Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 2268637240601192073 487 anet the Conjurer (level 7, -1/43 HPs) Began as a Gargoyle Conjurer on July 11, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:08:17 (3997 turns). anet the Conjurer(Gargoyle Conjurer) Turns: 3997, Time: 00:08:17 Health: -1/43 AC: 20 Str: 13 XL: 7 Next: 13% Magic: 11/11 EV: 10 Int: 21 God: Gold: 183 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . a - +8 long sword of the Flying Gods {protect, rElec Int+3 SInv Stlth+} rCold + . . (no shield) rNeg + + . v - +1 leather armour "Bigic" {rElec rC+ rN+ Stlth-} rPois ∞ s - +0 hat rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + t - +4 ring of protection HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on fire, under a protective aura, glowing A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - the +8 long sword of the Flying Gods (weapon) {protect, rElec Int+3 SInv Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. b - a +0 sling Missiles B - 4 atropa-tipped darts F - 4 curare-tipped darts Armour c - a +0 robe i - a +0 chain mail j - a +0 scale mail l - a +0 plate armour s - a +0 hat (worn) v - the +1 leather armour "Bigic" (worn) {rElec rC+ rN+ Stlth-} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. D - a +0 leather armour of fire resistance H - a +0 ring mail Magical Staves E - a staff of conjuration Jewellery t - a +4 ring of protection (left hand) Talismans n - a blade talisman Wands p - a wand of flame (22) C - a wand of acid (10) Scrolls d - 3 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} f - a scroll of amnesia {unknown} m - 3 scrolls of identify {unknown} o - a scroll of enchant weapon {unknown} q - 2 scrolls of noise {unknown} r - 2 scrolls of vulnerability {unknown} y - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} h - 3 potions of curing {unknown} k - 2 potions of might {unknown} u - a potion of ambrosia {unknown} w - 2 potions of heal wounds {unknown} x - a potion of invisibility {unknown} z - a potion of enlightenment {unknown} A - 2 potions of magic G - a potion of berserk rage {unknown} Skills: + Level 4.0 Fighting + Level 3.0 Maces & Flails - Level 0.1 Ranged Weapons + Level 4.0 Armour + Level 2.0 Dodging - Level 2.1 Stealth - Level 0.1 Shields + Level 3.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 r - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 7% 1 Apportation Tloc 6% N/A 16% 1 Slow Hex 12% N/A 16% 1 Hailstorm Conj/Ice 12% 3d6 21% 3 Jinxbite Hex 6% N/A 24% 2 Mercury Vapours Alch/Air 6% N/A 24% 2 Confusing Touch Hex 3% N/A 43% 3 Summon Ice Beast Ice/Summ 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Fulminant Prism Conj/Alch 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 54% 4 Olgreb's Toxic Radiance Alch 3% N/A 85% 4 Alistair's Intoxication Alch 2% N/A 99% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The bombardier beetle is moderately wounded. The liquid fire burns you! You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You see here a bombardier beetle corpse. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ## ### # ..# ##.. ##########.##### #.......##...........# #.#..##.##.#####.###.# #.#..##.##.# #.# #.#..##.##.# #†# #..........# #.# #....#...### #@# #.........## #.# #..........# #.# #............. ..# #.#........### ### #.#.......... #.####...###.# #.#####>## .# ........# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A howler monkey (D:4) A hound (D:3) 3 bombardier beetles An iguana (D:4) Ijyb (D:3) 2 adders 2 ufetubi (D:3) 4 dart slugs An orc (D:3) 9 endoplasms 2 giant cockroaches 18 goblins 5 hobgoblins 3 jackals (D:3) 4 kobolds A quokka (D:1) 5 ball pythons 3 bats A frilled lizard (D:2) 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 332 | D:1 | Reached skill level 1 in Fighting 332 | D:1 | Reached skill level 1 in Armour 956 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 1173 | D:1 | Learned a level 2 spell: Searing Ray 1350 | D:2 | Reached skill level 1 in Maces & Flails 1495 | D:2 | Found a burning altar of Makhleb. 1508 | D:2 | Identified the +8 long sword of the Flying Gods {protect, | rElec Int+3 SInv Stlth+} 1946 | D:2 | Identified the +1 leather armour "Bigic" {rElec rC+ rN+ | Stlth-} 1982 | D:2 | Found a faded altar of an unknown god. 2155 | D:3 | Found Igunwoe's Assorted Antiques. 2164 | D:3 | Reached XP level 4. HP: 26/26 MP: 7/7 2694 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 2700 | D:3 | Noticed Ijyb 2712 | D:3 | Killed Ijyb 3005 | D:3 | Noticed Sigmund 3013 | D:3 | Killed Sigmund 3014 | D:3 | Reached XP level 6. HP: 34/37 MP: 0/9 3102 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3914 | D:4 | Reached XP level 7. HP: 38/43 MP: 11/11 3997 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_corners, minmay_fountain_box D:2: serial_bayou_shore_a, layout_basic, chequers_ecumenical_altar_simple_redux, basic_altar D:3: kennysheep_goblin_castle, layout_basic, mainiacjoe_overflow_surrounded_room, serial_shops, shop, nicolae_twisty_statue_hallways, uniq_sigmund D:4: layout_loops_ring, mainiacjoe_overflow_alcove_4, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Maces & Flails | 1 2 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Ranged Weapons | | 0.1 Stealth | | 2.1 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 9 | | || 9 Long sword | 30 | 76 | 8 || 114 Cast: Magic Dart | 48 | | || 48 Searing Ray | | 5 | || 5 Stab: Sleeping | 4 | | || 4 Distracted | | 1 | || 1 Armour: Robe | 22 | | || 22 Leather armour | 4 | 70 | 2 || 76 Dodge: Dodged | 15 | 75 | 1 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4051 | 3939 | 112 | 24 | 3314 | 4 | 1012.8 | Dungeon | 4051 | 3939 | 112 | 24 | 3314 | 4 | 1012.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1318 daAuts D:1: 1264 daAuts D:2: 908 daAuts D:4: 559 daAuts