Dungeon Crawl Stone Soup version 0.32-a0-798-gfa783ce77f (webtiles) character file. Game seed: 7532306389379223030 58 anet the Conjurer (level 3, 0/29 HPs) Began as a Mountain Dwarf Conjurer on Mar 21, 2024. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:04:08 (1520 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 1520, Time: 00:04:08 Health: 0/29 AC: 6 Str: 11 XL: 3 Next: 76% Magic: 5/5 EV: 7 Int: 18 God: Gold: 70 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . a - +0 trident rCold + . . (no shield) rNeg + . . f - +0 scale mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth h - ring of protection from cold HPRegen 0.24/turn k - ring "Illaryef" {rElec rN+ Will+ Dex+3} MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -11), hasted, very quick A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 5 poisoned darts Armour c - a +0 robe e - a +0 leather armour f - a +0 scale mail (worn) Jewellery g - a ring of ice h - a ring of protection from cold (left hand) k - the ring "Illaryef" (right hand) {rElec rN+ Will+ Dex+3} (You found it on level 2 of the Dungeon) [ring of positive energy] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Potions b - a potion of magic j - a potion of cancellation Skills: + Level 2.0 Fighting + Level 2.0 Axes - Level 0.1 Ranged Weapons + Level 2.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields + Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 6% 1 r - Searing Ray Conj 28% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 28% 1 Hailstorm Conj/Ice 8% 3d5 38% 3 Frozen Ramparts Ice 2% 1d1 63% 3 Fulminant Prism Conj/Alch 4% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Sigmund hits you from afar with a +0 scythe of venom. You are poisoned. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. You feel very sick. Sigmund hits you from afar with a +0 scythe of venom! You are lethally poisoned! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund gestures at you while chanting. You resist with almost no effort. It was a potion of ambrosia. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. You bump into the rock wall. You feel sick. You feel sick. You bump into the rock wall. You feel sick. Sigmund hits you from afar with a +0 scythe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a +0 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. You die... #.. ..# #..... #.# #.# #.#### ###.#####.###.#... #...............## #.#.#####.###.#### #####.#..)....###..... #.......###.......#### #.###.#.# #.......##.. #.###@#.# #.......##.# #.##..#.# #.......##.. #.##.##.# #.......##.. #.##@##.###.......##.. #.................##.. ####.#.##............# #.#.# ####.# #........ #.# ###.##... #.# You could see Sigmund. Vanquished Creatures Jessica (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 quokkas (D:1) 9 ball pythons 2 bats (D:1) A frilled lizard (D:1) 6 kobolds 2 rats (D:1) A spectral kobold (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 9/22 MP: 1/4 295 | D:1 | Reached skill level 1 in Axes 374 | D:1 | Found a faded altar of an unknown god. 513 | D:1 | Reached skill level 1 in Fighting 513 | D:1 | Reached skill level 1 in Armour 611 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:1 | HP: 1/23 [hobgoblin (2)] 1256 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/5 1408 | D:2 | Identified the ring "Illaryef" {rElec rN+ Will+ Dex+3} 1435 | D:2 | Noticed Jessica 1442 | D:2 | Killed Jessica 1505 | D:2 | Noticed Sigmund 1520 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, dreamdust_ecumenical_altar_drowned_temple, st_stairs_5 D:2: layout_loops_cross, basic_altar, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 2 | 2.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 10 Short sword || 23 Mace || 8 Trident || 1 Cast: Magic Dart || 47 Searing Ray || 2 Use: Scroll || 1 Potion || 2 Armour: Robe || 14 Scale mail || 36 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1459 | 69 | 208 | 993 | 2 | 764.0 | Dungeon | 1528 | 1459 | 69 | 208 | 993 | 2 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1254 daAuts D:2: 273 daAuts