Dungeon Crawl Stone Soup version 0.32-a0-290-g598725c5f2 (webtiles) character file. Game seed: 13253168575775528774 252 anet the Conjurer (level 5, -3/30 HPs) Began as a Deep Elf Conjurer on Feb 13, 2024. Slain by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:08:04 (3480 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 3480, Time: 00:08:04 Health: -3/30 AC: 5 Str: 6 XL: 5 Next: 89% Magic: 7/12 EV: 10 Int: 23 God: Gold: 142 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + e - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom b - a +0 sling (weapon) A - a +0 long sword Missiles s - 6 poisoned darts Armour j - a +0 robe k - a +2 chain mail of fire resistance l - a +0 ring mail (worn) u - a +0 scale mail w - a +0 leather armour Magical Staves y - a staff of air Jewellery e - a ring of willpower (left hand) z - a ring of resist corrosion Talismans v - a serpent talisman Wands x - a wand of paralysis (5) Scrolls c - a scroll of noise {unknown} g - a scroll of vulnerability {unknown} m - 3 scrolls of teleportation {unknown} t - a scroll of blinking {unknown} Potions d - a potion of enlightenment f - a potion of brilliance h - 2 potions of resistance i - a potion of invisibility n - a potion of magic o - a potion of heal wounds {unknown} p - a potion of mutation {unknown} q - a potion of attraction {unknown} r - a potion of might {unknown} B - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Long Blades + Level 3.1 Ranged Weapons + Level 1.9 Armour + Level 3.3 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.6 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 r - Searing Ray Conj 48% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 54% 2 Call Imp Summ 8% N/A 54% 2 Fulminant Prism Conj/Alch 7% 3d7 86% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 86% 4 Olgreb's Toxic Radiance Alch 4% N/A 99% 4 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:3 (: Message History The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! Your +1 dagger of venom stops dripping with poison. b - a +0 sling (weapon) An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ####.# ..#...#+ .....#...#...# ######>.##...## ######....#### ##.#.####.....# ##.#..####.###.### #.###......# #...# ##.#..###..###.#.# ##....##.....@#.# ####......#.##...O..# .........##.######..# ####....###.# .... # ####.# #.# ###.# # #.# #.. #.. # #'# ### . # .. # . You could see an ogre. Vanquished Creatures A hound (D:4) 2 orc wizards 3 adders A ribbon worm (D:4) 2 dart slugs 8 orcs (D:3) 6 ball pythons 4 bats 5 endoplasms 5 giant cockroaches 11 goblins 4 hobgoblins 2 jackals (D:1) 3 quokkas 5 frilled lizards 7 kobolds 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 95 | D:1 | Learned a level 2 spell: Searing Ray 223 | D:1 | Reached skill level 1 in Fighting 223 | D:1 | Reached skill level 1 in Long Blades 226 | D:1 | Reached skill level 1 in Armour 303 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 1234 | D:2 | Reached XP level 4. HP: 25/25 MP: 10/10 1294 | D:2 | Reached skill level 1 in Ranged Weapons 2060 | D:3 | Found Teqeen's Book Boutique. 2096 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/11 2183 | D:3 | Found an ornate altar of the Wu Jian Council. 2423 | D:3 | Found Tionn's Antique Weapon Emporium. 3476 | D:4 | Noticed an ogre 3480 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, minmay_misc_feat_ornament, minmay_pentomino_x4 D:2: layout_basic, minmay_liquid_box, chequers_serial_rivers_micro_c D:3: layout_basic, nzn_wu_jian_contemplation, serial_shops, nicolae_shop_just_a_little_nook, shop, wad_orctagon D:4: layout_loops_corners, grunt_ministairs_6, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Armour | 1 | 1.9 Ranged Weapons | 2 3 | 3.1 Dodging | 3 | 3.3 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.6 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 45 || 50 Fire: Sling | 16 | 38 || 54 Cast: Magic Dart | 44 | 10 || 54 Searing Ray | | 11 || 11 Use: Scroll | 4 | || 4 Armour: Robe | 4 | || 4 Ring mail | 6 | 49 || 55 Dodge: Dodged | 8 | 36 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3495 | 3229 | 266 | 82 | 2721 | 4 | 873.8 | Dungeon | 3495 | 3229 | 266 | 82 | 2721 | 4 | 873.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1168 daAuts D:1: 971 daAuts D:2: 688 daAuts D:4: 666 daAuts