Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (webtiles) character file. Game seed: 10641875487422162819 80 anet the Conjurer (level 4, -1/36 HPs) Began as a Mountain Dwarf Conjurer on Mar 23, 2024. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (2548 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 2548, Time: 00:06:02 Health: -1/36 AC: 5 Str: 12 XL: 4 Next: 18% Magic: 1/6 EV: 8 Int: 18 God: Gold: 110 SH: 3 Dex: 8 Spells: 3/6 levels left rFire + . . d - +3 dagger of Zauzuk {flame, rElec rF+} rCold . . . k - +0 buckler rNeg . . . j - +0 ring mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 hand axe d - the +3 dagger of Zauzuk (weapon) {flame, rElec rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. Missiles l - 14 poisoned darts Armour c - a +0 robe j - a +0 ring mail (worn) k - a +0 buckler (worn) s - a +3 leather armour Magical Staves o - a staff of earth Scrolls f - a scroll of noise {unknown} i - 2 scrolls of teleportation n - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - a potion of heal wounds m - 2 potions of attraction p - a potion of degeneration {unknown} q - a potion of cancellation {unknown} r - a potion of enlightenment {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Axes - Level 0.1 Ranged Weapons + Level 1.8 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.0 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 8% 1 r - Searing Ray Conj 28% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 43% 2 Fulminant Prism Conj/Alch 4% 3d5 83% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 83% 4 Petrify Alch/Erth 1% N/A 97% 4 Irradiate Conj/Alch 4% 3d13 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the river rat! The river rat twitches its whiskers. Training target 2.0 for Axes reached! Your Axes skill increases to level 2! You have reached level 4! You feel stronger. You closely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. You burn the river rat. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat. You burn the river rat. The river rat is almost dead. The river rat barely misses you. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (almost dead, 73% to hit) The searing ray hits the river rat! You kill the river rat! The searing ray misses the river rat. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits the river rat. The river rat is lightly wounded. Training target 2.0 for Shields reached! Your Shields skill increases to level 2! Unknown command. Unknown command. You hit the rat. You burn the rat. You kill the rat! You barely miss the river rat. The river rat is lightly wounded. The river rat bites you! You die... ##... ####... ..#.. #.#.# #.# #.#.####... ..# #.........# ###.# #†#)#####.###...# #.#####.#)# ..(#.# #...rr@.#.# #...# ......####.# #..# ~~~.. #.##########... ~~~~ #.............# ~~~ ############### ∩~ # You could see a river rat and a rat. Vanquished Creatures 2 river rats (D:3) 2 ribbon worms (D:2) 2 dart slugs 6 bats 2 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins 2 quokkas 4 ball pythons 5 frilled lizards 7 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/4 336 | D:1 | Learned a level 2 spell: Searing Ray 475 | D:1 | Reached skill level 1 in Axes 508 | D:1 | Reached skill level 1 in Fighting 508 | D:1 | Reached skill level 1 in Armour 1491 | D:2 | Reached XP level 3. HP: 26/28 MP: 0/5 1559 | D:2 | Identified the +3 dagger of Zauzuk {flame, rElec rF+} 1620 | D:2 | Reached skill level 1 in Shields 2518 | D:3 | Found a glowing drain. 2542 | D:3 | Reached XP level 4. HP: 10/36 MP: 3/6 2548 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, feat_on_display D:2: layout_loops_ring, small_statue_intersection, minmay_misc_feat_rugged D:3: layout_loops_ring, portal_sewer_entry_b, small_statue_intersection, kennysheep_nub Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 | 2.0 Fighting | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 2 | 2.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 52 | || 52 Hand axe | 21 | || 21 Dagger | 6 | 5 || 11 Cast: Magic Dart | 61 | || 61 Searing Ray | 7 | 1 || 8 Use: Scroll | 3 | || 3 Armour: Robe | 26 | || 26 Ring mail | 51 | 2 || 53 Dodge: Dodged | 56 | 2 || 58 Block: Buckler | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2573 | 2496 | 77 | 160 | 1759 | 3 | 857.7 | Dungeon | 2573 | 2496 | 77 | 160 | 1759 | 3 | 857.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1236 daAuts D:2: 1085 daAuts D:3: 251 daAuts