Dungeon Crawl Stone Soup version 0.32-a0-842-gbbb8fdbe59 (webtiles) character file. Game seed: 13812716932262217176 14 anet the Conjurer (level 2, -5/23 HPs) Began as a Mountain Dwarf Conjurer on Mar 27, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (734 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 734, Time: 00:02:40 Health: -5/23 AC: 3 Str: 9 XL: 2 Next: 27% Magic: 0/4 EV: 10 Int: 18 God: Gold: 12 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) f - a +0 robe Talismans c - a flux talisman Scrolls e - a scroll of torment {unknown} Potions b - a potion of magic Skills: + Level 1.0 Fighting + Level 1.0 Axes - Level 0.1 Ranged Weapons + Level 1.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Tukima's Dance Hex 1% N/A 52% 3 Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 67% 4 Dimensional Bullseye Hex/Tloc 0% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. There is an open door here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! You die... ................#...... ####............#...... .......#...... ###########.#....#.....# .........##.#....#.....# .........##.#....#.....# ..........#.#...##.....# ....##'#.#.#...##.....# . #@#.#'#...##.....# #g#.......##....## ................#.....# .....##.##......#.....## .... +.................# ... ###...............# .. .................# . ####..............# #..............# You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 364 | D:1 | Reached XP level 2. HP: 10/22 MP: 1/4 446 | D:1 | Reached skill level 1 in Axes 495 | D:1 | Reached skill level 1 in Fighting 536 | D:1 | Reached skill level 1 in Armour 734 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Club || 3 Cast: Magic Dart || 29 Armour: Robe || 6 Leather armour || 6 Skin || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 741 | 719 | 22 | 46 | 587 | 1 | 741.0 | Dungeon | 741 | 719 | 22 | 46 | 587 | 1 | 741.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts