Dungeon Crawl Stone Soup version 0.32-a0-1639-g5f993c34c6 (webtiles) character file. Game seed: 2260558930738734075 205 anet the Magician (level 5, -2/38 HPs) Began as a Gnoll Hedge Wizard on July 2, 2024. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:09:57 (3549 turns). anet the Magician(Gnoll Hedge Wizard) Turns: 3549, Time: 00:09:57 Health: -2/38 AC: 3 Str: 17 XL: 5 Next: 83% Magic: 14/14 EV: 13 Int: 13 God: Gold: 160 SH: 0 Dex: 18 Spells: 12/18 levels left rFire . . . a - +4 flail (protect) rCold . . . (no shield) rNeg . . . s - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... n - amulet of magic regeneration Stlth +++ g - +6 ring of strength HPRegen 0.26/turn A - +6 ring of dexterity MPRegen 0.54/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +4 flail of protection (weapon) b - a +0 sling d - a +0 dagger Missiles B - 5 poisoned darts Armour c - a +0 hat (worn) e - a +0 leather armour f - a +0 ring mail o - a +0 chain mail s - a +0 robe (worn) w - a +0 pair of boots (worn) Jewellery g - a +6 ring of strength (left hand) n - an amulet of magic regeneration (around neck) A - a +6 ring of dexterity (right hand) Talismans h - a flux talisman Scrolls k - 2 scrolls of identify {unknown} l - 2 scrolls of fog {unknown} m - 4 scrolls of teleportation {unknown} q - 2 scrolls of noise {unknown} r - a scroll of summoning {unknown} v - a scroll of amnesia {unknown} y - a scroll of vulnerability {unknown} z - a scroll of enchant armour {unknown} Potions i - 2 potions of haste {unknown} j - 2 potions of enlightenment {unknown} p - 2 potions of degeneration {unknown} t - a potion of magic u - 2 potions of resistance {unknown} x - a potion of mutation {unknown} C - a potion of attraction {unknown} D - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 1.7 Long Blades + Level 1.7 Axes + Level 1.7 Maces & Flails + Level 1.7 Polearms + Level 1.7 Staves + Level 1.7 Ranged Weapons + Level 1.7 Throwing + Level 1.7 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.7 Shields + Level 1.7 Unarmed Combat + Level 7.3 Spellcasting + Level 2.5 Conjurations + Level 1.3 Hexes + Level 2.5 Summonings + Level 1.3 Necromancy + Level 2.5 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 2.0 Invocations + Level 1.7 Evocations + Level 1.5 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc 22% N/A 8% 2 d - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 22% N/A 8% 2 Slow Hex 32% N/A 9% 1 Grave Claw Necr 16% 2d8 13% 2 Sigil of Binding Hex 8% N/A 26% 3 Passage of Golubria Tloc 11% N/A 45% 4 Anguish Hex/Necr 4% N/A 63% 4 Cause Fear Hex 4% N/A 63% 4 Silence Hex/Air 4% N/A 93% 5 Enfeeble Hex 4% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. x2 You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. You bite the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. You are no longer poisoned. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You sock the water moccasin! Your weapon exudes an aura of protection. You bite the water moccasin, but do no damage. The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #..#.>........# .... #......†......##..... ######.<..#.............# ##.##......####)........... #.............##..##....... #^............#...#..#..### .......#.##.............# ...#...######....S.......# ######## ##..@........# ##..........# ###....##. ..### ... #.## ## You could see a water moccasin. Vanquished Creatures A marrowcuda (D:6) A hound (D:3) An iguana (D:3) 4 adders A ribbon worm (D:3) A dart slug (D:2) 4 ball pythons 7 bats 4 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:2) 6 quokkas 4 frilled lizards 7 kobolds 2 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 227 | D:1 | Reached XP level 2. HP: 5/19 MP: 6/10 291 | D:1 | Learned a level 2 spell: Blink 1116 | D:2 | Reached XP level 3. HP: 21/25 MP: 4/11 1488 | D:2 | Reached skill level 1 in Invocations 1571 | D:2 | Reached skill level 1 in Fighting 1571 | D:2 | Reached skill level 1 in Short Blades 1571 | D:2 | Reached skill level 1 in Long Blades 1571 | D:2 | Reached skill level 1 in Axes 1571 | D:2 | Reached skill level 1 in Maces & Flails 1571 | D:2 | Reached skill level 1 in Polearms 1571 | D:2 | Reached skill level 1 in Staves 1571 | D:2 | Reached skill level 1 in Ranged Weapons 1571 | D:2 | Reached skill level 1 in Throwing 1571 | D:2 | Reached skill level 1 in Armour 1571 | D:2 | Reached skill level 1 in Shields 1571 | D:2 | Reached skill level 1 in Unarmed Combat 1571 | D:2 | Reached skill level 1 in Evocations 1720 | D:2 | Reached skill level 1 in Shapeshifting 1720 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/13 2413 | D:2 | Learned a level 3 spell: Mephitic Cloud 2461 | D:3 | Found an iron altar of Okawaru. 2495 | D:3 | Reached skill level 1 in Hexes 2495 | D:3 | Reached skill level 1 in Necromancy 2495 | D:3 | Reached skill level 1 in Fire Magic 2495 | D:3 | Reached skill level 1 in Ice Magic 2495 | D:3 | Reached skill level 1 in Air Magic 2495 | D:3 | Reached skill level 1 in Earth Magic 2495 | D:3 | Reached skill level 1 in Alchemy 3173 | D:3 | Reached XP level 5. HP: 34/37 MP: 14/14 3200 | D:4 | You fall into a shaft and drop 2 floors! 3368 | D:5 | Entered Level 5 of the Dungeon 3382 | D:5 | Noticed a water moccasin 3549 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_ring D:3: layout_basic, lemuel_crystal_altar D:4: layout_rooms, nicolae_inconvenience_store D:5: layout_cave_pools, grunt_temple_overflow_magic_moments, wad_rectangle_vault D:6: layout_cave_pools, ebering_ghost_sewer_f, kb_rosetta Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 | 2.5 Summonings | 2 | 2.5 Translocations | 2 | 2.5 Invocations | 1 2 | 2.0 Fighting | 1 | 1.7 Short Blades | 1 | 1.7 Long Blades | 1 | 1.7 Axes | 1 | 1.7 Maces & Flails | 1 | 1.7 Polearms | 1 | 1.7 Staves | 1 | 1.7 Ranged Weapons | 1 | 1.7 Throwing | 1 | 1.7 Armour | 1 | 1.7 Shields | 1 | 1.7 Unarmed Combat | 1 | 1.7 Evocations | 1 | 1.7 Shapeshifting | 1 | 1.5 Hexes | 1 | 1.3 Necromancy | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.9 Stealth | | 4.5 Spellcasting | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | 8 || 12 Bite | | 4 || 4 Flail | | 15 || 15 Fire: Sling | | 48 || 48 Cast: Magic Dart | 99 | 43 || 142 Mephitic Cloud | | 4 || 4 Blink | | 1 || 1 Stab: Sleeping | 1 | || 1 Confused | | 5 || 5 Armour: Robe | 12 | 48 || 60 Dodge: Dodged | 26 | 39 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3564 | 3394 | 170 | 282 | 2443 | 6 | 594.0 | Dungeon | 3564 | 3394 | 170 | 282 | 2443 | 6 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 1087 daAuts D:3: 947 daAuts D:5: 179 daAuts D:6: 169 daAuts D:4: 27 daAuts