0 club 4 stones (29, -4, D:1) 2 stones (30, 4, D:1) a +0 robe (32, -27, D:1) a +0 club 5 stones (33, -13, D:1) 7 stones (36, 2, D:1) a +0 dagger (37, 1, D:1) 8 stones (45, -16, D:1) a +0 club 3 stones (48, -30, D:1) a +0 dagger (48, 9, D:1) a stone (53, -23, D:1) a +0 club (57, 7, D:1) a +0 spear Level 2 of the Dungeon (5, -14, D:2) 3 stones (6, -4, D:2) a +0 dagger (9, -4, D:2) 4 large rocks (16, 8, D:2) 3 stones (19, 7, D:2) a +0 dagger 5 stones (25, 12, D:2) a +0 whip (39, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 18, D:3) a +3 dagger (11, 1, D:3) 6 large rocks (17, 23, D:3) a +0 club (24, 6, D:3) a +0 war axe (29, 25, D:3) a +0 club (30, 38, D:3) a +0 club (45, 42, D:3) a +0 robe a +0 dagger (51, 46, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (2, -6, D:4) a +0 short sword (2, 11, D:4) a +0 dagger 2 stones (2, 23, D:4) a +0 dagger (8, 23, D:4) a +0 hammer (12, 14, D:4) a +0 leather armour (17, -9, D:4) a +0 dagger (18, -10, D:4) a +0 dagger (20, -21, D:4) 3 scrolls of identify (20, 16, D:4) a +0 ring mail a +0 dagger (24, -21, D:4) 15 gold pieces (24, -20, D:4) a scroll of brand weapon (30, -13, D:4) a +0 club (33, -17, D:4) a +0 trident (42, -7, D:4) a +0 club Level 5 of the Dungeon [Shop] Duninaw's Weapon Shop a +0 spear (30 gold) a +0 falchion (30 gold) a +0 sling (15 gold) 5 stones (5 gold) a +0 dagger (20 gold) 7 stones (7 gold) a +0 hand axe (30 gold) a +0 arbalest (45 gold) a +0 mace (30 gold) a +7 glaive of freezing (487 gold) a +0 quarterstaff (40 gold) [Shop] Miugidgh's Distillery a potion of berserk rage (75 gold) 2 potions of enlightenment (150 gold) a potion of invisibility (120 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) a potion of enlightenment (75 gold) [Shop] Yshragg's Armour Boutique a +4 plate armour of cold resistance (750 gold) a +0 pair of gloves (67 gold) a +3 leather armour of cold resistance (360 gold) the +2 helmet of Boyn {*Corrode rN++ Int+2 Stlth+} (501 gold) Int+2: It affects your intelligence (+2). rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 ring mail (60 gold) a +0 cloak (67 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) [Shop] Diemosi's Jewellery Shop the ring "Tamy" {Fly rC+ rN+ EV+5} (731 gold) [ring of evasion] EV+5: It affects your evasion (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. a +6 ring of dexterity (468 gold) a ring of magical power (260 gold) a +6 ring of intelligence (468 gold) a ring of magical power (260 gold) the ring "Jifatar" {rCorr Str+3} (432 gold) [ring of resist corrosion] Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. an amulet of regeneration (390 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) [Shop] Hoerr's Book Boutique a book of the Senses (440 gold) a book of Displacement (242 gold) a book of Decay (330 gold) a Trismegistus Codex (308 gold) a book of Transmutation (308 gold) a book of Geomancy (308 gold) a book of Misfortune (374 gold) the Quarto of Hurtful Ozone (528 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Airstrike Air 4 c - Bombard Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Party Tricks (242 gold) a book of Burglary (220 gold) [Shop] Ceisoxy's Book Shop a book of Weapons (336 gold) Maxwell's Memoranda (480 gold) a book of Blood (336 gold) a book of Frost (240 gold) a book of Geomancy (336 gold) a book of Transmutation (336 gold) a book of Flames (336 gold) Great Wizards, Vol. VII (360 gold) a book of Party Tricks (264 gold) (5, 14, D:5) a +0 hand axe (5, 15, D:5) a +0 dagger a +0 robe (5, 16, D:5) a +0 dagger a +0 robe (13, 11, D:5) a +0 rapier (14, 35, D:5) 6 stones (27, 13, D:5) a +0 short sword (28, 33, D:5) a +0 mace (29, 32, D:5) a +0 dagger (30, 31, D:5) a +0 dagger a +0 leather armour a +0 hand axe (30, 32, D:5) a +3 short sword a +0 leather armour (40, 6, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Ebluhys's Elemental Accessories the Spellbook of the Tundra (494 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 7 a lightning rod (4/4) (520 gold) a staff of fire (325 gold) the Incunable of Stones (598 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Animate Armour Summoning/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Bombard Conjuration/Earth 6 (0, 0, D:6) a +0 spear (1, 11, D:6) a +0 orcbow (22, 43, D:6) 3 stones (29, 44, D:6) 5 stones (35, 15, D:6) a +0 plate armour (53, 34, D:6) a +0 shortbow (54, 24, D:6) a +0 spear Level 7 of the Dungeon [Shop] Pinaomp's Weapon Shop a +0 war axe (56 gold) a +1 falchion of distortion (232 gold) a +0 rapier of holy wrath (147 gold) a +0 orcbow (56 gold) a +0 club (16 gold) 8 stones (12 gold) a +0 long sword (56 gold) a +0 dagger (32 gold) (0, 0, D:7) 6 stones (14, 13, D:7) a +0 robe (16, -18, D:7) 6 boomerangs (16, -17, D:7) 6 stones (17, -18, D:7) 7 stones (17, -17, D:7) a +0 spear (24, 10, D:7) a +0 leather armour (33, 10, D:7) a +0 club a +0 whip 6 stones (34, 6, D:7) a +3 short sword (36, 12, D:7) a +0 war axe a +0 leather armour (41, -10, D:7) a +0 hand axe a +0 plate armour a +0 giant club a +0 club a +0 club (41, 9, D:7) a +0 short sword (42, -13, D:7) 3 boomerangs (42, 6, D:7) a +0 short sword (43, -11, D:7) a +0 dagger (46, 21, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 7 stones (0, 1, D:8) a +0 whip 7 stones a +0 dagger a +0 robe (0, 2, D:8) a +0 falchion a +0 short sword a +0 ring mail a +0 dagger a +0 robe (0, 3, D:8) a +2 heavy hand axe a +0 dagger a +0 robe a +0 flail a +0 whip (0, 6, D:8) 7 stones (7, 11, D:8) 2 stones (12, 22, D:8) a potion of mutation (12, 24, D:8) a scroll of enchant weapon (12, 26, D:8) a scroll of enchant weapon (13, 21, D:8) a ring of ice (13, 23, D:8) a +0 cloak (13, 25, D:8) a potion of heal wounds (13, 27, D:8) the +12 plate armour "Jylemacs" {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (unseen) (18, -1, D:8) a +0 battleaxe (22, 21, D:8) a +0 leather armour (32, -13, D:8) a +0 ring mail (32, 17, D:8) a +0 halberd (33, -13, D:8) a +0 leather armour (33, -12, D:8) a +0 robe (38, 27, D:8) a +2 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) the Ecumenical Temple