Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 9885905964091188123 285 anet the Magician (level 6, 0/42 HPs) Began as a Djinni Hedge Wizard on Apr 9, 2024. Slain by a wight ... wielding a +3 morningstar (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (3100 turns). anet the Magician (Djinni Hedge Wizard) Turns: 3100, Time: 00:07:38 Health: 0/42 AC: 3 Str: 9 XL: 6 Next: 55% Gold: 134 EV: 12 Int: 15 God: SH: 0 Dex: 15 rFire + + . a - +0 long sword rCold . . . (no shield) rNeg . . . j - +0 robe rPois ∞ c - +0 hat rElec . m - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 sling d - a +1 dagger of freezing Armour c - a +0 hat (worn) j - a +0 robe (worn) k - a +0 ring mail m - a +0 cloak (worn) t - a +0 chain mail v - a +0 leather armour Jewellery i - a ring of protection from cold (left hand) n - a ring of fire Talismans l - a flux talisman Scrolls e - a scroll of poison {unknown} f - a scroll of teleportation {unknown} g - 4 scrolls of enchant weapon h - a scroll of fear {unknown} r - a scroll of noise {unknown} s - a scroll of torment {unknown} Potions o - a potion of curing {unknown} p - 2 potions of heal wounds q - a potion of enlightenment u - a potion of lignification {unknown} w - a potion of haste {unknown} x - a potion of degeneration {unknown} Skills: * Level 1.6 Fighting * Level 1.5 Long Blades * Level 1.4 Ranged Weapons * Level 1.6 Armour * Level 2.7 Dodging - Level 1.5 Stealth * Level 1.6 Shields + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes Level 0.0 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations Level 0.0 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy * Level 1.6 Invocations * Level 1.6 Evocations * Level 1.4 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Slow Hex 48% N/A 5% 1 c - Blink Tloc 24% N/A 8% 2 d - Call Imp Summ 24% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 f - Summon Small Mammal Summ 48% N/A 5% 1 g - Searing Ray Conj 24% 2d5 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. a - a +0 long sword (weapon) The phantom hits you but does no damage. You hit the phantom. The phantom is lightly damaged. The phantom misses you. You hit the phantom. The phantom is moderately damaged. The phantom misses you. You closely miss the phantom. The phantom is moderately damaged. The phantom barely misses you. The phantom hits you. The phantom blinks! You blink. 5 wights come into view. You hit the phantom. The phantom is moderately damaged. The phantom barely misses you. You hit the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You closely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. The wight hits you from afar with a +4 halberd! The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Unknown command. The wight attacks as it pursues you! The wight barely misses you. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom attacks as it pursues you! The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The wight hits you with a +3 morningstar! You die... ..... ...........## ..... ##..........# .##.. ##>........# ..... # ###..##......## ...# #. #.#..##.......# ..## ...#....##.......### . ........#..........# . #....###........## ..< #. #..@.W.........# ... ##..##.z..§.......## ... #.....zzz..§......# ... ...##..............# ... #..........##.## ... #.........##### ... #.........# .## #z.......... ..# ......#....# You could see a phantom and 5 wights. Vanquished Creatures An ogre (D:4) A scorpion (D:4) 4 adders 3 ribbon worms 2 dart slugs 6 orcs (D:3) 9 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 7 jackals 10 quokkas 8 ball pythons 6 bats 5 frilled lizards 6 kobolds 6 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 384 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 384 | D:1 | Learned a level 1 spell: Summon Small Mammal 1132 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1314 | D:2 | Reached skill level 1 in Fighting 1314 | D:2 | Reached skill level 1 in Armour 1314 | D:2 | Reached skill level 1 in Shields 1314 | D:2 | Reached skill level 1 in Invocations 1314 | D:2 | Reached skill level 1 in Evocations 1782 | D:3 | Reached skill level 1 in Long Blades 1782 | D:3 | Reached skill level 1 in Ranged Weapons 1782 | D:3 | Reached skill level 1 in Shapeshifting 2011 | D:3 | Reached XP level 5. HP: 37/37 MP: 0/0 2011 | D:3 | Learned a level 2 spell: Searing Ray 2730 | D:4 | Reached XP level 6. HP: 24/42 MP: 0/0 2918 | D:4 | Noticed an ogre 2926 | D:4 | Killed an ogre 3100 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_basic, hex_intersection, st_stairs_7, serial_park_tiny_pond, minmay_pentomino_pile D:3: layout_loops_ring D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Invocations | 1 | 1.6 Evocations | 1 | 1.6 Long Blades | 1 | 1.5 Ranged Weapons | 1 | 1.4 Shapeshifting | 1 | 1.4 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 47 || 48 Long sword | | 54 || 54 Fire: Sling | 21 | 95 || 116 Cast: Magic Dart | 78 | 11 || 89 Mephitic Cloud | | 7 || 7 Use: Scroll | | 3 || 3 Stab: Sleeping | 1 | || 1 Confused | | 4 || 4 Armour: Robe | 7 | 82 || 89 Dodge: Dodged | 13 | 65 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3142 | 3030 | 112 | 51 | 2403 | 4 | 785.5 | Dungeon | 3142 | 3030 | 112 | 51 | 2403 | 4 | 785.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 954 daAuts D:3: 952 daAuts D:1: 757 daAuts D:4: 478 daAuts