Dungeon Crawl Stone Soup version 0.32-a0-798-gfa783ce77f (webtiles) character file. Game seed: 6899830922726354948 46 anet the Conjurer (level 3, -1/29 HPs) Began as a Mountain Dwarf Conjurer on Mar 21, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:37 (1001 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 1001, Time: 00:03:38 Health: -1/29 AC: 3 Str: 9 (11) XL: 3 Next: 46% Magic: 1/5 EV: 10 Int: 17 (18) God: Gold: 35 SH: 0 Dex: 5 (8) Spells: 2/5 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 sling Missiles l - 5 curare-tipped darts Armour d - a +0 robe (worn) h - a +0 cloak (worn) i - a +0 scale mail n - a +0 ring mail Jewellery e - a ring of ice Scrolls c - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions m - a potion of magic o - a potion of berserk rage {unknown} Skills: + Level 1.7 Fighting + Level 1.9 Axes - Level 0.1 Ranged Weapons + Level 1.7 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 r - Searing Ray Conj 26% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence is lightly wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. Terence throws a poisoned dart. The poisoned dart hits you! You are poisoned. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. You feel very sick. a - a +0 club (weapon) You feel sick. Terence bares his teeth. Terence hits you with a +0 mace. The web tears apart. You feel sick. Terence closely misses you. You feel sick. Terence throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You feel very sick. You feel very sick. You feel sick. You feel sick. Terence throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You feel sick. Terence throws a poisoned dart. The poisoned dart barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel sick. Terence throws a poisoned dart. The poisoned dart closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. Terence throws a poisoned dart. The poisoned dart barely misses you. You feel sick. You feel sick. Terence throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #.## #....# #..... ####.# ###..#.# # #.# .....#.#.# #.# ...##.#. #.# ...... #.# #.##.# #.# #.##.########################.# #....w.@......@...............# ####.########################## ######.# .......# ######## You could see Terence. Vanquished Creatures A gnoll (D:2) 2 adders A dart slug (D:1) 3 ball pythons (D:2) 2 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 262 | D:1 | Learned a level 2 spell: Searing Ray 315 | D:1 | Reached skill level 1 in Fighting 315 | D:1 | Reached skill level 1 in Axes 315 | D:1 | Reached skill level 1 in Armour 780 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 982 | D:2 | Noticed Terence 1000 | D:2 | HP: 1/29 [poisoned by Terence] 1001 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms D:2: layout_loops_ring, minmay_shallow_snake_nest, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Axes | 1 | 1.9 Armour | 1 | 1.7 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Club || 16 Unarmed || 5 Fire: Sling || 7 Cast: Magic Dart || 23 Searing Ray || 6 Use: Potion || 2 Armour: Robe || 25 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1006 | 930 | 76 | 63 | 682 | 2 | 503.0 | Dungeon | 1006 | 930 | 76 | 63 | 682 | 2 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts D:2: 213 daAuts