Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc19aa (webtiles) character file. Game seed: 1289795538225826937 5 anet the Conjurer (level 1, 0/15 HPs) Began as a Mountain Dwarf Conjurer on June 6, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (88 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 88, Time: 00:01:17 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 66% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 sling Missiles c - 3 poisoned darts Armour e - a +0 robe (worn) Potions d - a potion of magic Skills: + Level 0.4 Fighting + Level 0.5 Axes - Level 0.1 Ranged Weapons + Level 0.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History a - a +0 war axe (weapon) You barely miss the goblin. The goblin is moderately wounded. The goblin misses you. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is heavily wounded. The goblin completely misses you. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ######### #.......# #.......# #.......# #.......# .. #.......# .... #.......# .....#####@#.## ....g.†.##g#.# # #...###......## .# . ###.....#####.## ##............ # ##.....)..... ..##........... ....>#........# #..#.#........# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 88 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms Action || total ---------------------------++------- Melee: War axe || 4 Fire: Sling || 5 Cast: Magic Dart || 6 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 88 | 2 | 35 | 14 | 1 | 90.0 | Dungeon | 90 | 88 | 2 | 35 | 14 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts