Dungeon Crawl Stone Soup version 0.32-a0-1724-g2721c5bb2a (webtiles) character file. Game seed: 6500424351089328791 4 anet the Conjurer (level 1, 0/14 HPs) Began as a Mountain Dwarf Conjurer on July 13, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (102 turns). anet the Conjurer(Mountain Dwarf Conjurer) Turns: 102, Time: 00:00:45 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 10 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Axes - Level 0.1 Ranged Weapons + Level 0.2 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the goblin! Training target 0.1 for Invocations reached! Training target 0.1 for Axes reached! Training target 0.1 for Fighting reached! Training target 0.1 for Shapeshifting reached! Training target 0.1 for Ranged Weapons reached! Training target 0.1 for Armour reached! Training target 0.1 for Shields reached! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Training target 0.1 for Evocations reached! You need to enable at least one skill for training. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #######''### #..........# ###......#.....# #....#...####.... #....##.##### ..#. .#..####.# ... .........#### #. .##..###.....########... . ##.##...J@....... .# #)###########... .. ###.# ..#####...# .∩.∩..J.######## ................ .∩.∩..##(....... .........####### .###..#### You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 42 | D:1 | Found Himakeurgh's Weapon Shop. 102 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, serial_shops, nicolae_shop_competitors_out_of_business, hex_medium Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 7 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 56 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 56 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts