Dungeon Crawl Stone Soup version 0.32-a0-1412-gcafd96f65b (webtiles) character file. Game seed: 7937868176666560727 67 anet the Conjurer (level 4, -2/25 HPs) Began as a Gargoyle Conjurer on June 12, 2024. Slain by Terence ... wielding a +1 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:54 (1863 turns). anet the Conjurer(Gargoyle Conjurer) Turns: 1863, Time: 00:05:54 Health: -2/25 AC: 12 Str: 12 XL: 4 Next: 18% Magic: 1/7 EV: 9 Int: 19 God: Gold: 144 SH: 5 Dex: 8 Spells: 4/7 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . n - +0 ring mail rPois ∞ (no helmet) rElec + r - +0 cloak rCorr . m - +0 pair of gloves SInv . h - +0 pair of boots Will ..... c - amulet of reflection Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 sling Armour e - a +0 robe f - a +0 tower shield h - a +0 pair of boots (worn) m - a +0 pair of gloves (worn) n - a +0 ring mail (worn) o - a +0 scale mail p - a +0 leather armour r - a +0 cloak (worn) Jewellery c - an amulet of reflection (around neck) Wands g - a wand of warping (9) Scrolls q - a scroll of blinking {unknown} t - a scroll of immolation {unknown} Potions d - 2 potions of magic i - 2 potions of degeneration {unknown} j - 2 potions of mutation {unknown} k - a potion of brilliance {unknown} l - 2 potions of cancellation {unknown} s - a potion of haste {unknown} Skills: + Level 1.5 Fighting - Level 1.0 Maces & Flails + Level 0.8 Ranged Weapons + Level 1.4 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 1.4 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations + Level 0.7 Evocations + Level 0.5 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 r - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 36% 1 Hailstorm Conj/Ice 10% 3d6 41% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 50% 2 Frozen Ramparts Ice 2% 1d1 73% 3 Fugue of the Fallen Necr 1% N/A 73% 3 Fulminant Prism Conj/Alch 5% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 83% 4 Anguish Hex/Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence barely misses you. You block Terence's attack. You hit Terence but do no damage. Terence is severely wounded. You block Terence's attack. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence hits you with a +1 flail of protection. Terence says, "Don't bother to defend, it's pointless." Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +1 flail of protection! You die... Terence says, "Rest in peace." ....##..# ######.......# ###.##..# ####..........# # #....## ####....##..###### ###....## #....#####..# ..).#...# ##.#### ##..## ..###.#.# ###..# #...# ..# #.#.#####...##### #.#†# ..# #.#...##..###..<# #.#.# #.# #.###.#....@@...# #.#.# #####.###...#.(.##### #.#.# ...##<........### #.#.# ##.#.....(.....# ###.#.# ≈..##..#######.#### #...#.# )#.#...# #....###.###.# .#.#...# ####..##.# #.# ...#.#.## ##.##.# #.# ####.#..## #.##.# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) 6 ball pythons 5 bats (D:1) 6 endoplasms 6 goblins 5 hobgoblins 3 quokkas 3 frilled lizards 5 kobolds 2 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 322 | D:1 | Reached skill level 1 in Fighting 357 | D:1 | Found Cujuggef's Distillery. 372 | D:1 | Reached skill level 1 in Shields 387 | D:1 | Reached skill level 1 in Armour 683 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/6 708 | D:1 | Learned a level 2 spell: Searing Ray 1263 | D:2 | Reached skill level 1 in Maces & Flails 1439 | D:2 | Reached XP level 4. HP: 22/25 MP: 7/7 1831 | D:3 | Noticed Terence 1863 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, serial_shops, shop D:2: layout_rooms, hex_tiny, kennysheep_generic_room_12 D:3: layout_basic, item_on_display_b, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Shields | 1 | 1.4 Armour | 1 | 1.4 Maces & Flails | 1 | 1.0 Ranged Weapons | | 0.8 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.7 Shapeshifting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 64 | 25 || 89 Fire: Sling | 65 | 18 || 83 Cast: Magic Dart | 16 | 2 || 18 Searing Ray | 4 | 2 || 6 Use: Scroll | 1 | || 1 Armour: Robe | 32 | || 32 Ring mail | 28 | 29 || 57 Dodge: Dodged | 37 | 11 || 48 Block: Other | 23 | 8 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1910 | 1841 | 69 | 19 | 1355 | 3 | 636.7 | Dungeon | 1910 | 1841 | 69 | 19 | 1355 | 3 | 636.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 839 daAuts D:3: 4 daAuts