Dungeon Crawl Stone Soup version 0.32-a0-837-g8d3e27d251 (webtiles) character file. Game seed: 5529901917544854214 814 anet the Chopper (level 7, -9/60 HPs) Began as a Mountain Dwarf Conjurer on Mar 26, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 5 of the Dungeon. The game lasted 00:15:10 (4544 turns). anet the Chopper (Mountain Dwarf Conjurer) Turns: 4544, Time: 00:15:12 Health: -9/60 AC: 7 Str: 15 XL: 7 Next: 62% Magic: 9/9 EV: 10 Int: 18 God: Gold: 362 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . b - +0 sling rCold + + . (no shield) rNeg . . . g - +0 ring mail of the Devil {rElec rC++} rPois . (no helmet) rElec + B - +0 cloak rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + e - ring of resist corrosion HPRegen 0.30/turn f - ring of the Doomed God {rElec Will+ Str+3 Dex+6} MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-9 -> -15), very slightly contaminated A: runic magic, artefact enchanting a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 362 gold pieces. Inventory: Hand Weapons a - the +7 long sword "Idyst" {freeze, Dex+3 Stlth+} (You took it off a kobold on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. b - a +0 sling (weapon) d - a +0 whip of draining A - a +0 war axe Armour g - the +0 ring mail of the Devil (worn) {rElec rC++} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. rElec: It insulates you from electricity. n - the +3 leather armour of Hadjma {rPois Str-4 Dex+8} (You found it on level 3 of the Dungeon) Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. o - a +0 robe s - a +0 scale mail B - a +0 cloak (worn) Jewellery e - a ring of resist corrosion (left hand) f - the ring of the Doomed God (right hand) {rElec Will+ Str+3 Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. h - a ring of wizardry r - a ring of positive energy u - a ring of fire x - a +6 ring of strength Wands p - a wand of flame (36) t - a wand of mindburst (11) Scrolls j - 6 scrolls of teleportation {unknown} l - a scroll of fog m - a scroll of enchant weapon q - a scroll of identify y - a scroll of poison z - a scroll of revelation Potions i - a potion of cancellation k - 2 potions of ambrosia {unknown} v - 2 potions of attraction {unknown} w - 3 potions of curing Skills: + Level 4.9 Fighting + Level 5.8 Axes - Level 0.1 Ranged Weapons + Level 4.8 Armour - Level 2.0 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 r - Searing Ray Conj 28% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 16% 2 Blink Tloc 2% N/A 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Gell's Gravitas Tloc 1% N/A 54% 3 Teleport Other Tloc 1% N/A 54% 3 Fulminant Prism Conj/Alch 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Okawaru Uskayaw Shops: D:4 = Annotations: D:1 fly D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin barely misses you. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle, p - orc priest Aim: a bombardier beetle (85% to hit) The searing ray misses the water moccasin. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) You feel sick. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The water moccasin bites you but does no damage. x2 Unknown command. Unknown command. Without enough magic to sustain it, your searing ray dissipates. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! Unknown command. Unknown command. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..# ##..# #####...####### ####.....#.......# #..=.............# ....#).###B......# # #[# #oo...$.# .oo #S####### ... #@## ...B. #..# .... ##.# .?.. #.# #.## #)<# ##.# #.# #.# You could see a water moccasin, a bombardier beetle, an orc priest and an orc. Vanquished Creatures 3 scorpions 2 orc priests 2 hounds (D:4) A gnoll bouda (D:4) Ijyb (D:3) A sleepcap (D:4) Natasha (D:3) 2 iguanas (D:4) 3 orc wizards 9 gnolls 8 adders 3 dart slugs 2 ribbon worms 16 orcs 11 endoplasms 5 giant cockroaches 9 goblins 13 hobgoblins 5 jackals A quokka (D:1) 6 ball pythons 2 bats 2 frilled lizards 5 kobolds 8 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/4 226 | D:1 | Learned a level 2 spell: Searing Ray 284 | D:1 | Reached skill level 1 in Axes 321 | D:1 | Reached skill level 1 in Armour 356 | D:1 | Reached skill level 1 in Fighting 777 | D:1 | Reached XP level 3. HP: 26/28 MP: 1/5 1154 | D:1 | Identified a scroll of acquirement 1157 | D:1 | Acquired the ring of the Doomed God {rElec Will+ Str+3 | Dex+6} 1224 | D:2 | Found a faded altar of an unknown god. 1248 | D:2 | Found a hide-covered altar of Uskayaw. 1359 | D:2 | Identified the +0 ring mail of the Devil {rElec rC++} 1454 | D:2 | Reached skill level 2 in Axes 1628 | D:2 | Reached XP level 4. HP: 16/36 MP: 1/6 1876 | D:3 | Identified the +3 leather armour of Hadjma {rPois Str-4 | Dex+8} 2103 | D:3 | Noticed Ijyb 2173 | D:3 | Killed Ijyb 2174 | D:3 | Reached skill level 3 in Axes 2174 | D:3 | Reached XP level 5. HP: 2/44 MP: 3/7 2614 | D:3 | Identified the +7 long sword "Idyst" {freeze, Dex+3 Stlth+} 2684 | D:3 | Found a runed translucent door. 2685 | D:3 | Noticed Crazy Yiuf 2759 | D:3 | Noticed Natasha 2768 | D:3 | Killed Natasha 2769 | D:3 | Reached skill level 4 in Axes 3070 | D:3 | Reached XP level 6. HP: 37/51 MP: 1/8 3580 | D:4 | Found a hide-covered altar of Uskayaw. 3698 | D:4 | Reached skill level 5 in Axes 3812 | D:4 | Found Zeogen's One-of-a-Kind Rings. 3918 | D:4 | Reached XP level 7. HP: 57/59 MP: 9/9 4436 | D:4 | Found a shadowy altar of Dithmenos. 4436 | D:4 | Found an iron altar of Okawaru. 4455 | D:5 | Entered Level 5 of the Dungeon 4544 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, minmay_close_crescents D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, basic_altar, kennysheep_nub, minmay_randomly_rotated_circles D:3: layout_loops_cross, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_natasha D:4: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, gammafunk_temple_overflow_statue, dk_noncrumbling_4, nicolae_shop_unique_rings, minmay_increasing_density D:5: layout_rooms, nicolae_ossuary_entry_false_entrances, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 1 2 3 4 5 | 5.8 Armour | 1 2 3 4 | 4.8 Fighting | 1 2 3 4 | 4.9 Dodging | 2 | 2.0 Ranged Weapons | | 0.1 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 36 | | || 36 Club | 11 | 35 | || 46 Hand axe | | 66 | || 66 Long sword | | 32 | 39 || 71 Fire: Sling | 48 | 102 | 37 || 187 Cast: Magic Dart | 28 | | || 28 Searing Ray | 4 | 8 | 2 || 14 Use: Scroll | 4 | 1 | 4 || 9 Potion | | | 1 || 1 Armour: Ring mail | 54 | 102 | 44 || 200 Robe | 6 | | || 6 Dodge: Dodged | 49 | 89 | 31 || 169 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4643 | 4526 | 117 | 91 | 3386 | 5 | 928.6 | Dungeon | 4643 | 4526 | 117 | 91 | 3386 | 5 | 928.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1542 daAuts D:1: 1177 daAuts D:4: 1151 daAuts D:2: 675 daAuts D:5: 96 daAuts