Dungeon Crawl Stone Soup version 0.31-a0-1574-g5526595cd0 (webtiles) character file. Game seed: 1967093761005810721 910 anet the Magician (level 7, -3/40 HPs) Began as a Deep Elf Conjurer on Jan 4, 2024. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:13:38 (4442 turns). anet the Magician (Deep Elf Conjurer) Turns: 4442, Time: 00:13:39 Health: -3/40 AC: 6 Str: 6 XL: 7 Next: 81% Magic: 22/27 EV: 15 Int: 23 God: Gold: 263 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . a - +2 short sword (venom) rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + x - +5 ring of evasion HPRegen 0.26/turn J - ring of magical power MPRegen 0.20/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 263 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) b - a +0 arbalest d - a +1 dagger of protection f - a +0 hand axe of flaming w - the +6 trident of Mobiafol {flame, Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). B - a +0 sling Missiles q - 4 darts of dispersal y - 4 poisoned darts Armour g - a +0 ring mail (worn) j - a +0 leather armour m - a +0 helmet (worn) r - a +2 robe of positive energy s - a +2 chain mail of fire resistance H - a +0 scale mail Magical Staves e - a staff of fire Jewellery x - a +5 ring of evasion (left hand) G - a ring of ice J - a ring of magical power (right hand) Wands I - a wand of charming (3) Scrolls h - 2 scrolls of noise {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} o - a scroll of immolation t - a scroll of poison {unknown} z - a scroll of acquirement {unknown} C - a scroll of revelation {unknown} Potions c - 3 potions of brilliance {unknown} n - 2 potions of lignification {unknown} p - a potion of curing {unknown} u - 2 potions of heal wounds v - a potion of magic A - 2 potions of might {unknown} D - a potion of degeneration {unknown} E - a potion of berserk rage {unknown} F - 2 potions of attraction {unknown} K - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Long Blades + Level 5.8 Ranged Weapons - Level 2.0 Armour - Level 5.0 Dodging - Level 2.4 Stealth - Level 0.1 Shields - Level 6.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 r - Searing Ray Conj 54% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 21% 2 Freeze Ice 24% 1d4 32% 1 Hailstorm Conj/Ice 16% 3d6 36% 3 Frozen Ramparts Ice 12% 1d2 67% 3 Fulminant Prism Conj/Alch 8% 3d7 78% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 78% 4 Airstrike Air 3% 2d(1-17) 97% 4 Summon Lightning Spire Summ/Air 6% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Makhleb Trog Message History (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile misses you. The searing ray misses the crocodile. The crocodile bites you. The crocodile drags you backwards! The crocodile bites you. The crocodile drags you backwards! Found a spear. You hit the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! You hit the crocodile. The crocodile is heavily wounded. The crocodile misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! You hit the crocodile. The crocodile is poisoned. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, very poisoned, 74% to hit) The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile completely misses you. The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile bites you! You die... ######## ###....~.### ###.~...~~~..### ###.~~.~####...@l# ##...~~### ###...~~# ~..~..## ##.~.~~.# ##...~.# ...~.### ###...~.# ...##.( ###..~.. ..### )!# ##.... ## ## #### You could see a crocodile (very poisoned). Vanquished Creatures Sigmund (D:3) An ogre (D:5) 2 centaurs (D:5) 3 bombardier beetles A jelly (D:5) 3 hounds Jessica (D:2) An iguana (D:5) 3 gnolls (D:3) 7 adders A ribbon worm (D:3) 2 dart slugs 18 orcs 5 ball pythons 4 bats 11 endoplasms 5 giant cockroaches 6 goblins 4 hobgoblins 8 jackals 5 quokkas A frilled lizard (D:5) 9 kobolds 12 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 265 | D:1 | Learned a level 2 spell: Searing Ray 311 | D:1 | You fall into a shaft and drop 1 floor! 804 | D:1 | Reached skill level 1 in Ranged Weapons 1039 | D:2 | Reached skill level 1 in Fighting 1039 | D:2 | Reached skill level 1 in Long Blades 1039 | D:2 | Reached skill level 1 in Armour 1039 | D:2 | Reached XP level 3. HP: 20/20 MP: 9/9 1317 | D:2 | Found a faded altar of an unknown god. 1447 | D:2 | Noticed Jessica 1457 | D:2 | Killed Jessica 1458 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/10 2018 | D:3 | Found a bloodstained altar of Trog. 2299 | D:3 | Noticed Sigmund 2307 | D:3 | Killed Sigmund 2308 | D:3 | Reached XP level 5. HP: 17/30 MP: 1/12 2308 | D:3 | Reached XP level 6. HP: 20/35 MP: 1/13 2560 | D:3 | Reached skill level 4 in Spellcasting 2857 | D:3 | Identified the +6 trident of Mobiafol {flame, Dex+3} 3867 | D:4 | Reached XP level 7. HP: 36/40 MP: 15/15 4008 | D:5 | Entered Level 5 of the Dungeon 4083 | D:5 | Reached skill level 5 in Spellcasting 4100 | D:5 | Found a burning altar of Makhleb. 4170 | D:5 | Reached skill level 5 in Ranged Weapons 4170 | D:5 | Reached skill level 5 in Dodging 4296 | D:5 | Reached skill level 6 in Spellcasting 4378 | D:5 | Found a glowing drain. 4383 | Sewer | Entered a sewer 4442 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, amcnicky_mini_pool_small D:2: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_fountain_box, minivault_4, uniq_jessica D:3: wad_river_or_something, layout_loops_ring, trog_three_pillars_becter, minmay_distorted, uniq_sigmund D:4: layout_gridville D:5: layout_gridville, mainiacjoe_overflow_alcove_1, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 1 3 4 5 | 5.8 Fighting | 1 2 | 2.0 Long Blades | 1 2 3 | 3.0 Armour | 1 2 | 2.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 6 | 6.0 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 33 | || 40 Short sword | | 32 | 28 || 60 Punch | | | 1 || 1 Fire: Sling | 42 | 63 | || 105 Arbalest | | 37 | 33 || 70 Cast: Magic Dart | 26 | 2 | || 28 Searing Ray | 1 | 12 | 10 || 23 Use: Potion | | | 1 || 1 Armour: Robe | 5 | | || 5 Ring mail | 3 | 32 | 53 || 88 Leather armour | 1 | | || 1 Dodge: Dodged | 18 | 70 | 58 || 146 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4529 | 4297 | 232 | 85 | 3133 | 6 | 754.8 | Dungeon | 4457 | 4225 | 232 | 85 | 3098 | 5 | 891.4 | Sewer | 71 | 71 | 0 | 0 | 35 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1320 daAuts D:2: 1089 daAuts D:1: 875 daAuts D:4: 782 daAuts D:5: 389 daAuts Sewer: 71 daAuts