Dungeon Crawl Stone Soup version 0.32-a0-825-g0e82a1035d (webtiles) character file. Game seed: 1230577670532845222 961 anet the Ducker (level 8, -2/55 HPs) Began as a Djinni Hedge Wizard on Mar 25, 2024. Was an Initiate of Hepliaklqana. Slain by a mummy (14 damage) ... in an ossuary. The game lasted 00:17:41 (3883 turns). anet the Ducker (Djinni Hedge Wizard) Turns: 3883, Time: 00:17:42 Health: -2/55 AC: 3 Str: 9 XL: 8 Next: 37% Gold: 267 EV: 18 Int: 15 God: Hepliaklqana [......] SH: 0 Dex: 16 rFire + + . w - +1 spear (flame) rCold . . . (no shield) rNeg . . . y - +0 robe rPois ∞ c - +0 hat rElec . m - +0 cloak {Will+} rCorr . (no gloves) SInv . (boots unavailable) Will +.... F - amulet of regeneration Stlth ++ i - ring of protection from cold HPRegen 1.09/turn z - +5 ring of evasion MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in an ossuary. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 267 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom b - a +0 orcbow d - a +1 dagger of draining w - a +1 spear of flaming (weapon) B - a +0 sling Missiles f - 3 javelins g - 15 poisoned darts E - 2 throwing nets Armour c - a +0 hat (worn) h - a +1 ring mail of fire resistance m - a +0 cloak of willpower (worn) q - a +0 leather armour t - a +0 scale mail y - a +0 robe (worn) Jewellery i - a ring of protection from cold (left hand) z - a +5 ring of evasion (right hand) A - an amulet of the acrobat F - an amulet of regeneration (around neck) Scrolls j - 2 scrolls of butterflies {unknown} k - 2 scrolls of revelation {unknown} n - a scroll of enchant weapon {unknown} s - a scroll of poison {unknown} v - 2 scrolls of amnesia {unknown} x - a scroll of blinking {unknown} C - 2 scrolls of teleportation {unknown} D - a scroll of immolation {unknown} G - a scroll of identify {unknown} Potions e - a potion of magic {unknown} l - 2 potions of berserk rage {unknown} o - a potion of degeneration {unknown} p - a potion of attraction {unknown} r - a potion of curing u - 2 potions of cancellation {unknown} H - a potion of haste {unknown} I - a potion of might {unknown} J - a potion of brilliance {unknown} Skills: * Level 2.6 Fighting * Level 2.5 Long Blades - Level 2.0 Ranged Weapons * Level 2.6 Armour * Level 4.2 Dodging - Level 1.5 Stealth * Level 2.6 Shields + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes Level 0.0 Charms + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations Level 0.0 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy * Level 2.6 Invocations * Level 2.6 Evocations - Level 2.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Slow Hex 44% N/A 5% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 16% 3 f - Shock Conj/Air 44% 1d5 5% 1 g - Static Discharge Conj/Air 22% 3-4/arc 9% 2 h - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Hepliaklqana Qazlal Annotations: Ossuary 6 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The mummy hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the human zombie but does no damage. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the human zombie from afar with a -3 spear. The mummy attacks as it pursues you! The mummy misses you. Your cerulean imp closely misses the human zombie. The human zombie barely misses your cerulean imp. Reach: w) +1 spear (flame) Press: ? - help, Dir - move target, f - human zombie Aim: a human zombie (lightly damaged, ally target, about 29% to evade your +1 spear of flaming) You reach to attack! You closely miss the human zombie. The human zombie is lightly damaged. Your cerulean imp hits the human zombie with a -3 spear. Unknown command. You feel better. The human zombie hits your cerulean imp. Your cerulean imp hits the human zombie with a -3 spear. You hit the mummy. You burn the mummy. The mummy is heavily damaged. Your cerulean imp hits the human zombie with a -3 spear. The human zombie hits your cerulean imp. The mummy barely misses you. You hit the mummy. You burn the mummy. The mummy is severely damaged. Your cerulean imp closely misses the human zombie. The human zombie hits your cerulean imp. The mummy hits you! * * * LOW HITPOINT WARNING * * * You hit the mummy. You burn the mummy. The mummy is severely damaged. Your cerulean imp hits the human zombie with a -3 spear. The human zombie hits your cerulean imp. You barely miss the mummy. The mummy is severely damaged. Your cerulean imp barely misses the human zombie. The mummy hits you! You die... Hepliaklqana delivers you to your ancestors. ########### #.#.#.#.#.# ##### #.....#...# ##...## #.....#...# . ##...@5###'''''#'''#++ #.....MZ..'.....°'.$.. #..∩.∩....'......'.#!. #.........'......'°$.. ##.....###'''''#'''#++ ##...## #.....#...# . ##### #.....#°..# #.#.#.#.#.# ########### You could see a mummy, a human zombie (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An ogre (D:3) A centaur (D:4) A lemure (D:4) A weeping skull (Ossuary) A bullfrog (D:3) A howler monkey (D:3) A human zombie (Ossuary) 3 orc priests (D:3) A bombardier beetle (D:3) 4 hounds A sleepcap (D:4) 18 gnolls (D:3) 3 adders 3 dart slugs 2 ribbon worms 24 orcs 6 ball pythons 5 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) 10 jackals (D:3) 3 quokkas 7 bats 5 frilled lizards 4 goblins (D:1) 7 kobolds An orc zombie (Ossuary) 5 rats 125 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll zombie (Ossuary) 1 creature vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 482 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 482 | D:1 | Learned a level 1 spell: Shock 1252 | D:2 | Found a stormy altar of Qazlal. 1315 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1804 | D:3 | Found a stormy altar of Qazlal. 1957 | D:3 | Found a hazy altar of Hepliaklqana. 1971 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 2067 | D:3 | Reached skill level 1 in Fighting 2067 | D:3 | Reached skill level 1 in Armour 2067 | D:3 | Reached skill level 1 in Shields 2067 | D:3 | Reached skill level 1 in Invocations 2067 | D:3 | Reached skill level 1 in Evocations 2203 | D:3 | Noticed an ogre 2253 | D:3 | Reached skill level 1 in Long Blades 2253 | D:3 | Reached skill level 1 in Ranged Weapons 2253 | D:3 | Reached skill level 1 in Shapeshifting 2253 | D:3 | Reached XP level 5. HP: 28/37 MP: 0/0 2253 | D:3 | Learned a level 2 spell: Static Discharge 2323 | D:3 | Killed an ogre 2324 | D:3 | Reached skill level 3 in Dodging 2324 | D:3 | Reached XP level 6. HP: 2/42 MP: 0/0 2762 | D:3 | Reached XP level 7. HP: 48/48 MP: 0/0 2762 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 3619 | D:3 | Reached XP level 8. HP: 54/54 MP: 0/0 3657 | D:4 | Reached skill level 4 in Dodging 3780 | D:4 | Found a sand-covered staircase. 3786 | Ossuary | Entered an ossuary 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3786 | Ossuary | Found a huge runed translucent gate. 3790 | Ossuary | Found a huge runed translucent gate. 3790 | Ossuary | Found a huge runed translucent gate. 3791 | Ossuary | Found a huge runed translucent gate. 3791 | Ossuary | Found a huge runed translucent gate. 3793 | Ossuary | Found a huge runed translucent gate. 3793 | Ossuary | Found a huge runed translucent gate. 3822 | Ossuary | Found a huge runed translucent gate. 3822 | Ossuary | Found a huge runed translucent gate. 3822 | Ossuary | Found a huge runed translucent gate. 3822 | Ossuary | Found a huge runed translucent gate. 3822 | Ossuary | Found a huge runed translucent gate. 3823 | Ossuary | Found a huge runed translucent gate. 3823 | Ossuary | Found a huge runed translucent gate. 3825 | Ossuary | Found a huge runed translucent gate. 3825 | Ossuary | Found a huge runed translucent gate. 3826 | Ossuary | Found a huge runed translucent gate. 3826 | Ossuary | Found a huge runed translucent gate. 3827 | Ossuary | Found a huge runed translucent gate. 3827 | Ossuary | Found a huge runed translucent gate. 3883 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_basic, basic_altar, minmay_statues_item, chequers_big_river D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_ring, nicolae_hepliaklqana_hazy_memory, overflow_temple_1_default, minmay_starry_boxes D:4: layout_loops_cross, minmay_temple_entry_statues_pillars, nicolae_ossuary_entry_plus, serial_bayou_crossing, uniq_edmund, uniq_natasha, uniq_pikel Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Invocations | 1 2 | 2.6 Evocations | 1 2 | 2.6 Long Blades | 1 2 | 2.5 Ranged Weapons | 1 2 | 2.0 Shapeshifting | 1 2 | 2.0 Dodging | 3 4 | 4.2 Stealth | | 1.5 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 31 | 78 | 98 || 207 Spear | | | 31 || 31 Fire: Sling | | 50 | 101 || 151 Orcbow | | | 19 || 19 Cast: Magic Dart | 67 | 62 | 7 || 136 Mephitic Cloud | | 8 | 7 || 15 Call Imp | | | 2 || 2 Shock | | | 1 || 1 Use: Potion | | | 2 || 2 Stab: Distracted | 1 | | || 1 Sleeping | 1 | | || 1 Confused | | 4 | 3 || 7 Armour: Robe | 17 | 24 | 89 || 130 Dodge: Dodged | 18 | 43 | 165 || 226 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3916 | 3774 | 142 | 531 | 2171 | 5 | 783.2 | Dungeon | 3813 | 3671 | 142 | 531 | 2165 | 4 | 953.2 | Ossuary | 102 | 102 | 0 | 0 | 6 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1871 daAuts D:2: 1018 daAuts D:1: 784 daAuts D:4: 138 daAuts Ossuary: 102 daAuts