Dungeon Crawl Stone Soup version 0.32-a0-33-g74fbe469d6 (webtiles) character file. Game seed: 12338773462598638281 84 anet the Conjurer (level 4, -2/26 HPs) Began as a Gargoyle Conjurer on Jan 21, 2024. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2201 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 2201, Time: 00:06:16 Health: -2/26 AC: 14 Str: 12 XL: 4 Next: 46% Magic: 1/7 EV: 10 Int: 19 God: Gold: 83 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . s - +0 ring mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... g - amulet of magic regeneration Stlth + f - +4 ring of protection HPRegen 0.24/turn r - +6 ring of dexterity MPRegen 0.50/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles i - 2 poisoned darts Armour c - a +0 robe e - a +0 leather armour h - a +0 pair of boots (worn) s - a +0 ring mail (worn) Magical Staves d - a staff of air Jewellery f - a +4 ring of protection (left hand) g - an amulet of magic regeneration (around neck) r - a +6 ring of dexterity (right hand) Scrolls j - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} n - a scroll of fear {unknown} o - a scroll of noise {unknown} p - a scroll of amnesia {unknown} q - a scroll of identify {unknown} Potions b - a potion of magic k - a potion of curing {unknown} m - 2 potions of ambrosia {unknown} Skills: + Level 2.1 Fighting - Level 0.1(1.1) Axes + Level 2.1 Maces & Flails - Level 0.1 Ranged Weapons + Level 2.1 Armour + Level 1.6 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 r - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 16% 1 Dazzling Flash Conj/Hex 20% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 52% 3 Confusing Touch Hex 1% N/A 73% 3 Gell's Gravitas Tloc 1% N/A 73% 3 Teleport Other Tloc 1% N/A 73% 3 Fulminant Prism Conj/Alch 5% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 83% 4 Dispel Undead Necr 1% 3d6 98% 4 Curse of Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Xom Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses Terence. Terence hits you but does no damage. The searing ray hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. You finish channelling your searing ray. Terence hits you but does no damage. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence completely misses you. The searing ray misses Terence. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. You die... Terence says, "Time to find some more victims." #.....>.....###.#...# #..# ..#.....#.####..#.#.## ###.###. ..#.....#.# #.......# ##....... ..###.###.# #..♣♣♣..# #..#.#### ..........# #.♣# #♣.# #.##@# ....#..#..# #.♣ ♣.####.##.# ....##...#####.♣# #♣..##..##.## ................♣♣♣............. ....#########...@.@...##.###.##. ....# ##.........###.# .... ....# #..######....... ... # ....# #####.## ###...... #.#####...(.# ...#..# .....##.###.# ###..## ............# .## .....###....# # .....# #....# # You could see Terence. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 3 dart slugs 3 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals 3 kobolds A quokka (D:1) 6 ball pythons 12 bats A frilled lizard (D:1) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 223 | D:1 | Learned a level 2 spell: Searing Ray 243 | D:1 | Reached skill level 1 in Fighting 243 | D:1 | Reached skill level 1 in Armour 920 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/6 1301 | D:2 | Reached skill level 1 in Maces & Flails 1552 | D:2 | Reached XP level 4. HP: 26/26 MP: 0/7 2032 | D:3 | Found a snail-covered altar of Cheibriados. 2047 | D:3 | Found a shimmering altar of Xom. 2170 | D:3 | Noticed Terence 2200 | D:3 | HP: 1/26 [Terence/+0 trident (2)] 2201 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_swirl, roderic_batcave, minmay_stone_trees_small, st_stairs_3, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Axes | | 0.1 Ranged Weapons | | 0.1 Dodging | | 1.6 Stealth | | 2.1 Shields | | 0.1 Spellcasting | | 2.0 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Club | 32 | 2 || 34 Punch | 1 | || 1 Cast: Magic Dart | 58 | 37 || 95 Searing Ray | 3 | 6 || 9 Armour: Robe | 3 | || 3 Leather armour | 36 | 14 || 50 Ring mail | | 14 || 14 Dodge: Dodged | 31 | 16 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2207 | 2163 | 44 | 154 | 1633 | 3 | 735.7 | Dungeon | 2207 | 2163 | 44 | 154 | 1633 | 3 | 735.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 841 daAuts D:3: 453 daAuts