Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file.

Game seed: 6038080694389048254

1 anet the Conjurer (level 1, -3/14 HPs)
             Began as a Mountain Dwarf Conjurer on July 8, 2024.
             Slain by a gnoll
             ... wielding a +0 club
              (6 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:21 (49 turns).

anet the Conjurer(Mountain Dwarf Conjurer)            Turns: 49, Time: 00:00:22

Health: -3/14      AC:  2    Str:  9    XL:     1   Next: 16%
Magic:  1/3        EV: 10    Int: 18    God:    
Gold:   8          SH:  0    Dex:  8    Spells: 2/3 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: runic magic, artefact enchanting
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 8 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 + Level 0.0 Fighting
 + Level 0.0 Axes
 + Level 0.0 Ranged Weapons
 + Level 0.0 Armour
 - Level 1.3 Dodging
 - Level 1.4 Stealth
 - Level 0.1 Shields
 - Level 1.7 Spellcasting
 - Level 3.6 Conjurations
 + Level 0.0 Invocations
 + Level 0.0 Evocations
 + Level 0.0 Shapeshifting


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           56%        1d5       4%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           28%        2d5       6%          2
 Fulminant Prism          Conj/Alch      4%         3d5       65%         4
 Iskenderun's Mystic Bla  Conj/Tloc      8%         2d4 (+2d1 65%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Your spellcasting is much less encumbered by armour.
You can use scrolls of enchantment on lesser artefacts.

Message History

Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
You hit the gnoll but do no damage.
The gnoll is moderately wounded.
The gnoll hits you with a +0 club.
You hit the gnoll.
The gnoll is moderately wounded.
The gnoll closely misses you.
You hit the gnoll but do no damage. Your punch misses the gnoll.
The gnoll is moderately wounded.
The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You barely miss the gnoll.
The gnoll is moderately wounded.
The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
You closely miss the gnoll.
The gnoll is moderately wounded.
The gnoll hits you with a +0 club.
You die...

      ####...........÷÷÷##
      .............<.÷ß÷>#
....   #.....>.......÷÷÷##
.... ###.....†#.≈≈≈≈≈^..#
 .).. ........#........⌠#
  #..###......###########
   #..##............#
#####..##.....#####..
...........g@........
     #........#######
     ####.....#
        #.....#
        #######


You could see a gnoll.

Vanquished Creatures
  A bat (D:1)
1 creature vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Mountain Dwarf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
    49 | D:1      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      dreamdust_arrival_sigmund_warning, layout_rooms

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     5
   Cast: Magic Dart        ||     4
 Armour: Robe              ||     5
  Dodge: Dodged            ||     2

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     49 |     49 |      0 |      0 |     30 |   1 |   49.0 |
       Dungeon |     49 |     49 |      0 |      0 |     30 |   1 |   49.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 49 daAuts