Dungeon Crawl Stone Soup version 0.32-a0-1242-g08d867e968 (webtiles) character file. Game seed: 7235792266752838712 28 anet the Conjurer (level 2, 0/23 HPs) Began as a Mountain Dwarf Conjurer on May 21, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:57 (1005 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 1005, Time: 00:01:58 Health: 0/23 AC: 2 Str: 9 XL: 2 Next: 96% Magic: 0/4 EV: 10 Int: 18 God: Gold: 41 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -7) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 sling Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 1.4 Fighting + Level 1.4 Axes - Level 0.1 Ranged Weapons + Level 1.3 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 r - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The adder hisses angrily. You shoot a sling bullet. The sling bullet misses the adder. The adder misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (60% to hit) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder closely misses you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are now empty-handed. You feel sick. The adder closely misses you. You hit the adder. The adder is almost dead. You feel very sick. The adder bites you but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You die... ##.........# +.......##.# ##.#...###.# #.##.## #.# #. #..# #.# #. ##.# #.# #. #.# #.# #†###.###.# #..@......# #####.##### #.# #.# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons An endoplasm (D:1) 2 goblins 3 hobgoblins (D:1) A quokka (D:1) 3 bats A frilled lizard (D:1) 3 kobolds 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 159 | D:1 | Found Qatufig's Book Emporium. 192 | D:1 | Found a faded altar of an unknown god. 238 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 241 | D:1 | Learned a level 2 spell: Searing Ray 392 | D:1 | Reached skill level 1 in Axes 558 | D:1 | Reached skill level 1 in Fighting 580 | D:1 | Reached skill level 1 in Armour 1005 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, ebering_ecumenical_altar_webs, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, serial_shops, shop, st_stairs_1 D:2: layout_loops_corners, minmay_liquid_box, minmay_tetromino_s2 Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.4 Fighting | 1 | 1.4 Armour | 1 | 1.3 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Fire: Sling || 38 Cast: Magic Dart || 3 Searing Ray || 4 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 995 | 30 | 0 | 881 | 2 | 512.5 | Dungeon | 1025 | 995 | 30 | 0 | 881 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 213 daAuts