Dungeon Crawl Stone Soup version 0.32-a0-427-g448f42529f (webtiles) character file. Game seed: 11222588438761476573 4 anet the Apothecary (level 1, -2/14 HPs) Began as a Coglin Alchemist on Feb 22, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (136 turns). anet the Apothecary (Coglin Alchemist) Turns: 136, Time: 00:01:09 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . d - +0 spear {Nari} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: immotile, very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 spear (weapon) {Nari} Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 0.4 Armour - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal is heavily wounded. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. A goblin comes into view. It is wielding a +0 dagger. The jackal bites you. You are no longer unable to travel. The jackal misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #................##'''''##...# #.#......#.####.............# #..........# #######.###..... ##..#....#..# #.###.#### #...........# #.....# #....#..#...# #.###.##### .#.........# #.# #.....# #.##...##....##########.# #.###.# ..............hh@.......# #.# #.# #.#...#..#....#########.###.###.# #.............# #.........# ###..#....#..## #####.##### #.......†..# ### #.#......#.# #..........# ############ You could see 2 jackals. Vanquished Creatures A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_serial_rivers_small_3, chequers_mini_garden, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Spear || 3 Cast: Sting || 5 Armour: Robe || 11 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 128 | 8 | 0 | 86 | 1 | 136.0 | Dungeon | 136 | 128 | 8 | 0 | 86 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts