Dungeon Crawl Stone Soup version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 8807506840205020446 0 anet the Conjurer (level 1, -1/14 HPs) Began as a Hill Orc Conjurer on Feb 8, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (24 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 24, Time: 00:00:29 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Axes + Level 0.0 Ranged Weapons + Level 0.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 0.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Animate Armour Summ/Erth 2% N/A 88% 4 Summon Lightning Spire Summ/Air 1% N/A 88% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Found a ring mail. There is an open door here. A rat comes into view. Found a puce potion. Found a stone staircase leading down. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. You die... .[.####.. ........# #r...$.# ......# !...# #..# ######.###### ##~~~~#J#~~~~## #°~~~~#@#~~~~°# #~~~~~#.#~~~~~# #§~#~○#.#~~#~~# #~~~~~#.#~~~~~# #~~○~~#<#~~~~~# #~~~~~#.#~~☼÷~# #~~~~~#.#~~~~~# #~~#○~#.#~~#~~# #~~~~~#.#~~~÷~# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 24 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts