Dungeon Crawl Stone Soup version 0.32-a0-401-g0bcb2a7693 (webtiles) character file. Game seed: 8264249785054103504 48 anet the Apothecary (level 3, 0/26 HPs) Began as a Coglin Alchemist on Feb 20, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:26 (1383 turns). anet the Apothecary (Coglin Alchemist) Turns: 1383, Time: 00:05:28 Health: 0/26 AC: 3 Str: 10 XL: 3 Next: 72% Magic: 14/15 EV: 11 Int: 14 God: Gold: 66 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +0 whip (elec) {Helmut} rCold . . . h - +0 dagger (flame) {Nakurtum} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -3), enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 sling h - a +0 dagger of flaming (worn) {Nakurtum} i - a +0 whip of electrocution (weapon) {Helmut} Missiles g - 12 poisoned darts k - a throwing net Armour a - a +0 robe e - a +0 leather armour (worn) Jewellery f - a ring of magical power (left grasper) Scrolls d - a scroll of fear {unknown} l - a scroll of torment {unknown} m - 3 scrolls of revelation {unknown} Potions j - a potion of magic Skills: + Level 1.6 Fighting * Level 0.5 Ranged Weapons + Level 1.5 Armour - Level 2.0 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 47% 3 Olgreb's Toxic Radiance Alch 10% N/A 63% 4 Sticky Flame Fire/Alch 6% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder with your +0 whip of electrocution. You hit the adder but do no damage. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder with your +0 dagger of flaming. You miss the adder with your +0 whip of electrocution. You feel sick. The adder bites you. x2; The adder barely misses you. The adder bites you but does no damage. You closely miss the adder with your +0 dagger of flaming. You hit the adder with your +0 whip of electrocution. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the adder with your +0 whip of electrocution. The adder is heavily wounded. You closely miss the adder with your +0 dagger of flaming. You feel sick. The adder bites you but does no damage. The adder bites you. Unknown command. Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 48% to hit) The sting misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You are no longer unable to travel. You die... .........####### #........'...... .##.....####### #+ :#####'######## ... ##.#.....#....... .... #.(#.#####....... .....###.##.# ....... ....#....##.# ....... ......S@....# ####### #.....S.......# ...............# ...............# ######.........# ...........####### ....._......#.....# ............#.....# ...........#.....### You could see 2 adders. Vanquished Creatures 2 ball pythons (D:1) 5 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 2 bats (D:1) 5 frilled lizards 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/4 213 | D:1 | Reached skill level 1 in Fighting 213 | D:1 | Reached skill level 1 in Armour 243 | D:1 | Found a faded altar of an unknown god. 292 | D:1 | Found Goasmi's Antique Armour Shoppe. 444 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 1106 | D:2 | Found a glowing silver altar of Zin. 1382 | D:2 | HP: 1/26 [adder (3)] 1383 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_dealshenge D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Armour | 1 | 1.5 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Ranged Weapons | | 0.5 Stealth | | 1.5 Shields | | 0.1 Conjurations | | 0.8 Alchemy | | 3.2 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 28 Dagger || 32 Whip || 26 Cast: Sting || 28 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 23 Leather armour || 28 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1382 | 1315 | 67 | 38 | 999 | 2 | 691.0 | Dungeon | 1382 | 1315 | 67 | 38 | 999 | 2 | 691.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts D:2: 349 daAuts