Dungeon Crawl Stone Soup version 0.32-a0-12-g7fc57aa741 (webtiles) character file. Game seed: 16925131343506581568 35 anet the Conjurer (level 3, -1/29 HPs) Began as a Hill Orc Conjurer on Jan 13, 2024. Slain by a gnoll ... wielding a +0 flail of protection (5 damage) ... on level 2 of the Dungeon on Jan 14, 2024. The game lasted 00:05:48 (1111 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1111, Time: 00:05:49 Health: -1/29 AC: 3 Str: 9 XL: 3 Next: 33% Magic: 0/5 EV: 11 Int: 26 God: Gold: 104 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour d - a +0 leather armour (worn) f - a +0 robe Jewellery h - a +6 ring of intelligence (left hand) Talismans c - a beast talisman g - a blade talisman Scrolls e - 3 scrolls of identify {unknown} Potions b - a potion of magic Skills: + Level 1.7 Fighting + Level 1.7 Axes - Level 0.1 Ranged Weapons + Level 1.6 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 r - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. The gnoll completely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection. You die... ...#####...# #.# ###.###.# #.....# # ####..# ##.####...## ..<.....#.# ..........# ...#..#g..# #.##..#@.## .....##..# .#.>..<.# # ####.### #. #. #. .. .# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 5 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins A kobold (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 277 | D:1 | Learned a level 2 spell: Searing Ray 381 | D:1 | Reached skill level 1 in Fighting 445 | D:1 | Reached skill level 1 in Axes 458 | D:1 | Upgraded the game from 0.32-a0 to 0.32-a0-12-g7fc57aa741 459 | D:1 | Reached skill level 1 in Armour 770 | D:1 | Found a faded altar of an unknown god. 987 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1111 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, shapermc_ecumenical_altar_acropolis, wad_floor_pattern_untrapped, hangedman_decor_push, wander_ebering_terrifying_dragon_lair D:2: minmay_evil_eye, layout_basic, minmay_tree_intersection, kennysheep_nub Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Axes | 1 | 1.7 Armour | 1 | 1.6 Ranged Weapons | | 0.1 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Hand axe || 7 Cast: Magic Dart || 36 Searing Ray || 2 Armour: Leather armour || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1112 | 1047 | 65 | 10 | 889 | 2 | 556.0 | Dungeon | 1112 | 1047 | 65 | 10 | 889 | 2 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 128 daAuts